Re: [PATCH drm-misc-next v5] drm/sched: implement dynamic job-flow control

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On 2023-11-01 20:10, Danilo Krummrich wrote:
> Currently, job flow control is implemented simply by limiting the number
> of jobs in flight. Therefore, a scheduler is initialized with a credit
> limit that corresponds to the number of jobs which can be sent to the
> hardware.
> 
> This implies that for each job, drivers need to account for the maximum
> job size possible in order to not overflow the ring buffer.
> 
> However, there are drivers, such as Nouveau, where the job size has a
> rather large range. For such drivers it can easily happen that job
> submissions not even filling the ring by 1% can block subsequent
> submissions, which, in the worst case, can lead to the ring run dry.
> 
> In order to overcome this issue, allow for tracking the actual job size
> instead of the number of jobs. Therefore, add a field to track a job's
> credit count, which represents the number of credits a job contributes
> to the scheduler's credit limit.
> 
> Signed-off-by: Danilo Krummrich <dakr@xxxxxxxxxx>

Reviewed-by: Luben Tuikov <ltuikov89@xxxxxxxxx>

Regards,
Luben

> ---
> Changes in V2:
> ==============
>   - fixed up influence on scheduling fairness due to consideration of a job's
>     size
>     - If we reach a ready entity in drm_sched_select_entity() but can't actually
>       queue a job from it due to size limitations, just give up and go to sleep
>       until woken up due to a pending job finishing, rather than continue to try
>       other entities.
>   - added a callback to dynamically update a job's credits (Boris)
>   - renamed 'units' to 'credits'
>   - fixed commit message and comments as requested by Luben
> 
> Changes in V3:
> ==============
>   - rebased onto V7 of the "DRM scheduler changes for Xe" series by Matt
>   - move up drm_sched_can_queue() instead of adding a forward declaration
>     (Boris)
>   - add a drm_sched_available_credits() helper (Boris)
>   - adjust control flow in drm_sched_rq_select_entity_fifo() to Luben's proposal
>   - re-phrase a few comments and fix a typo (Luben)
>   - change naming of all structures credit fields and function parameters to the
>     following scheme
>     - drm_sched_job::credits
>     - drm_gpu_scheduler::credit_limit
>     - drm_gpu_scheduler::credit_count
>     - drm_sched_init(..., u32 credit_limit, ...)
>     - drm_sched_job_init(..., u32 credits, ...)
>   - add proper documentation for the scheduler's job-flow control mechanism
> 
> Changes in V4:
> ==============
>   - address Lubens comments regarding documentation
>   - switch to drm_WARN() variants
>   - WARN_ON() drivers passing in zero job credits for both drm_sched_job_init()
>     and the update_job_credits() callback
>   - don't retry with another runq if job doesn't fit on the ring to prevent
>     priority inversion
>   - rebase onto drm-misc-next (will probably land before Matt's series)
> 
> Changes in V5:
> ==============
>   - fix panfrost, lima and etnaviv build
>   - add proposed comments regarding how the code avoids runq priority inversion
>   - address Lubens feedback regarding wording
>   - rebase onto latest drm-misc-next (XE scheduler patches)
> 
> Patch also available in [1].
