On Mon, 03. Jun 09:01, John Stultz wrote: > On Mon, Jun 3, 2024 at 4:40 AM <hailong.liu@xxxxxxxx> wrote: > > > > From: "Hailong.Liu" <hailong.liu@xxxxxxxx> > > > > This help module use heap_flags to determine the type of dma-buf, > > so that some mechanisms can be used to speed up allocation, such as > > memory_pool, to optimize the allocation time of dma-buf. > > This feels like it's trying to introduce heap specific flags, but > doesn't introduce any details about what those flags might be? > > This seems like it would re-allow the old opaque vendor specific heap > flags that we saw in the ION days, which was problematic as different > userspaces would use the same interface with potentially colliding > heap flags with different meanings. Resulting in no way to properly > move to an upstream solution. > > With the dma-heaps interface, we're trying to make sure it is well > defined. One can register a number of heaps with different behaviors, > and the heap name is used to differentiate the behavior. Any flags > introduced will need to be well defined and behaviorally consistent > between heaps. That way when an upstream solution lands, if necessary > we can provide backwards compatibility via symlinks. > > So I don't think this is a good direction to go for dma-heaps. > > It would be better if you were able to clarify what flag requirements > you need, so we can better understand how they might apply to other > heaps, and see if it was something we would want to define as a flag > (see the discussion here for similar thoughts: > https://lore.kernel.org/lkml/CANDhNCoOKwtpstFE2VDcUvzdXUWkZ-Zx+fz6xrdPWTyciVXMXQ@xxxxxxxxxxxxxx/ > ) > > But if your vendor heap really needs some sort of flags argument that > you can't generalize, you can always implement your own dmabuf > exporter driver with whatever ioctl interface you'd prefer. Thanks for your reply. Let’s continue our discussion here instead of on android-review. We aim to enhance memory allocation on each all heaps. Your pointer towards heap_flags used in /dev/ion for heap identification was helpful. We now aim to improve priority dma-buf allocation. Consider android animations scene: when device is in low memory, Allocating dma-buf as animation buffers enter direct_reclaimation, longer allocation time result in a laggy UI. But if we know the usage of the dma-buf, we can use some mechanisms to boost, e.g. animation-memory-pool. However, dma-buf usage identification becomes a challenge. A potential solution could be heap_flags. the use of heap_flags seems ugly and contrary to the intended design as you said, How aboult extending dma_heap_allocation_data as follows? struct dma_heap_allocation_data { __u64 len; __u32 fd; __u32 fd_flags; __u64 heap_flags; __u64 buf_flags: // buf usage }; Do you have any better suggestion? > > thanks > -john -- Best Regards, Hailong.