[PATCH v3 2/5] drm/v3d: Create a struct to store the GPU stats

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This will make it easier to instantiate the GPU stats variables and it
will create a structure where we can store all the variables that refer
to GPU stats.

Note that, when we created the struct `v3d_stats`, we renamed
`jobs_sent` to `jobs_completed`. This better express the semantics of
the variable, as we are only accounting jobs that have been completed.

Signed-off-by: Maíra Canal <mcanal@xxxxxxxxxx>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxxx>
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@xxxxxxxxxx>
---
 drivers/gpu/drm/v3d/v3d_drv.c   | 15 +++++++--------
 drivers/gpu/drm/v3d/v3d_drv.h   | 18 ++++++++++--------
 drivers/gpu/drm/v3d/v3d_gem.c   |  8 ++++----
 drivers/gpu/drm/v3d/v3d_sched.c | 20 ++++++++++++--------
 drivers/gpu/drm/v3d/v3d_sysfs.c | 10 ++++++----
 5 files changed, 39 insertions(+), 32 deletions(-)

diff --git a/drivers/gpu/drm/v3d/v3d_drv.c b/drivers/gpu/drm/v3d/v3d_drv.c
index 3debf37e7d9b..52e3ba9df46f 100644
--- a/drivers/gpu/drm/v3d/v3d_drv.c
+++ b/drivers/gpu/drm/v3d/v3d_drv.c
@@ -115,14 +115,12 @@ v3d_open(struct drm_device *dev, struct drm_file *file)
 	v3d_priv->v3d = v3d;
 
 	for (i = 0; i < V3D_MAX_QUEUES; i++) {
-		v3d_priv->enabled_ns[i] = 0;
-		v3d_priv->start_ns[i] = 0;
-		v3d_priv->jobs_sent[i] = 0;
-
 		sched = &v3d->queue[i].sched;
 		drm_sched_entity_init(&v3d_priv->sched_entity[i],
 				      DRM_SCHED_PRIORITY_NORMAL, &sched,
 				      1, NULL);
+
+		memset(&v3d_priv->stats[i], 0, sizeof(v3d_priv->stats[i]));
 	}
 
 	v3d_perfmon_open_file(v3d_priv);
@@ -151,20 +149,21 @@ static void v3d_show_fdinfo(struct drm_printer *p, struct drm_file *file)
 	enum v3d_queue queue;
 
 	for (queue = 0; queue < V3D_MAX_QUEUES; queue++) {
+		struct v3d_stats *stats = &file_priv->stats[queue];
+
 		/* Note that, in case of a GPU reset, the time spent during an
 		 * attempt of executing the job is not computed in the runtime.
 		 */
 		drm_printf(p, "drm-engine-%s: \t%llu ns\n",
 			   v3d_queue_to_string(queue),
-			   file_priv->start_ns[queue] ? file_priv->enabled_ns[queue]
-						      + timestamp - file_priv->start_ns[queue]
-						      : file_priv->enabled_ns[queue]);
+			   stats->start_ns ? stats->enabled_ns + timestamp - stats->start_ns
+					   : stats->enabled_ns);
 
 		/* Note that we only count jobs that completed. Therefore, jobs
 		 * that were resubmitted due to a GPU reset are not computed.
 		 */
 		drm_printf(p, "v3d-jobs-%s: \t%llu jobs\n",
-			   v3d_queue_to_string(queue), file_priv->jobs_sent[queue]);
+			   v3d_queue_to_string(queue), stats->jobs_completed);
 	}
 }
 
diff --git a/drivers/gpu/drm/v3d/v3d_drv.h b/drivers/gpu/drm/v3d/v3d_drv.h
index ee3545226d7f..5a198924d568 100644
--- a/drivers/gpu/drm/v3d/v3d_drv.h
+++ b/drivers/gpu/drm/v3d/v3d_drv.h
@@ -36,15 +36,20 @@ static inline char *v3d_queue_to_string(enum v3d_queue queue)
 	return "UNKNOWN";
 }
 
+struct v3d_stats {
+	u64 start_ns;
+	u64 enabled_ns;
+	u64 jobs_completed;
+};
+
 struct v3d_queue_state {
 	struct drm_gpu_scheduler sched;
 
 	u64 fence_context;
 	u64 emit_seqno;
 
-	u64 start_ns;
-	u64 enabled_ns;
-	u64 jobs_sent;
+	/* Stores the GPU stats for this queue in the global context. */
+	struct v3d_stats stats;
 };
 
 /* Performance monitor object. The perform lifetime is controlled by userspace
@@ -188,11 +193,8 @@ struct v3d_file_priv {
 
 	struct drm_sched_entity sched_entity[V3D_MAX_QUEUES];
 