> 
> [1] https://gitlab.freedesktop.org/nouvelles/kernel/-/commits/sched-credits/
> ---
>  Documentation/gpu/drm-mm.rst                  |   6 +
>  drivers/gpu/drm/amd/amdgpu/amdgpu_job.c       |   2 +-
>  drivers/gpu/drm/etnaviv/etnaviv_gem_submit.c  |   2 +-
>  drivers/gpu/drm/etnaviv/etnaviv_gpu.c         |   2 +-
>  drivers/gpu/drm/lima/lima_device.c            |   2 +-
>  drivers/gpu/drm/lima/lima_sched.c             |   2 +-
>  drivers/gpu/drm/msm/msm_gem_submit.c          |   2 +-
>  drivers/gpu/drm/nouveau/nouveau_sched.c       |   2 +-
>  drivers/gpu/drm/panfrost/panfrost_drv.c       |   2 +-
>  drivers/gpu/drm/panfrost/panfrost_job.c       |   2 +-
>  .../gpu/drm/scheduler/gpu_scheduler_trace.h   |   2 +-
>  drivers/gpu/drm/scheduler/sched_entity.c      |   4 +-
>  drivers/gpu/drm/scheduler/sched_main.c        | 166 ++++++++++++++----
>  drivers/gpu/drm/v3d/v3d_gem.c                 |   2 +-
>  include/drm/gpu_scheduler.h                   |  31 +++-
>  15 files changed, 174 insertions(+), 55 deletions(-)
> 
> diff --git a/Documentation/gpu/drm-mm.rst b/Documentation/gpu/drm-mm.rst
> index 602010cb6894..acc5901ac840 100644
> --- a/Documentation/gpu/drm-mm.rst
> +++ b/Documentation/gpu/drm-mm.rst
> @@ -552,6 +552,12 @@ Overview
>  .. kernel-doc:: drivers/gpu/drm/scheduler/sched_main.c
>     :doc: Overview
>  
> +Flow Control
> +------------
> +
> +.. kernel-doc:: drivers/gpu/drm/scheduler/sched_main.c
> +   :doc: Flow Control
> +
>  Scheduler Function References
>  -----------------------------
>  
> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_job.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_job.c
> index 1f357198533f..62bb7fc7448a 100644
> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_job.c
> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_job.c
> @@ -115,7 +115,7 @@ int amdgpu_job_alloc(struct amdgpu_device *adev, struct amdgpu_vm *vm,
>  	if (!entity)
>  		return 0;
>  
> -	return drm_sched_job_init(&(*job)->base, entity, owner);
> +	return drm_sched_job_init(&(*job)->base, entity, 1, owner);
>  }
>  
>  int amdgpu_job_alloc_with_ib(struct amdgpu_device *adev,
> diff --git a/drivers/gpu/drm/etnaviv/etnaviv_gem_submit.c b/drivers/gpu/drm/etnaviv/etnaviv_gem_submit.c
> index 2416c526f9b0..3d0f8d182506 100644
> --- a/drivers/gpu/drm/etnaviv/etnaviv_gem_submit.c
> +++ b/drivers/gpu/drm/etnaviv/etnaviv_gem_submit.c
> @@ -535,7 +535,7 @@ int etnaviv_ioctl_gem_submit(struct drm_device *dev, void *data,
>  
>  	ret = drm_sched_job_init(&submit->sched_job,
>  				 &ctx->sched_entity[args->pipe],
> -				 submit->ctx);
> +				 1, submit->ctx);
>  	if (ret)
>  		goto err_submit_put;
>  
> diff --git a/drivers/gpu/drm/etnaviv/etnaviv_gpu.c b/drivers/gpu/drm/etnaviv/etnaviv_gpu.c
> index 9276756e1397..5105d290e72e 100644
> --- a/drivers/gpu/drm/etnaviv/etnaviv_gpu.c
> +++ b/drivers/gpu/drm/etnaviv/etnaviv_gpu.c
> @@ -1917,7 +1917,7 @@ static int etnaviv_gpu_rpm_suspend(struct device *dev)
>  	u32 idle, mask;
>  
>  	/* If there are any jobs in the HW queue, we're not idle */
> -	if (atomic_read(&gpu->sched.hw_rq_count))
> +	if (atomic_read(&gpu->sched.credit_count))
>  		return -EBUSY;
>  
>  	/* Check whether the hardware (except FE and MC) is idle */
> diff --git a/drivers/gpu/drm/lima/lima_device.c b/drivers/gpu/drm/lima/lima_device.c
> index 02cef0cea657..0bf7105c8748 100644
> --- a/drivers/gpu/drm/lima/lima_device.c
> +++ b/drivers/gpu/drm/lima/lima_device.c
> @@ -514,7 +514,7 @@ int lima_device_suspend(struct device *dev)
>  
>  	/* check any task running */
>  	for (i = 0; i < lima_pipe_num; i++) {
> -		if (atomic_read(&ldev->pipe[i].base.hw_rq_count))
> +		if (atomic_read(&ldev->pipe[i].base.credit_count))
>  			return -EBUSY;
>  	}
>  
> diff --git a/drivers/gpu/drm/lima/lima_sched.c b/drivers/gpu/drm/lima/lima_sched.c
> index aa030e1f7cda..c3bf8cda8498 100644
> --- a/drivers/gpu/drm/lima/lima_sched.c
> +++ b/drivers/gpu/drm/lima/lima_sched.c
> @@ -123,7 +123,7 @@ int lima_sched_task_init(struct lima_sched_task *task,
>  	for (i = 0; i < num_bos; i++)
>  		drm_gem_object_get(&bos[i]->base.base);
>  
