Let's provide more details about the drm_format_info structure because its content may not be straightforward for someone not used to video formats and drm internals. Signed-off-by: Louis Chauvet <louis.chauvet@xxxxxxxxxxx> --- include/drm/drm_fourcc.h | 45 ++++++++++++++++++++++++++++++++++++++------- 1 file changed, 38 insertions(+), 7 deletions(-) diff --git a/include/drm/drm_fourcc.h b/include/drm/drm_fourcc.h index ccf91daa4307..66cc30e28f79 100644 --- a/include/drm/drm_fourcc.h +++ b/include/drm/drm_fourcc.h @@ -58,6 +58,44 @@ struct drm_mode_fb_cmd2; /** * struct drm_format_info - information about a DRM format + * + * A drm_format_info describes how planes and pixels are stored in memory. + * + * Some format like YUV can have multiple planes, counted in @num_planes. It + * means that a full pixel can be stored in multiple non-continuous buffers. + * For example, NV12 is a YUV format using two planes: one for the Y values and + * one for the UV values. + * + * On each plane, the "pixel" unit can be different in case of subsampling. For + * example with the NV12 format, a pixel in the UV plane is used for four pixels + * in the Y plane. + * The fields @hsub and @vsub are the relation between the size of the main + * plane and the size of the subsampled planes in pixels: + * plane[0] width = hsub * plane[1] width + * plane[0] height = vsub * plane[1] height + * + * In some formats, pixels are not independent in memory. It can be a packed + * representation to store more pixels per byte (for example P030 uses 4 bytes + * for three 10 bit pixels). It can also be used to represent tiled formats, + * where a continuous buffer in memory can represent a rectangle of pixels (for + * example, in DRM_FORMAT_Y0L0, a buffer of 8 bytes represents a 2x2 pixel + * region of the picture). + * The field @char_per_block is the size of a block on a specific plane, in + * bytes. + * The fields @block_w and @block_h are the size of a block in pixels. + * + * The older format representation (which only uses @cpp, kept for historical + * reasons because there are a lot of places in drivers where it's used) is + * assuming that a block is always 1x1 pixel. + * + * To keep the compatibility with older format representations and treat block + * and non-block formats in the same way one should use: + * - @char_per_block to access the size of a block on a specific plane, in + * bytes. + * - drm_format_info_block_width() to access the width of a block of a + * specific plane, in pixels. + * - drm_format_info_block_height() to access the height of a block of a + * specific plane, in pixels. */ struct drm_format_info { /** @format: 4CC format identifier (DRM_FORMAT_*) */ @@ -97,13 +135,6 @@ struct drm_format_info { * formats for which the memory needed for a single pixel is not * byte aligned. * - * @cpp has been kept for historical reasons because there are - * a lot of places in drivers where it's used. In drm core for - * generic code paths the preferred way is to use - * @char_per_block, drm_format_info_block_width() and - * drm_format_info_block_height() which allows handling both - * block and non-block formats in the same way. - * * For formats that are intended to be used only with non-linear * modifiers both @cpp and @char_per_block must be 0 in the * generic format table. Drivers could supply accurate -- 2.43.0