On Thu, Dec 14, 2023 at 02:48:21PM +0100, Maxime Ripard wrote: > Hi, > > On Fri, Nov 03, 2023 at 03:53:30PM +0100, Jocelyn Falempe wrote: > > Proof of concept to add drm_panic support on an arm based GPU. > > I've tested it with X11/llvmpipe, because I wasn't able to have > > 3d rendering with etnaviv on my imx6 board. > > > > Signed-off-by: Jocelyn Falempe <jfalempe@xxxxxxxxxx> > > Like I said in the v6, this shouldn't be dropped because it also kind of > documents and shows what we are expecting from a "real" driver. > > > --- > > drivers/gpu/drm/imx/ipuv3/imx-drm-core.c | 30 ++++++++++++++++++++++++ > > 1 file changed, 30 insertions(+) > > > > diff --git a/drivers/gpu/drm/imx/ipuv3/imx-drm-core.c b/drivers/gpu/drm/imx/ipuv3/imx-drm-core.c > > index 4a866ac60fff..db24b4976c61 100644 > > --- a/drivers/gpu/drm/imx/ipuv3/imx-drm-core.c > > +++ b/drivers/gpu/drm/imx/ipuv3/imx-drm-core.c > > @@ -10,6 +10,7 @@ > > #include <linux/dma-buf.h> > > #include <linux/module.h> > > #include <linux/platform_device.h> > > +#include <linux/iosys-map.h> > > > > #include <video/imx-ipu-v3.h> > > > > @@ -17,9 +18,12 @@ > > #include <drm/drm_atomic_helper.h> > > #include <drm/drm_drv.h> > > #include <drm/drm_fbdev_dma.h> > > +#include <drm/drm_fb_dma_helper.h> > > +#include <drm/drm_framebuffer.h> > > #include <drm/drm_gem_dma_helper.h> > > #include <drm/drm_gem_framebuffer_helper.h> > > #include <drm/drm_managed.h> > > +#include <drm/drm_panic.h> > > #include <drm/drm_of.h> > > #include <drm/drm_probe_helper.h> > > #include <drm/drm_vblank.h> > > @@ -160,6 +164,31 @@ static int imx_drm_dumb_create(struct drm_file *file_priv, > > return ret; > > } > > > > +static int imx_drm_get_scanout_buffer(struct drm_device *dev, > > + struct drm_scanout_buffer *sb) > > +{ > > + struct drm_plane *plane; > > + struct drm_gem_dma_object *dma_obj; > > + > > + drm_for_each_plane(plane, dev) { > > + if (!plane->state || !plane->state->fb || !plane->state->visible || > > + plane->type != DRM_PLANE_TYPE_PRIMARY) > > + continue; > > + > > + dma_obj = drm_fb_dma_get_gem_obj(plane->state->fb, 0); > > + if (!dma_obj->vaddr) > > + continue; > > + > > + iosys_map_set_vaddr(&sb->map, dma_obj->vaddr); > > + sb->format = plane->state->fb->format; > > Planes can be using a framebuffer in one of the numerous YUV format the > driver advertises. > > > + sb->height = plane->state->fb->height; > > + sb->width = plane->state->fb->width; > > + sb->pitch = plane->state->fb->pitches[0]; > > And your code assumes that the buffer will be large enough for an RGB > buffer, which probably isn't the case for a single-planar YUV format, > and certainly not the case for a multi-planar one. > > When the driver gives back its current framebuffer, the code should check: Oh, and also, you need to keep an eye on the solid fill support: https://lore.kernel.org/all/20231027-solid-fill-v7-0-780188bfa7b2@xxxxxxxxxxx/ Because with that, a plane might not have a framebuffer anymore. > * If the buffer backed by an actual buffer (and not a dma-buf handle) > * If the buffer is mappable by the CPU > * If the buffer is in a format that the panic code can handle > * If the buffer uses a linear modifier > > Failing that, your code cannot work at the moment. We need to be clear > about that and "gracefully" handle things instead of going forward and > writing pixels to places we might not be able to write to. > > Which kind of makes me think, why do we need to involve the driver at > all there? > > If in the panic code, we're going over all enabled CRTCs, finding the > primary plane currently setup for them and getting the drm_framebuffer > assigned to them, it should be enough to get us all the informations we > need, right? > > Maxime
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