> -	err = drm_sched_job_init(&task->base, &context->base, vm);
> +	err = drm_sched_job_init(&task->base, &context->base, 1, vm);
>  	if (err) {
>  		kfree(task->bos);
>  		return err;
> diff --git a/drivers/gpu/drm/msm/msm_gem_submit.c b/drivers/gpu/drm/msm/msm_gem_submit.c
> index 99744de6c05a..c002cabe7b9c 100644
> --- a/drivers/gpu/drm/msm/msm_gem_submit.c
> +++ b/drivers/gpu/drm/msm/msm_gem_submit.c
> @@ -48,7 +48,7 @@ static struct msm_gem_submit *submit_create(struct drm_device *dev,
>  		return ERR_PTR(ret);
>  	}
>  
> -	ret = drm_sched_job_init(&submit->base, queue->entity, queue);
> +	ret = drm_sched_job_init(&submit->base, queue->entity, 1, queue);
>  	if (ret) {
>  		kfree(submit->hw_fence);
>  		kfree(submit);
> diff --git a/drivers/gpu/drm/nouveau/nouveau_sched.c b/drivers/gpu/drm/nouveau/nouveau_sched.c
> index 7e64b5ef90fb..1b2cc3f2e1c7 100644
> --- a/drivers/gpu/drm/nouveau/nouveau_sched.c
> +++ b/drivers/gpu/drm/nouveau/nouveau_sched.c
> @@ -89,7 +89,7 @@ nouveau_job_init(struct nouveau_job *job,
>  
>  	}
>  
> -	ret = drm_sched_job_init(&job->base, &entity->base, NULL);
> +	ret = drm_sched_job_init(&job->base, &entity->base, 1, NULL);
>  	if (ret)
>  		goto err_free_chains;
>  
> diff --git a/drivers/gpu/drm/panfrost/panfrost_drv.c b/drivers/gpu/drm/panfrost/panfrost_drv.c
> index b834777b409b..54d1c19bea84 100644
> --- a/drivers/gpu/drm/panfrost/panfrost_drv.c
> +++ b/drivers/gpu/drm/panfrost/panfrost_drv.c
> @@ -274,7 +274,7 @@ static int panfrost_ioctl_submit(struct drm_device *dev, void *data,
>  
>  	ret = drm_sched_job_init(&job->base,
>  				 &file_priv->sched_entity[slot],
> -				 NULL);
> +				 1, NULL);
>  	if (ret)
>  		goto out_put_job;
>  
> diff --git a/drivers/gpu/drm/panfrost/panfrost_job.c b/drivers/gpu/drm/panfrost/panfrost_job.c
> index 6d89e24322db..f9446e197428 100644
> --- a/drivers/gpu/drm/panfrost/panfrost_job.c
> +++ b/drivers/gpu/drm/panfrost/panfrost_job.c
> @@ -963,7 +963,7 @@ int panfrost_job_is_idle(struct panfrost_device *pfdev)
>  
>  	for (i = 0; i < NUM_JOB_SLOTS; i++) {
>  		/* If there are any jobs in the HW queue, we're not idle */
> -		if (atomic_read(&js->queue[i].sched.hw_rq_count))
> +		if (atomic_read(&js->queue[i].sched.credit_count))
>  			return false;
>  	}
>  
> diff --git a/drivers/gpu/drm/scheduler/gpu_scheduler_trace.h b/drivers/gpu/drm/scheduler/gpu_scheduler_trace.h
> index 3143ecaaff86..f8ed093b7356 100644
> --- a/drivers/gpu/drm/scheduler/gpu_scheduler_trace.h
> +++ b/drivers/gpu/drm/scheduler/gpu_scheduler_trace.h
> @@ -51,7 +51,7 @@ DECLARE_EVENT_CLASS(drm_sched_job,
>  			   __assign_str(name, sched_job->sched->name);
>  			   __entry->job_count = spsc_queue_count(&entity->job_queue);
>  			   __entry->hw_job_count = atomic_read(
> -				   &sched_job->sched->hw_rq_count);
> +				   &sched_job->sched->credit_count);
>  			   ),
>  	    TP_printk("entity=%p, id=%llu, fence=%p, ring=%s, job count:%u, hw job count:%d",
>  		      __entry->entity, __entry->id,
> diff --git a/drivers/gpu/drm/scheduler/sched_entity.c b/drivers/gpu/drm/scheduler/sched_entity.c
> index 409e4256f6e7..b79e0672b94f 100644
> --- a/drivers/gpu/drm/scheduler/sched_entity.c
> +++ b/drivers/gpu/drm/scheduler/sched_entity.c
> @@ -370,7 +370,7 @@ static void drm_sched_entity_wakeup(struct dma_fence *f,
>  		container_of(cb, struct drm_sched_entity, cb);
>  
>  	drm_sched_entity_clear_dep(f, cb);
> -	drm_sched_wakeup_if_can_queue(entity->rq->sched);
> +	drm_sched_wakeup_if_can_queue(entity->rq->sched, entity);
>  }
>  
>  /**
> @@ -602,7 +602,7 @@ void drm_sched_entity_push_job(struct drm_sched_job *sched_job)
>  		if (drm_sched_policy == DRM_SCHED_POLICY_FIFO)
>  			drm_sched_rq_update_fifo(entity, submit_ts);
>  
> -		drm_sched_wakeup_if_can_queue(entity->rq->sched);
> +		drm_sched_wakeup_if_can_queue(entity->rq->sched, entity);
>  	}
>  }
>  EXPORT_SYMBOL(drm_sched_entity_push_job);
> diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c
> index 98b2ad54fc70..b800baedb4bb 100644
> --- a/drivers/gpu/drm/scheduler/sched_main.c
> +++ b/drivers/gpu/drm/scheduler/sched_main.c
> @@ -48,6 +48,30 @@
>   * through the jobs entity pointer.
