Hi,
Thanks, it looks good to me.
Reviewed-by: Jocelyn Falempe <jfalempe@xxxxxxxxxx>
--
Jocelyn
On 12/03/2024 16:45, Thomas Zimmermann wrote:
Implement fbdev emulation with fbdev-shmem. Avoids the overhead of
fbdev-generic's additional shadow buffering. No functional changes.
Signed-off-by: Thomas Zimmermann <tzimmermann@xxxxxxx>
Cc: Dave Airlie <airlied@xxxxxxxxxx>
Cc: Thomas Zimmermann <tzimmermann@xxxxxxx>
Cc: Jocelyn Falempe <jfalempe@xxxxxxxxxx>
---
drivers/gpu/drm/mgag200/mgag200_drv.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/drivers/gpu/drm/mgag200/mgag200_drv.c b/drivers/gpu/drm/mgag200/mgag200_drv.c
index 573dbe256aa8b..65f2ed18b31c5 100644
--- a/drivers/gpu/drm/mgag200/mgag200_drv.c
+++ b/drivers/gpu/drm/mgag200/mgag200_drv.c
@@ -12,7 +12,7 @@
#include <drm/drm_aperture.h>
#include <drm/drm_atomic_helper.h>
#include <drm/drm_drv.h>
-#include <drm/drm_fbdev_generic.h>
+#include <drm/drm_fbdev_shmem.h>
#include <drm/drm_file.h>
#include <drm/drm_ioctl.h>
#include <drm/drm_managed.h>
@@ -285,7 +285,7 @@ mgag200_pci_probe(struct pci_dev *pdev, const struct pci_device_id *ent)
* FIXME: A 24-bit color depth does not work with 24 bpp on
* G200ER. Force 32 bpp.
*/
- drm_fbdev_generic_setup(dev, 32);
+ drm_fbdev_shmem_setup(dev, 32);
return 0;
}