+ Joshua
Em 16/01/2024 10:14, Pekka Paalanen escreveu:
On Tue, 16 Jan 2024 08:50:59 -0300
André Almeida <andrealmeid@xxxxxxxxxx> wrote:
Hi Pekka,
Em 16/01/2024 06:45, Pekka Paalanen escreveu:
On Tue, 16 Jan 2024 01:51:57 -0300
André Almeida <andrealmeid@xxxxxxxxxx> wrote:
Hi,
AMD hardware can do more on the async flip path than just the primary plane, so
to lift up the current restrictions, this patchset allows drivers to write their
own check for planes for async flips.
Hi,
what's the userspace story for this, how could userspace know it could do more?
What kind of userspace would take advantage of this and in what situations?
Or is this not meant for generic userspace?
Sorry, I forgot to document this. So the idea is that userspace will
query what they can do here with DRM_MODE_ATOMIC_TEST_ONLY calls,
instead of having capabilities for each prop.
That's the theory, but do you have a practical example?
What other planes and props would one want change in some specific use
case?
Is it just "all or nothing", or would there be room to choose and pick
which props you change and which you don't based on what the driver
supports? If the latter, then relying on TEST_ONLY might be yet another
combinatorial explosion to iterate through.
That's a good question, maybe Simon, Xaver or Joshua can share how they
were planning to use this on Gamescope or Kwin.
Thanks,
pq
I'm not sure if adding something new to drm_plane_funcs is the right way to do,
because if we want to expand the other object types (crtc, connector) we would
need to add their own drm_XXX_funcs, so feedbacks are welcome!
André
André Almeida (2):
drm/atomic: Allow drivers to write their own plane check for async
flips
drm/amdgpu: Implement check_async_props for planes
.../amd/display/amdgpu_dm/amdgpu_dm_plane.c | 30 +++++++++
drivers/gpu/drm/drm_atomic_uapi.c | 62 ++++++++++++++-----
include/drm/drm_atomic_uapi.h | 12 ++++
include/drm/drm_plane.h | 5 ++
4 files changed, 92 insertions(+), 17 deletions(-)