>   */
>  
> +/**
> + * DOC: Flow Control
> + *
> + * The DRM GPU scheduler provides a flow control mechanism to regulate the rate
> + * in which the jobs fetched from scheduler entities are executed.
> + *
> + * In this context the &drm_gpu_scheduler keeps track of a driver specified
> + * credit limit representing the capacity of this scheduler and a credit count;
> + * every &drm_sched_job carries a driver specified number of credits.
> + *
> + * Once a job is executed (but not yet finished), the job's credits contribute
> + * to the scheduler's credit count until the job is finished. If by executing
> + * one more job the scheduler's credit count would exceed the scheduler's
> + * credit limit, the job won't be executed. Instead, the scheduler will wait
> + * until the credit count has decreased enough to not overflow its credit limit.
> + * This implies waiting for previously executed jobs.
> + *
> + * Optionally, drivers may register a callback (update_job_credits) provided by
> + * struct drm_sched_backend_ops to update the job's credits dynamically. The
> + * scheduler executes this callback every time the scheduler considers a job for
> + * execution and subsequently checks whether the job fits the scheduler's credit
> + * limit.
> + */
> +
>  #include <linux/wait.h>
>  #include <linux/sched.h>
>  #include <linux/completion.h>
> @@ -75,6 +99,46 @@ int drm_sched_policy = DRM_SCHED_POLICY_FIFO;
>  MODULE_PARM_DESC(sched_policy, "Specify the scheduling policy for entities on a run-queue, " __stringify(DRM_SCHED_POLICY_RR) " = Round Robin, " __stringify(DRM_SCHED_POLICY_FIFO) " = FIFO (default).");
>  module_param_named(sched_policy, drm_sched_policy, int, 0444);
>  
> +static u32 drm_sched_available_credits(struct drm_gpu_scheduler *sched)
> +{
> +	u32 credits;
> +
> +	drm_WARN_ON(sched, check_sub_overflow(sched->credit_limit,
> +					      atomic_read(&sched->credit_count),
> +					      &credits));
> +
> +	return credits;
> +}
> +
> +/**
> + * drm_sched_can_queue -- Can we queue more to the hardware?
> + * @sched: scheduler instance
> + * @entity: the scheduler entity
> + *
> + * Return true if we can push at least one more job from @entity, false
> + * otherwise.
> + */
> +static bool drm_sched_can_queue(struct drm_gpu_scheduler *sched,
> +				struct drm_sched_entity *entity)
> +{
> +	struct drm_sched_job *s_job;
> +
> +	s_job = to_drm_sched_job(spsc_queue_peek(&entity->job_queue));
> +	if (!s_job)
> +		return false;
> +
> +	if (sched->ops->update_job_credits) {
> +		s_job->credits = sched->ops->update_job_credits(s_job);
> +
> +		drm_WARN(sched, !s_job->credits,
> +			 "Jobs with zero credits bypass job-flow control\n");
> +	}
> +
> +	drm_WARN_ON(sched, s_job->credits > sched->credit_limit);
> +
> +	return drm_sched_available_credits(sched) >= s_job->credits;
> +}
> +
>  static __always_inline bool drm_sched_entity_compare_before(struct rb_node *a,
>  							    const struct rb_node *b)
>  {
> @@ -186,12 +250,18 @@ void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
>  /**
>   * drm_sched_rq_select_entity_rr - Select an entity which could provide a job to run
>   *
> + * @sched: the gpu scheduler
>   * @rq: scheduler run queue to check.
