This is a collection of tiler heap fixes for bugs/oddities found while looking at incremental rendering. Ideally, we want to land those before 6.10 is released, so we don't need to increment the driver version to reflect the ABI changes. Regards, Boris Antonino Maniscalco (1): drm/panthor: Fix tiler OOM handling to allow incremental rendering Boris Brezillon (3): drm/panthor: Make sure the tiler initial/max chunks are consistent drm/panthor: Relax the constraints on the tiler chunk size drm/panthor: Fix an off-by-one in the heap context retrieval logic drivers/gpu/drm/panthor/panthor_heap.c | 58 +++++++++++++++++-------- drivers/gpu/drm/panthor/panthor_sched.c | 7 ++- include/uapi/drm/panthor_drm.h | 14 ++++-- 3 files changed, 58 insertions(+), 21 deletions(-) -- 2.44.0