On 2024-04-22 04:58, Ville Syrjala wrote: > From: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> > > drm_color_ctm_3x4 is some undocumented amgdpu private > uapi and thus has no business being in drm_mode.h. > At least move it to some amdgpu specific header, albeit > with the wrong namespace as maybe something somewhere > is using this already? > > Cc: Harry Wentland <harry.wentland@xxxxxxx> > Cc: Joshua Ashton <joshua@xxxxxxxxx> > Cc: Alex Deucher <alexander.deucher@xxxxxxx> > Fixes: 6872a189be50 ("drm/amd/display: Add 3x4 CTM support for plane CTM") > Signed-off-by: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> We'll bring this back with the color pipeline stuff but for now it doesn't need to sit in drm_mode.h and probably shouldn't. Reviewed-by: Harry Wentland <harry.wentland@xxxxxxx> Harry > --- > include/uapi/drm/amdgpu_drm.h | 9 +++++++++ > include/uapi/drm/drm_mode.h | 8 -------- > 2 files changed, 9 insertions(+), 8 deletions(-) > > diff --git a/include/uapi/drm/amdgpu_drm.h b/include/uapi/drm/amdgpu_drm.h > index 96e32dafd4f0..d5ebafacdd70 100644 > --- a/include/uapi/drm/amdgpu_drm.h > +++ b/include/uapi/drm/amdgpu_drm.h > @@ -1269,6 +1269,15 @@ struct drm_amdgpu_info_gpuvm_fault { > #define AMDGPU_FAMILY_GC_10_3_7 151 /* GC 10.3.7 */ > #define AMDGPU_FAMILY_GC_11_5_0 150 /* GC 11.5.0 */ > > +/* FIXME wrong namespace! */ > +struct drm_color_ctm_3x4 { > + /* > + * Conversion matrix with 3x4 dimensions in S31.32 sign-magnitude > + * (not two's complement!) format. > + */ > + __u64 matrix[12]; > +}; > + > #if defined(__cplusplus) > } > #endif > diff --git a/include/uapi/drm/drm_mode.h b/include/uapi/drm/drm_mode.h > index 1ca5c7e418fd..d390011b89b4 100644 > --- a/include/uapi/drm/drm_mode.h > +++ b/include/uapi/drm/drm_mode.h > @@ -846,14 +846,6 @@ struct drm_color_ctm { > __u64 matrix[9]; > }; > > -struct drm_color_ctm_3x4 { > - /* > - * Conversion matrix with 3x4 dimensions in S31.32 sign-magnitude > - * (not two's complement!) format. > - */ > - __u64 matrix[12]; > -}; > - > struct drm_color_lut { > /* > * Values are mapped linearly to 0.0 - 1.0 range, with 0x0 == 0.0 and