>   *
> - * Try to find a ready entity, returns NULL if none found.
> + * Try to find the next ready entity.
> + *
> + * Return an entity if one is found; return an error-pointer (!NULL) if an
> + * entity was ready, but the scheduler had insufficient credits to accommodate
> + * its job; return NULL, if no ready entity was found.
>   */
>  static struct drm_sched_entity *
> -drm_sched_rq_select_entity_rr(struct drm_sched_rq *rq)
> +drm_sched_rq_select_entity_rr(struct drm_gpu_scheduler *sched,
> +			      struct drm_sched_rq *rq)
>  {
>  	struct drm_sched_entity *entity;
>  
> @@ -201,6 +271,14 @@ drm_sched_rq_select_entity_rr(struct drm_sched_rq *rq)
>  	if (entity) {
>  		list_for_each_entry_continue(entity, &rq->entities, list) {
>  			if (drm_sched_entity_is_ready(entity)) {
> +				/* If we can't queue yet, preserve the current
> +				 * entity in terms of fairness.
> +				 */
> +				if (!drm_sched_can_queue(sched, entity)) {
> +					spin_unlock(&rq->lock);
> +					return ERR_PTR(-ENOSPC);
> +				}
> +
>  				rq->current_entity = entity;
>  				reinit_completion(&entity->entity_idle);
>  				spin_unlock(&rq->lock);
> @@ -210,8 +288,15 @@ drm_sched_rq_select_entity_rr(struct drm_sched_rq *rq)
>  	}
>  
>  	list_for_each_entry(entity, &rq->entities, list) {
> -
>  		if (drm_sched_entity_is_ready(entity)) {
> +			/* If we can't queue yet, preserve the current entity in
> +			 * terms of fairness.
> +			 */
> +			if (!drm_sched_can_queue(sched, entity)) {
> +				spin_unlock(&rq->lock);
> +				return ERR_PTR(-ENOSPC);
> +			}
> +
>  			rq->current_entity = entity;
>  			reinit_completion(&entity->entity_idle);
>  			spin_unlock(&rq->lock);
> @@ -230,12 +315,18 @@ drm_sched_rq_select_entity_rr(struct drm_sched_rq *rq)
>  /**
>   * drm_sched_rq_select_entity_fifo - Select an entity which provides a job to run
>   *
> + * @sched: the gpu scheduler
>   * @rq: scheduler run queue to check.
>   *
> - * Find oldest waiting ready entity, returns NULL if none found.
> + * Find oldest waiting ready entity.
> + *
> + * Return an entity if one is found; return an error-pointer (!NULL) if an
> + * entity was ready, but the scheduler had insufficient credits to accommodate
> + * its job; return NULL, if no ready entity was found.
>   */
>  static struct drm_sched_entity *
> -drm_sched_rq_select_entity_fifo(struct drm_sched_rq *rq)
> +drm_sched_rq_select_entity_fifo(struct drm_gpu_scheduler *sched,
> +				struct drm_sched_rq *rq)
>  {
>  	struct rb_node *rb;
>  
> @@ -245,6 +336,14 @@ drm_sched_rq_select_entity_fifo(struct drm_sched_rq *rq)
>  
>  		entity = rb_entry(rb, struct drm_sched_entity, rb_tree_node);
>  		if (drm_sched_entity_is_ready(entity)) {
> +			/* If we can't queue yet, preserve the current entity in
> +			 * terms of fairness.
> +			 */
> +			if (!drm_sched_can_queue(sched, entity)) {
> +				spin_unlock(&rq->lock);
> +				return ERR_PTR(-ENOSPC);
> +			}
> +
>  			rq->current_entity = entity;
>  			reinit_completion(&entity->entity_idle);
>  			break;
> @@ -302,7 +401,7 @@ static void drm_sched_job_done(struct drm_sched_job *s_job, int result)
>  	struct drm_sched_fence *s_fence = s_job->s_fence;
>  	struct drm_gpu_scheduler *sched = s_fence->sched;
>  
> -	atomic_dec(&sched->hw_rq_count);
> +	atomic_sub(s_job->credits, &sched->credit_count);
>  	atomic_dec(sched->score);
>  
>  	trace_drm_sched_process_job(s_fence);
> @@ -525,7 +624,7 @@ void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad)
>  					      &s_job->cb)) {
>  			dma_fence_put(s_job->s_fence->parent);
>  			s_job->s_fence->parent = NULL;
> -			atomic_dec(&sched->hw_rq_count);
> +			atomic_sub(s_job->credits, &sched->credit_count);
>  		} else {
>  			/*
>  			 * remove job from pending_list.
