Hi, On 2/22/24 12:38, Gregor Riepl wrote: >> This certainly is the most KISS approach. This proposal >> in essence is just an arbitrary command multiplexer / >> demultiplexer and ioctls already are exactly that. >> >> With the added advantage of being able to directly use >> pass the vendor-cmd-specific struct to the ioctl instead >> of having to first embed it in some other struct. > > There's also the question of how much complexity needs to remain in the kernel, if vendor-specific ioctls are made available. > > Does every vendor driver implement a complex mapping to hardware registers? What about drivers that basically implement no mapping at all and simply forward all data to the hardware without any checking? The latter case would match Pavel's concerns, although I don't see how this is any different from the situation today, where userspace talks directly to the hardware via libusb etc. This whole discussion got started by embedded-controller driven keyboards in laptops with per key RGB lighting. We cannot just allow userspace raw-access to the embedded-controller. So these per vendor ioctl commands will need to do the minimum to make sure userspace cannot do bad things. But yes complex stuff like figuring out which LED(s) maps to say the enter key should be left to userspace. Especially since this can differ per keyboardlayout. > To be honest, I think the kernel shouldn't include too much high-level complexity. If there is a desire to implement a generic display device on top of the RGB device, this should be a configurable service running in user space. The kernel should provide an interface to expose this emulated display as a "real" display to applications - unless this can also be done entirely in user space in a generic way. We really need to stop seeing per key addressable RGB keyboards as displays: 1. Some "pixels" are non square 2. Not all "pixels" have the same width-height ratio 3. Not all rows have the same amount of pixels 4. There are holes in the rows like between the enter key and then numpad 5. Some "pixels" have multiple LEDs beneath them. These might be addressable per LEDs are the sub-pixels ? What about a 2 key wide backspace key vs the 1 key wide + another key (some non US layouts) in place of the backspace? This will be "2 pixels" in some layout and 1 pixel with maybe / maybe-not 2 subpixels where the sub-pixels may/may not be individually addressable ? For all these reasons the display analogy really is a bit fit for these keyboards we tried to come up with a universal coordinate system for these at the beginning of the thread and we failed ... Regards, Hans