Re: [PATCH] drm/uapi: Move drm_color_ctm_3x4 out from drm_mode.h

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On 2024-04-22 04:58, Ville Syrjala wrote:
> From: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx>
> 
> drm_color_ctm_3x4 is some undocumented amgdpu private
> uapi and thus has no business being in drm_mode.h.
> At least move it to some amdgpu specific header, albeit
> with the wrong namespace as maybe something somewhere
> is using this already?
> 
> Cc: Harry Wentland <harry.wentland@xxxxxxx>
> Cc: Joshua Ashton <joshua@xxxxxxxxx>
> Cc: Alex Deucher <alexander.deucher@xxxxxxx>
> Fixes: 6872a189be50 ("drm/amd/display: Add 3x4 CTM support for plane CTM")
> Signed-off-by: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx>

We'll bring this back with the color pipeline stuff but for now it doesn't
need to sit in drm_mode.h and probably shouldn't.

Reviewed-by: Harry Wentland <harry.wentland@xxxxxxx>

Harry

> ---
>  include/uapi/drm/amdgpu_drm.h | 9 +++++++++
>  include/uapi/drm/drm_mode.h   | 8 --------
>  2 files changed, 9 insertions(+), 8 deletions(-)
> 
> diff --git a/include/uapi/drm/amdgpu_drm.h b/include/uapi/drm/amdgpu_drm.h
> index 96e32dafd4f0..d5ebafacdd70 100644
> --- a/include/uapi/drm/amdgpu_drm.h
> +++ b/include/uapi/drm/amdgpu_drm.h
> @@ -1269,6 +1269,15 @@ struct drm_amdgpu_info_gpuvm_fault {
>  #define AMDGPU_FAMILY_GC_10_3_7			151 /* GC 10.3.7 */
>  #define AMDGPU_FAMILY_GC_11_5_0			150 /* GC 11.5.0 */
>  
> +/* FIXME wrong namespace! */
> +struct drm_color_ctm_3x4 {
> +	/*
> +	 * Conversion matrix with 3x4 dimensions in S31.32 sign-magnitude
> +	 * (not two's complement!) format.
> +	 */
> +	__u64 matrix[12];
> +};
> +
>  #if defined(__cplusplus)
>  }
>  #endif
> diff --git a/include/uapi/drm/drm_mode.h b/include/uapi/drm/drm_mode.h
> index 1ca5c7e418fd..d390011b89b4 100644
> --- a/include/uapi/drm/drm_mode.h
> +++ b/include/uapi/drm/drm_mode.h
> @@ -846,14 +846,6 @@ struct drm_color_ctm {
>  	__u64 matrix[9];
>  };
>  
> -struct drm_color_ctm_3x4 {
> -	/*
> -	 * Conversion matrix with 3x4 dimensions in S31.32 sign-magnitude
> -	 * (not two's complement!) format.
> -	 */
> -	__u64 matrix[12];
> -};
> -
>  struct drm_color_lut {
>  	/*
>  	 * Values are mapped linearly to 0.0 - 1.0 range, with 0x0 == 0.0 and




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