> @@ -586,7 +685,7 @@ void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery)
>  	list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) {
>  		struct dma_fence *fence = s_job->s_fence->parent;
>  
> -		atomic_inc(&sched->hw_rq_count);
> +		atomic_add(s_job->credits, &sched->credit_count);
>  
>  		if (!full_recovery)
>  			continue;
> @@ -667,6 +766,8 @@ EXPORT_SYMBOL(drm_sched_resubmit_jobs);
>   * drm_sched_job_init - init a scheduler job
>   * @job: scheduler job to init
>   * @entity: scheduler entity to use
> + * @credits: the number of credits this job contributes to the schedulers
> + * credit limit
>   * @owner: job owner for debugging
>   *
>   * Refer to drm_sched_entity_push_job() documentation
> @@ -684,7 +785,7 @@ EXPORT_SYMBOL(drm_sched_resubmit_jobs);
>   */
>  int drm_sched_job_init(struct drm_sched_job *job,
>  		       struct drm_sched_entity *entity,
> -		       void *owner)
> +		       u32 credits, void *owner)
>  {
>  	if (!entity->rq) {
>  		/* This will most likely be followed by missing frames
> @@ -701,6 +802,10 @@ int drm_sched_job_init(struct drm_sched_job *job,
>  		return -ENOMEM;
>  
>  	INIT_LIST_HEAD(&job->list);
> +	job->credits = credits;
> +
> +	drm_WARN(job->sched, !credits,
> +		 "Jobs with zero credits bypass job-flow control\n");
>  
>  	xa_init_flags(&job->dependencies, XA_FLAGS_ALLOC);
>  
> @@ -907,27 +1012,17 @@ void drm_sched_job_cleanup(struct drm_sched_job *job)
>  }
>  EXPORT_SYMBOL(drm_sched_job_cleanup);
>  
> -/**
> - * drm_sched_can_queue -- Can we queue more to the hardware?
> - * @sched: scheduler instance
> - *
> - * Return true if we can push more jobs to the hw, otherwise false.
> - */
> -static bool drm_sched_can_queue(struct drm_gpu_scheduler *sched)
> -{
> -	return atomic_read(&sched->hw_rq_count) <
> -		sched->hw_submission_limit;
> -}
> -
>  /**
>   * drm_sched_wakeup_if_can_queue - Wake up the scheduler
>   * @sched: scheduler instance
> + * @entity: the scheduler entity
>   *
>   * Wake up the scheduler if we can queue jobs.
>   */
> -void drm_sched_wakeup_if_can_queue(struct drm_gpu_scheduler *sched)
> +void drm_sched_wakeup_if_can_queue(struct drm_gpu_scheduler *sched,
> +				   struct drm_sched_entity *entity)
>  {
> -	if (drm_sched_can_queue(sched))
> +	if (drm_sched_can_queue(sched, entity))
>  		drm_sched_run_job_queue(sched);
>  }
>  
> @@ -936,7 +1031,11 @@ void drm_sched_wakeup_if_can_queue(struct drm_gpu_scheduler *sched)
>   *
>   * @sched: scheduler instance
>   *
> - * Returns the entity to process or NULL if none are found.
> + * Return an entity to process or NULL if none are found.
> + *
> + * Note, that we break out of the for-loop when "entity" is non-null, which can
> + * also be an error-pointer--this assures we don't process lower priority
> + * run-queues. See comments in the respectively called functions.
>   */
>  static struct drm_sched_entity *
>  drm_sched_select_entity(struct drm_gpu_scheduler *sched)
> @@ -944,19 +1043,16 @@ drm_sched_select_entity(struct drm_gpu_scheduler *sched)
>  	struct drm_sched_entity *entity;
>  	int i;
>  
> -	if (!drm_sched_can_queue(sched))
> -		return NULL;
> -
>  	/* Kernel run queue has higher priority than normal run queue*/
>  	for (i = sched->num_rqs - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) {
>  		entity = drm_sched_policy == DRM_SCHED_POLICY_FIFO ?
