On Mon, 4 Dec 2023 at 18:37, Kuogee Hsieh <quic_khsieh@xxxxxxxxxxx> wrote: > > > On 11/29/2023 7:57 PM, Dmitry Baryshkov wrote: > > On Wed, 29 Nov 2023 at 22:31, Kuogee Hsieh <quic_khsieh@xxxxxxxxxxx> wrote: > >> A DCE (Display Compression Engine) contains two DSC hard slice encoders. > >> Each DCE start with even DSC encoder index followed by an odd DSC encoder > >> index. Each encoder can work independently. But Only two DSC encoders from > >> same DCE can be paired to work together to support merge mode. In addition, > >> the DSC with even index have to mapping to even pingpong index and DSC with > >> odd index have to mapping to odd pingpong index at its data path. This patch > >> improve DSC allocation mechanism with consideration of above factors. > > Is this applicable to old DSC 1.1 encoders? > yes, this algorithm should work with V1 too Are the limitations (odd:odd, allocation in pairs, etc) applicable to v1.1 encoders? I assume that at least 'allocate two consecutive DSC for DSC merge' is not applicable, since there are no separate DCE units. > > > >> Signed-off-by: Kuogee Hsieh <quic_khsieh@xxxxxxxxxxx> > >> --- > >> drivers/gpu/drm/msm/disp/dpu1/dpu_rm.c | 94 +++++++++++++++++++++++++++++----- > >> 1 file changed, 82 insertions(+), 12 deletions(-) > >> > >> diff --git a/drivers/gpu/drm/msm/disp/dpu1/dpu_rm.c b/drivers/gpu/drm/msm/disp/dpu1/dpu_rm.c > >> index f9215643..427d70d 100644 > >> --- a/drivers/gpu/drm/msm/disp/dpu1/dpu_rm.c > >> +++ b/drivers/gpu/drm/msm/disp/dpu1/dpu_rm.c > >> @@ -466,24 +466,94 @@ static int _dpu_rm_reserve_dsc(struct dpu_rm *rm, > >> struct drm_encoder *enc, > >> const struct msm_display_topology *top) > >> { > >> - int num_dsc = top->num_dsc; > >> - int i; > >> + int num_dsc = 0; > >> + int i, pp_idx; > >> + bool pair = false; > >> + int dsc_idx[DSC_MAX - DSC_0]; > >> + uint32_t pp_to_enc_id[PINGPONG_MAX - PINGPONG_0]; > >> + int pp_max = PINGPONG_MAX - PINGPONG_0; > >> + > >> + if (!top->num_dsc || !top->num_intf) > >> + return 0; > >> + > >> + /* > >> + * Truth: > >> + * 1) every layer mixer only connects to one pingpong > >> + * 2) no pingpong split -- two layer mixers shared one pingpong > >> + * 3) each DSC engine contains two dsc encoders > >> + * -- index(0,1), index (2,3),... etc > >> + * 4) dsc pair can only happens with same DSC engine except 4 dsc > >> + * merge mode application (8k) which need two DSC engines > >> + * 5) odd pingpong connect to odd dsc > >> + * 6) even pingpong connect even dsc > >> + */ > >> + > >> + /* num_dsc should be either 1, 2 or 4 */ > >> + if (top->num_dsc > top->num_intf) /* merge mode */ > >> + pair = true; > >> + > >> + /* fill working copy with pingpong list */ > >> + memcpy(pp_to_enc_id, global_state->pingpong_to_enc_id, sizeof(pp_to_enc_id)); > >> + > >> + for (i = 0; i < ARRAY_SIZE(rm->dsc_blks); i++) { > > && num_dsc < top->num_dsc > > > >> + if (!rm->dsc_blks[i]) /* end of dsc list */ > >> + break; > > I'd say, it's `continue' instead, let's just skip the index. > > > >> - /* check if DSC required are allocated or not */ > >> - for (i = 0; i < num_dsc; i++) { > >> - if (!rm->dsc_blks[i]) { > >> - DPU_ERROR("DSC %d does not exist\n", i); > >> - return -EIO; > >> + if (global_state->dsc_to_enc_id[i]) { /* used */ > >> + /* consective dsc index to be paired */ > >> + if (pair && num_dsc) { /* already start pairing, re start */ > >> + num_dsc = 0; > >> + /* fill working copy with pingpong list */ > >> + memcpy(pp_to_enc_id, global_state->pingpong_to_enc_id, > >> + sizeof(pp_to_enc_id)); > >> + } > >> + continue; > >> } > >> > >> - if (global_state->dsc_to_enc_id[i]) { > >> - DPU_ERROR("DSC %d is already allocated\n", i); > >> - return -EIO; > >> + /* odd index can not become start of pairing */ > >> + if (pair && (i & 0x01) && !num_dsc) > >> + continue; > > After looking at all conditions, can we have two different helpers? > > One which allocates a single DSC and another one which allocates a > > pair. For the pair you can skip odd indices at all and just check if > > DSC_i and DSC_i+1 are free. > > > >> + > >> + /* > >> + * find the pingpong index which had been reserved > >> + * previously at layer mixer allocation > >> + */ > >> + for (pp_idx = 0; pp_idx < pp_max; pp_idx++) { > >> + if (pp_to_enc_id[pp_idx] == enc->base.id) > >> + break; > >> } > >> + > >> + /* > >> + * dsc even index must map to pingpong even index > >> + * dsc odd index must map to pingpong odd index > >> + */ > >> + if ((i & 0x01) != (pp_idx & 0x01)) > >> + continue; > >> + > >> + /* > >> + * delete pp_idx so that it can not be found at next search > >> + * in the case of pairing > >> + */ > >> + pp_to_enc_id[pp_idx] = NULL; > >> + > >> + dsc_idx[num_dsc++] = i; > >> + if (num_dsc >= top->num_dsc) > >> + break; > >> } > >> > >> - for (i = 0; i < num_dsc; i++) > >> - global_state->dsc_to_enc_id[i] = enc->base.id; > >> + if (num_dsc < top->num_dsc) { > >> + DPU_ERROR("DSC allocation failed num_dsc=%d required=%d\n", > >> + num_dsc, top->num_dsc ); > >> + return -ENAVAIL; > >> + } > >> + > >> + /* reserve dsc */ > >> + for (i = 0; i < top->num_dsc; i++) { > >> + int j; > >> + > >> + j = dsc_idx[i]; > >> + global_state->dsc_to_enc_id[j] = enc->base.id; > >> + } > >> > >> return 0; > >> } > >> -- > >> 2.7.4 > >> > > -- With best wishes Dmitry