Re: [PATCH 1/5] drm/v3d: Don't increment `enabled_ns` twice

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Hi,

On 15/04/2024 12:17, Chema Casanova wrote:
El 3/4/24 a las 22:24, Maíra Canal escribió:
The commit 509433d8146c ("drm/v3d: Expose the total GPU usage stats on sysfs")
introduced the calculation of global GPU stats. For the regards, it used
the already existing infrastructure provided by commit 09a93cc4f7d1 ("drm/v3d:
Implement show_fdinfo() callback for GPU usage stats"). While adding
global GPU stats calculation ability, the author forgot to delete the
existing one.

Currently, the value of `enabled_ns` is incremented twice by the end of
the job, when it should be added just once. Therefore, delete the
leftovers from commit 509433d8146c ("drm/v3d: Expose the total GPU usage
stats on sysfs").

Fixes: 509433d8146c ("drm/v3d: Expose the total GPU usage stats on sysfs")
Reported-by: Tvrtko Ursulin <tursulin@xxxxxxxxxx>
Signed-off-by: Maíra Canal <mcanal@xxxxxxxxxx>
---
  drivers/gpu/drm/v3d/v3d_irq.c | 4 ----
  1 file changed, 4 deletions(-)

diff --git a/drivers/gpu/drm/v3d/v3d_irq.c b/drivers/gpu/drm/v3d/v3d_irq.c
index 2e04f6cb661e..ce6b2fb341d1 100644
--- a/drivers/gpu/drm/v3d/v3d_irq.c
+++ b/drivers/gpu/drm/v3d/v3d_irq.c
@@ -105,7 +105,6 @@ v3d_irq(int irq, void *arg)
          struct v3d_file_priv *file = v3d->bin_job->base.file->driver_priv;
          u64 runtime = local_clock() - file->start_ns[V3D_BIN];
-        file->enabled_ns[V3D_BIN] += local_clock() - file->start_ns[V3D_BIN];
          file->jobs_sent[V3D_BIN]++;
          v3d->queue[V3D_BIN].jobs_sent++;
@@ -126,7 +125,6 @@ v3d_irq(int irq, void *arg)
          struct v3d_file_priv *file = v3d->render_job->base.file->driver_priv;
          u64 runtime = local_clock() - file->start_ns[V3D_RENDER];
-        file->enabled_ns[V3D_RENDER] += local_clock() - file->start_ns[V3D_RENDER];
          file->jobs_sent[V3D_RENDER]++;
          v3d->queue[V3D_RENDER].jobs_sent++;
@@ -147,7 +145,6 @@ v3d_irq(int irq, void *arg)
          struct v3d_file_priv *file = v3d->csd_job->base.file->driver_priv;
          u64 runtime = local_clock() - file->start_ns[V3D_CSD];
-        file->enabled_ns[V3D_CSD] += local_clock() - file->start_ns[V3D_CSD];
          file->jobs_sent[V3D_CSD]++;
          v3d->queue[V3D_CSD].jobs_sent++;
@@ -195,7 +192,6 @@ v3d_hub_irq(int irq, void *arg)
          struct v3d_file_priv *file = v3d->tfu_job->base.file->driver_priv;
          u64 runtime = local_clock() - file->start_ns[V3D_TFU];
-        file->enabled_ns[V3D_TFU] += local_clock() - file->start_ns[V3D_TFU];
          file->jobs_sent[V3D_TFU]++;
          v3d->queue[V3D_TFU].jobs_sent++;

Thanks for fixing this. I see that I included this error in my first refactoring of
the original patch.

Not sure if it would be worth creating a simple test like https://gitlab.freedesktop.org/drm/igt-gpu-tools/-/commit/2f81ed3aed873c7cc2f6d0e1117fa4fb02033246 for i915? Just a thought.

Regards,

Tvrtko



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