On Tue, Oct 31, 2023 at 11:15:35AM +0200, Jani Nikula wrote: > On Fri, 13 Oct 2023, Ville Syrjala <ville.syrjala@xxxxxxxxxxxxxxx> wrote: > > entrirely. But perhaps a better idea would be to follow the > > OpenGL int<->float conversion rules, in which case we get > > the following results: > > Do you have a pointer to the rules handy, I couldn't find it. :( Eg. '2.3.5 Fixed-Point Data Conversions' in GL 4.6 spec. The section number probably changes depending on which version of the spec you look at. > > Might also add the reference to the commit message and/or comment. > > BR, > Jani. > > -- > Jani Nikula, Intel -- Ville Syrjälä Intel