The current documentation of drm_atomic_state says that it's the "global state object". This is confusing since, while it does contain all the objects affected by an update and their respective states, if an object isn't affected by this update it won't be part of it. Thus, it's not truly a "global state", unlike object state structures that do contain the entire state of a given object. Signed-off-by: Maxime Ripard <mripard@xxxxxxxxxx> --- include/drm/drm_atomic.h | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/include/drm/drm_atomic.h b/include/drm/drm_atomic.h index 914574b58ae7..5df67e587816 100644 --- a/include/drm/drm_atomic.h +++ b/include/drm/drm_atomic.h @@ -346,7 +346,13 @@ struct __drm_private_objs_state { }; /** - * struct drm_atomic_state - the global state object for atomic updates + * struct drm_atomic_state - Atomic commit structure + * + * This structure is the kernel counterpart of @drm_mode_atomic and represents + * an atomic commit that transitions from an old to a new display state. It + * contains all the objects affected by an atomic commits and both the new + * state structures and pointers to the old state structures for + * these. * * States are added to an atomic update by calling drm_atomic_get_crtc_state(), * drm_atomic_get_plane_state(), drm_atomic_get_connector_state(), or for -- 2.43.0