Le 27/03/24 - 13:48, Pekka Paalanen a écrit : > On Tue, 26 Mar 2024 16:57:00 +0100 > Louis Chauvet <louis.chauvet@xxxxxxxxxxx> wrote: > > > Le 25/03/24 - 14:41, Pekka Paalanen a écrit : > > > On Wed, 13 Mar 2024 18:45:02 +0100 > > > Louis Chauvet <louis.chauvet@xxxxxxxxxxx> wrote: > > > > > > > The pre_mul_alpha_blend is dedicated to blending, so to avoid mixing > > > > different concepts (coordinate calculation and color management), extract > > > > the x_limit and x_dst computation outside of this helper. > > > > It also increases the maintainability by grouping the computation related > > > > to coordinates in the same place: the loop in `blend`. > > > > > > > > Signed-off-by: Louis Chauvet <louis.chauvet@xxxxxxxxxxx> > > > > --- > > > > drivers/gpu/drm/vkms/vkms_composer.c | 40 +++++++++++++++++------------------- > > > > 1 file changed, 19 insertions(+), 21 deletions(-) > > > > > > > > diff --git a/drivers/gpu/drm/vkms/vkms_composer.c b/drivers/gpu/drm/vkms/vkms_composer.c > > > > index da0651a94c9b..9254086f23ff 100644 > > > > --- a/drivers/gpu/drm/vkms/vkms_composer.c > > > > +++ b/drivers/gpu/drm/vkms/vkms_composer.c > > > > @@ -24,34 +24,30 @@ static u16 pre_mul_blend_channel(u16 src, u16 dst, u16 alpha) > > > > > > > > /** > > > > * pre_mul_alpha_blend - alpha blending equation > > > > - * @frame_info: Source framebuffer's metadata > > > > * @stage_buffer: The line with the pixels from src_plane > > > > * @output_buffer: A line buffer that receives all the blends output > > > > + * @x_start: The start offset to avoid useless copy > > > > > > I'd say just: > > > > > > + * @x_start: The start offset > > > > > > It describes the parameter, and the paragraph below explains the why. > > > > > > It would be explaining, that x_start applies to output_buffer, but > > > input_buffer is always read starting from 0. > > > > I will change it to: > > > > * Using @x_start and @count information, only few pixel can be blended instead of the whole line > > * each time. @x_start is only used for the output buffer. The staging buffer is always read from > > * the start (0..@count in stage_buffer is blended at @x_start..@x_start+@count in output_buffer). > > The important part is > > 0..@count in stage_buffer is blended at @x_start..@x_start+@count in output_buffer > > and everything else from that paragraph is not really adding much. Ok, I will only keep this sentence. > Remember to update the doc in "drm/vkms: Re-introduce line-per-line > composition algorithm" to follow the changes. Thanks for the reminder, I will check! > > > > > + * @count: The number of byte to copy > > > > > > You named it pixel_count, and it counts pixels, not bytes. It's not a > > > copy but a blend into output_buffer. > > > > Oops, fixed in v6. > > > > > > * > > > > - * Using the information from the `frame_info`, this blends only the > > > > - * necessary pixels from the `stage_buffer` to the `output_buffer` > > > > - * using premultiplied blend formula. > > > > + * Using @x_start and @count information, only few pixel can be blended instead of the whole line > > > > + * each time. > > > > * > > > > * The current DRM assumption is that pixel color values have been already > > > > * pre-multiplied with the alpha channel values. See more > > > > * drm_plane_create_blend_mode_property(). Also, this formula assumes a > > > > * completely opaque background. > > > > */ > > > > -static void pre_mul_alpha_blend(struct vkms_frame_info *frame_info, > > > > - struct line_buffer *stage_buffer, > > > > - struct line_buffer *output_buffer) > > > > +static void pre_mul_alpha_blend(const struct line_buffer *stage_buffer, > > > > + struct line_buffer *output_buffer, int x_start, int pixel_count) > > > > { > > > > - int x_dst = frame_info->dst.x1; > > > > - struct pixel_argb_u16 *out = output_buffer->pixels + x_dst; > > > > - struct pixel_argb_u16 *in = stage_buffer->pixels; > > > > - int x_limit = min_t(size_t, drm_rect_width(&frame_info->dst), > > > > - stage_buffer->n_pixels); > > > > - > > > > - for (int x = 0; x < x_limit; x++) { > > > > - out[x].a = (u16)0xffff; > > > > - out[x].r = pre_mul_blend_channel(in[x].r, out[x].r, in[x].a); > > > > - out[x].g = pre_mul_blend_channel(in[x].g, out[x].g, in[x].a); > > > > - out[x].b = pre_mul_blend_channel(in[x].b, out[x].b, in[x].a); > > > > + struct pixel_argb_u16 *out = &output_buffer->pixels[x_start]; > > > > + const struct pixel_argb_u16 *in = stage_buffer->pixels; > > > > + > > > > + for (int i = 0; i < pixel_count; i++) { > > > > + out[i].a = (u16)0xffff; > > > > + out[i].r = pre_mul_blend_channel(in[i].r, out[i].r, in[i].a); > > > > + out[i].g = pre_mul_blend_channel(in[i].g, out[i].g, in[i].a); > > > > + out[i].b = pre_mul_blend_channel(in[i].b, out[i].b, in[i].a); > > > > } > > > > } > > > > > > > > @@ -183,7 +179,7 @@ static void blend(struct vkms_writeback_job *wb, > > > > { > > > > struct vkms_plane_state **plane = crtc_state->active_planes; > > > > u32 n_active_planes = crtc_state->num_active_planes; > > > > - int y_pos; > > > > + int y_pos, x_dst, x_limit; > > > > > > > > const struct pixel_argb_u16 background_color = { .a = 0xffff }; > > > > > > > > @@ -201,14 +197,16 @@ static void blend(struct vkms_writeback_job *wb, > > > > > > > > /* The active planes are composed associatively in z-order. */ > > > > for (size_t i = 0; i < n_active_planes; i++) { > > > > + x_dst = plane[i]->frame_info->dst.x1; > > > > + x_limit = min_t(size_t, drm_rect_width(&plane[i]->frame_info->dst), > > > > + stage_buffer->n_pixels); > > > > > > Are those input values to min_t() really of type size_t? Or why is > > > size_t here? > > > > n_pixel is size_t, drm_rect_width is int. I will change everything to int. > > Is there a way to ask the compiler "please don't do implicit conversion > > and report them as warn/errors"? > > There probably is, you can find it in the gcc manual. However, I suspect > you would drown in warnings for cases where the implicit conversion is > wanted and an explicit cast is unwanted. That true, I found it (-Wconversion), but very noisy... Thanks, Louis Chauvet > > Thanks, > pq > > > > > y_pos = get_y_pos(plane[i]->frame_info, y); > > > > > > > > if (!check_limit(plane[i]->frame_info, y_pos)) > > > > continue; > > > > > > > > vkms_compose_row(stage_buffer, plane[i], y_pos); > > > > - pre_mul_alpha_blend(plane[i]->frame_info, stage_buffer, > > > > - output_buffer); > > > > + pre_mul_alpha_blend(stage_buffer, output_buffer, x_dst, x_limit); > > > > > > I thought it was a count, not a limit? > > > > > > "Limit" sounds to me like "end", and end - start = count. > > > > It is effectively a pixel count. I just took those naming from the > > original pre_mul_alpha_blend. I will change it to pixel_count. > > > > Thanks, > > Louis Chauvet > > > > > > } > > > > > > > > apply_lut(crtc_state, output_buffer); > > > > > > > > > > The details aside, this is a good move. > > > > > > > > > Thanks, > > > pq > > > > > > > -- Louis Chauvet, Bootlin Embedded Linux and Kernel engineering https://bootlin.com