Implement fbdev emulation with fbdev-dma. Fbdev-dma now supports damage handling, which is required by shmobile. Avoids the overhead of fbdev-generic's additional shadow buffering. No functional changes. Signed-off-by: Thomas Zimmermann <tzimmermann@xxxxxxx> Cc: Laurent Pinchart <laurent.pinchart@xxxxxxxxxxxxxxxx> Cc: Geert Uytterhoeven <geert+renesas@xxxxxxxxx> --- drivers/gpu/drm/renesas/shmobile/shmob_drm_drv.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/drivers/gpu/drm/renesas/shmobile/shmob_drm_drv.c b/drivers/gpu/drm/renesas/shmobile/shmob_drm_drv.c index e83c3e52251de..890cc2f6408d6 100644 --- a/drivers/gpu/drm/renesas/shmobile/shmob_drm_drv.c +++ b/drivers/gpu/drm/renesas/shmobile/shmob_drm_drv.c @@ -19,7 +19,7 @@ #include <drm/drm_atomic_helper.h> #include <drm/drm_drv.h> -#include <drm/drm_fbdev_generic.h> +#include <drm/drm_fbdev_dma.h> #include <drm/drm_gem_dma_helper.h> #include <drm/drm_modeset_helper.h> #include <drm/drm_module.h> @@ -250,7 +250,7 @@ static int shmob_drm_probe(struct platform_device *pdev) if (ret < 0) goto err_modeset_cleanup; - drm_fbdev_generic_setup(ddev, 16); + drm_fbdev_dma_setup(ddev, 16); return 0; -- 2.44.0