> -			drm_sched_rq_select_entity_fifo(sched->sched_rq[i]) :
> -			drm_sched_rq_select_entity_rr(sched->sched_rq[i]);
> +			drm_sched_rq_select_entity_fifo(sched, sched->sched_rq[i]) :
> +			drm_sched_rq_select_entity_rr(sched, sched->sched_rq[i]);
>  		if (entity)
>  			break;
>  	}
>  
> -	return entity;
> +	return IS_ERR(entity) ? NULL : entity;
>  }
>  
>  /**
> @@ -1103,7 +1199,7 @@ static void drm_sched_run_job_work(struct work_struct *w)
>  
>  	s_fence = sched_job->s_fence;
>  
> -	atomic_inc(&sched->hw_rq_count);
> +	atomic_add(sched_job->credits, &sched->credit_count);
>  	drm_sched_job_begin(sched_job);
>  
>  	trace_drm_run_job(sched_job, entity);
> @@ -1138,7 +1234,7 @@ static void drm_sched_run_job_work(struct work_struct *w)
>   * @submit_wq: workqueue to use for submission. If NULL, an ordered wq is
>   *	       allocated and used
>   * @num_rqs: number of runqueues, one for each priority, up to DRM_SCHED_PRIORITY_COUNT
> - * @hw_submission: number of hw submissions that can be in flight
> + * @credit_limit: the number of credits this scheduler can hold from all jobs
>   * @hang_limit: number of times to allow a job to hang before dropping it
>   * @timeout: timeout value in jiffies for the scheduler
>   * @timeout_wq: workqueue to use for timeout work. If NULL, the system_wq is
> @@ -1152,14 +1248,14 @@ static void drm_sched_run_job_work(struct work_struct *w)
>  int drm_sched_init(struct drm_gpu_scheduler *sched,
>  		   const struct drm_sched_backend_ops *ops,
>  		   struct workqueue_struct *submit_wq,
> -		   u32 num_rqs, uint32_t hw_submission, unsigned int hang_limit,
> +		   u32 num_rqs, u32 credit_limit, unsigned int hang_limit,
>  		   long timeout, struct workqueue_struct *timeout_wq,
>  		   atomic_t *score, const char *name, struct device *dev)
>  {
>  	int i, ret;
>  
>  	sched->ops = ops;
> -	sched->hw_submission_limit = hw_submission;
> +	sched->credit_limit = credit_limit;
>  	sched->name = name;
>  	sched->timeout = timeout;
>  	sched->timeout_wq = timeout_wq ? : system_wq;
> @@ -1208,7 +1304,7 @@ int drm_sched_init(struct drm_gpu_scheduler *sched,
>  	init_waitqueue_head(&sched->job_scheduled);
>  	INIT_LIST_HEAD(&sched->pending_list);
>  	spin_lock_init(&sched->job_list_lock);
> -	atomic_set(&sched->hw_rq_count, 0);
> +	atomic_set(&sched->credit_count, 0);
>  	INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout);
>  	INIT_WORK(&sched->work_run_job, drm_sched_run_job_work);
>  	INIT_WORK(&sched->work_free_job, drm_sched_free_job_work);
> diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c
> index afa7d170d1ff..8dc5a7988488 100644
> --- a/drivers/gpu/drm/v3d/v3d_gem.c
> +++ b/drivers/gpu/drm/v3d/v3d_gem.c
> @@ -417,7 +417,7 @@ v3d_job_init(struct v3d_dev *v3d, struct drm_file *file_priv,
>  	job->free = free;
>  
>  	ret = drm_sched_job_init(&job->base, &v3d_priv->sched_entity[queue],
> -				 v3d_priv);
> +				 1, v3d_priv);
>  	if (ret)
>  		goto fail;
>  
> diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
> index 9daa78d2c04c..9c9318f515ba 100644
> --- a/include/drm/gpu_scheduler.h
> +++ b/include/drm/gpu_scheduler.h
> @@ -321,6 +321,7 @@ struct drm_sched_fence *to_drm_sched_fence(struct dma_fence *f);
>   * @sched: the scheduler instance on which this job is scheduled.
>   * @s_fence: contains the fences for the scheduling of job.
>   * @finish_cb: the callback for the finished fence.
> + * @credits: the number of credits this job contributes to the scheduler
>   * @work: Helper to reschdeule job kill to different context.
>   * @id: a unique id assigned to each job scheduled on the scheduler.
>   * @karma: increment on every hang caused by this job. If this exceeds the hang
> @@ -340,6 +341,8 @@ struct drm_sched_job {
>  	struct drm_gpu_scheduler	*sched;
>  	struct drm_sched_fence		*s_fence;
>  
> +	u32				credits;
> +
>  	/*
>  	 * work is used only after finish_cb has been used and will not be
>  	 * accessed anymore.
