[PATCH v2 0/2] GPU hang replay

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From: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxx>

Please see 2/2 for explanation and rationale.

v2:
 * Extracted shadowing of default state into a leading patch.

Tvrtko Ursulin (2):
  drm/i915: Shadow default engine context image in the context
  drm/i915: Support replaying GPU hangs with captured context image

 drivers/gpu/drm/i915/Kconfig.debug            |  17 +++
 drivers/gpu/drm/i915/gem/i915_gem_context.c   | 113 ++++++++++++++++++
 drivers/gpu/drm/i915/gt/intel_context.c       |   2 +
 drivers/gpu/drm/i915/gt/intel_context.h       |  22 ++++
 drivers/gpu/drm/i915/gt/intel_context_types.h |   3 +
 drivers/gpu/drm/i915/gt/intel_lrc.c           |   8 +-
 .../gpu/drm/i915/gt/intel_ring_submission.c   |   8 +-
 drivers/gpu/drm/i915/i915_params.c            |   5 +
 drivers/gpu/drm/i915/i915_params.h            |   3 +-
 include/uapi/drm/i915_drm.h                   |  27 +++++
 10 files changed, 201 insertions(+), 7 deletions(-)

-- 
2.40.1




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