Sometimes the system [1] hangs on x86 I/O machine checks. However, the expected behavior is to reboot the system, as the machine check handler ultimately triggers a panic(), initiating a reboot in the last step. The root cause is that sometimes the panic() is blocked when drm_fb_helper_damage() invoking schedule_work() to flush the frame buffer. This occurs during the process of flushing all messages to the frame buffer driver as shown in the following call trace: Machine check occurs [2]: panic() console_flush_on_panic() console_flush_all() console_emit_next_record() con->write() vt_console_print() hide_cursor() vc->vc_sw->con_cursor() fbcon_cursor() ops->cursor() bit_cursor() soft_cursor() info->fbops->fb_imageblit() drm_fbdev_generic_defio_imageblit() drm_fb_helper_damage_area() drm_fb_helper_damage() schedule_work() // <--- blocked here ... emergency_restart() // wasn't invoked, so no reboot. During panic(), except the panic CPU, all the other CPUs are stopped. In schedule_work(), the panic CPU requires the lock of worker_pool to queue the work on that pool, while the lock may have been token by some other stopped CPU. So schedule_work() is blocked. Additionally, during a panic(), since there is no opportunity to execute any scheduled work, it's safe to fix this issue by skipping schedule_work() on 'oops_in_progress' in drm_fb_helper_damage(). [1] Enable the kernel option CONFIG_FRAMEBUFFER_CONSOLE, CONFIG_DRM_FBDEV_EMULATION, and boot with the 'console=tty0' kernel command line parameter. [2] Set 'panic_timeout' to a non-zero value before calling panic(). Acked-by: Thomas Zimmermann <tzimmermann@xxxxxxx> Reported-by: Yudong Wang <yudong.wang@xxxxxxxxx> Tested-by: Yudong Wang <yudong.wang@xxxxxxxxx> Signed-off-by: Qiuxu Zhuo <qiuxu.zhuo@xxxxxxxxx> --- v1 -> v2: - No function changes. - Add 'Acked-by' from Thomas Zimmermann. [ Thanks Thomas Zimmermann for reviewing this patch. ] - Add 'Tested-by' from Yudong Wang. - Add comments to drm_fb_helper_damage() about the early return on oops_in_progress. drivers/gpu/drm/drm_fb_helper.c | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/drivers/gpu/drm/drm_fb_helper.c b/drivers/gpu/drm/drm_fb_helper.c index d612133e2cf7..6ad75034c966 100644 --- a/drivers/gpu/drm/drm_fb_helper.c +++ b/drivers/gpu/drm/drm_fb_helper.c @@ -628,6 +628,17 @@ static void drm_fb_helper_add_damage_clip(struct drm_fb_helper *helper, u32 x, u static void drm_fb_helper_damage(struct drm_fb_helper *helper, u32 x, u32 y, u32 width, u32 height) { + /* + * This function may be invoked by panic() to flush the frame + * buffer, where all CPUs except the panic CPU are stopped. + * During the following schedule_work(), the panic CPU needs + * the worker_pool lock, which might be held by a stopped CPU, + * causing schedule_work() and panic() to block. Return early on + * oops_in_progress to prevent this blocking. + */ + if (oops_in_progress) + return; + drm_fb_helper_add_damage_clip(helper, x, y, width, height); schedule_work(&helper->damage_work); -- 2.17.1