> @@ -463,13 +466,27 @@ struct drm_sched_backend_ops {
>           * and it's time to clean it up.
>  	 */
>  	void (*free_job)(struct drm_sched_job *sched_job);
> +
> +	/**
> +	 * @update_job_credits: Called when the scheduler is considering this
> +	 * job for execution.
> +	 *
> +	 * This callback returns the number of credits the job would take if
> +	 * pushed to the hardware. Drivers may use this to dynamically update
> +	 * the job's credit count. For instance, deduct the number of credits
> +	 * for already signalled native fences.
> +	 *
> +	 * This callback is optional.
> +	 */
> +	u32 (*update_job_credits)(struct drm_sched_job *sched_job);
>  };
>  
>  /**
>   * struct drm_gpu_scheduler - scheduler instance-specific data
>   *
>   * @ops: backend operations provided by the driver.
> - * @hw_submission_limit: the max size of the hardware queue.
> + * @credit_limit: the credit limit of this scheduler
> + * @credit_count: the current credit count of this scheduler
>   * @timeout: the time after which a job is removed from the scheduler.
>   * @name: name of the ring for which this scheduler is being used.
>   * @num_rqs: Number of run-queues. This is at most DRM_SCHED_PRIORITY_COUNT,
> @@ -478,7 +495,6 @@ struct drm_sched_backend_ops {
>   * @job_scheduled: once @drm_sched_entity_do_release is called the scheduler
>   *                 waits on this wait queue until all the scheduled jobs are
>   *                 finished.
> - * @hw_rq_count: the number of jobs currently in the hardware queue.
>   * @job_id_count: used to assign unique id to the each job.
>   * @submit_wq: workqueue used to queue @work_run_job and @work_free_job
>   * @timeout_wq: workqueue used to queue @work_tdr
> @@ -502,13 +518,13 @@ struct drm_sched_backend_ops {
>   */
>  struct drm_gpu_scheduler {
>  	const struct drm_sched_backend_ops	*ops;
> -	uint32_t			hw_submission_limit;
> +	u32				credit_limit;
> +	atomic_t			credit_count;
>  	long				timeout;
>  	const char			*name;
>  	u32                             num_rqs;
>  	struct drm_sched_rq             **sched_rq;
>  	wait_queue_head_t		job_scheduled;
> -	atomic_t			hw_rq_count;
>  	atomic64_t			job_id_count;
>  	struct workqueue_struct		*submit_wq;
>  	struct workqueue_struct		*timeout_wq;
> @@ -530,14 +546,14 @@ struct drm_gpu_scheduler {
>  int drm_sched_init(struct drm_gpu_scheduler *sched,
>  		   const struct drm_sched_backend_ops *ops,
>  		   struct workqueue_struct *submit_wq,
> -		   u32 num_rqs, uint32_t hw_submission, unsigned int hang_limit,
> +		   u32 num_rqs, u32 credit_limit, unsigned int hang_limit,
>  		   long timeout, struct workqueue_struct *timeout_wq,
>  		   atomic_t *score, const char *name, struct device *dev);
>  
>  void drm_sched_fini(struct drm_gpu_scheduler *sched);
>  int drm_sched_job_init(struct drm_sched_job *job,
>  		       struct drm_sched_entity *entity,
> -		       void *owner);
> +		       u32 credits, void *owner);
>  void drm_sched_job_arm(struct drm_sched_job *job);
>  int drm_sched_job_add_dependency(struct drm_sched_job *job,
>  				 struct dma_fence *fence);
> @@ -559,7 +575,8 @@ void drm_sched_entity_modify_sched(struct drm_sched_entity *entity,
>  
>  void drm_sched_tdr_queue_imm(struct drm_gpu_scheduler *sched);
>  void drm_sched_job_cleanup(struct drm_sched_job *job);
> -void drm_sched_wakeup_if_can_queue(struct drm_gpu_scheduler *sched);
> +void drm_sched_wakeup_if_can_queue(struct drm_gpu_scheduler *sched,
> +				   struct drm_sched_entity *entity);
>  bool drm_sched_wqueue_ready(struct drm_gpu_scheduler *sched);
>  void drm_sched_wqueue_stop(struct drm_gpu_scheduler *sched);
>  void drm_sched_wqueue_start(struct drm_gpu_scheduler *sched);
> 
> base-commit: 3c6c7ca4508b6cb1a033ac954c50a1b2c97af883

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