-	u64 start_ns[V3D_MAX_QUEUES];
-
-	u64 enabled_ns[V3D_MAX_QUEUES];
-
-	u64 jobs_sent[V3D_MAX_QUEUES];
+	/* Stores the GPU stats for a specific queue for this fd. */
+	struct v3d_stats stats[V3D_MAX_QUEUES];
 };
 
 struct v3d_bo {
diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c
index afc565078c78..0086081a9261 100644
--- a/drivers/gpu/drm/v3d/v3d_gem.c
+++ b/drivers/gpu/drm/v3d/v3d_gem.c
@@ -247,10 +247,10 @@ v3d_gem_init(struct drm_device *dev)
 	int ret, i;
 
 	for (i = 0; i < V3D_MAX_QUEUES; i++) {
-		v3d->queue[i].fence_context = dma_fence_context_alloc(1);
-		v3d->queue[i].start_ns = 0;
-		v3d->queue[i].enabled_ns = 0;
-		v3d->queue[i].jobs_sent = 0;
+		struct v3d_queue_state *queue = &v3d->queue[i];
+
+		queue->fence_context = dma_fence_context_alloc(1);
+		memset(&queue->stats, 0, sizeof(queue->stats));
 	}
 
 	spin_lock_init(&v3d->mm_lock);
diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c
index 8ca61bcd4b1c..b6b5542c3fcf 100644
--- a/drivers/gpu/drm/v3d/v3d_sched.c
+++ b/drivers/gpu/drm/v3d/v3d_sched.c
@@ -110,10 +110,12 @@ v3d_job_start_stats(struct v3d_job *job, enum v3d_queue queue)
 {
 	struct v3d_dev *v3d = job->v3d;
 	struct v3d_file_priv *file = job->file->driver_priv;
+	struct v3d_stats *global_stats = &v3d->queue[queue].stats;
+	struct v3d_stats *local_stats = &file->stats[queue];
 	u64 now = local_clock();
 
-	file->start_ns[queue] = now;
-	v3d->queue[queue].start_ns = now;
+	local_stats->start_ns = now;
+	global_stats->start_ns = now;
 }
 
 void
@@ -121,15 +123,17 @@ v3d_job_update_stats(struct v3d_job *job, enum v3d_queue queue)
 {
 	struct v3d_dev *v3d = job->v3d;
 	struct v3d_file_priv *file = job->file->driver_priv;
+	struct v3d_stats *global_stats = &v3d->queue[queue].stats;
+	struct v3d_stats *local_stats = &file->stats[queue];
 	u64 now = local_clock();
 
-	file->enabled_ns[queue] += now - file->start_ns[queue];
-	file->jobs_sent[queue]++;
-	file->start_ns[queue] = 0;
+	local_stats->enabled_ns += now - local_stats->start_ns;
+	local_stats->jobs_completed++;
+	local_stats->start_ns = 0;
 
-	v3d->queue[queue].enabled_ns += now - v3d->queue[queue].start_ns;
-	v3d->queue[queue].jobs_sent++;
-	v3d->queue[queue].start_ns = 0;
+	global_stats->enabled_ns += now - global_stats->start_ns;
+	global_stats->jobs_completed++;
+	global_stats->start_ns = 0;
 }
 
 static struct dma_fence *v3d_bin_job_run(struct drm_sched_job *sched_job)
diff --git a/drivers/gpu/drm/v3d/v3d_sysfs.c b/drivers/gpu/drm/v3d/v3d_sysfs.c
index d106845ba890..6a8e7acc8b82 100644
--- a/drivers/gpu/drm/v3d/v3d_sysfs.c
+++ b/drivers/gpu/drm/v3d/v3d_sysfs.c
@@ -21,8 +21,10 @@ gpu_stats_show(struct device *dev, struct device_attribute *attr, char *buf)
 	len += sysfs_emit(buf, "queue\ttimestamp\tjobs\truntime\n");
 
 	for (queue = 0; queue < V3D_MAX_QUEUES; queue++) {
-		if (v3d->queue[queue].start_ns)
-			active_runtime = timestamp - v3d->queue[queue].start_ns;
+		struct v3d_stats *stats = &v3d->queue[queue].stats;
+
+		if (stats->start_ns)
+			active_runtime = timestamp - stats->start_ns;
 		else
 			active_runtime = 0;
 
@@ -39,8 +41,8 @@ gpu_stats_show(struct device *dev, struct device_attribute *attr, char *buf)
 		len += sysfs_emit_at(buf, len, "%s\t%llu\t%llu\t%llu\n",
 				     v3d_queue_to_string(queue),
 				     timestamp,
-				     v3d->queue[queue].jobs_sent,
-				     v3d->queue[queue].enabled_ns + active_runtime);
+				     stats->jobs_completed,
+				     stats->enabled_ns + active_runtime);
 	}
 
 	return len;
-- 
2.44.0




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