In Xe, the new Intel GPU driver, a choice has made to have a 1 to 1 mapping between a drm_gpu_scheduler and drm_sched_entity. At first this seems a bit odd but let us explain the reasoning below. 1. In Xe the submission order from multiple drm_sched_entity is not guaranteed to be the same completion even if targeting the same hardware engine. This is because in Xe we have a firmware scheduler, the GuC, which allowed to reorder, timeslice, and preempt submissions. If a using shared drm_gpu_scheduler across multiple drm_sched_entity, the TDR falls apart as the TDR expects submission order == completion order. Using a dedicated drm_gpu_scheduler per drm_sched_entity solve this problem. 2. In Xe submissions are done via programming a ring buffer (circular buffer), a drm_gpu_scheduler provides a limit on number of jobs, if the limit of number jobs is set to RING_SIZE / MAX_SIZE_PER_JOB we get flow control on the ring for free. A problem with this design is currently a drm_gpu_scheduler uses a kthread for submission / job cleanup. This doesn't scale if a large number of drm_gpu_scheduler are used. To work around the scaling issue, use a worker rather than kthread for submission / job cleanup. v2: - (Rob Clark) Fix msm build - Pass in run work queue v3: - (Boris) don't have loop in worker v4: - (Tvrtko) break out submit ready, stop, start helpers into own patch v5: - (Boris) default to ordered work queue v6: - (Luben / checkpatch) fix alignment in msm_ringbuffer.c - (Luben) s/drm_sched_submit_queue/drm_sched_wqueue_enqueue - (Luben) Update comment for drm_sched_wqueue_enqueue - (Luben) Positive check for submit_wq in drm_sched_init - (Luben) s/alloc_submit_wq/own_submit_wq v7: - (Luben) s/drm_sched_wqueue_enqueue/drm_sched_run_job_queue v8: - (Luben) Adjust var names / comments Signed-off-by: Matthew Brost <matthew.brost@xxxxxxxxx> Reviewed-by: Luben Tuikov <luben.tuikov@xxxxxxx> --- drivers/gpu/drm/amd/amdgpu/amdgpu_device.c | 2 +- drivers/gpu/drm/etnaviv/etnaviv_sched.c | 2 +- drivers/gpu/drm/lima/lima_sched.c | 2 +- drivers/gpu/drm/msm/msm_ringbuffer.c | 2 +- drivers/gpu/drm/nouveau/nouveau_sched.c | 2 +- drivers/gpu/drm/panfrost/panfrost_job.c | 2 +- drivers/gpu/drm/scheduler/sched_main.c | 131 +++++++++++---------- drivers/gpu/drm/v3d/v3d_sched.c | 10 +- include/drm/gpu_scheduler.h | 14 ++- 9 files changed, 86 insertions(+), 81 deletions(-) diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c index d20c12aae66b..f493ffa1feec 100644 --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c @@ -2491,7 +2491,7 @@ static int amdgpu_device_init_schedulers(struct amdgpu_device *adev) break; } - r = drm_sched_init(&ring->sched, &amdgpu_sched_ops, + r = drm_sched_init(&ring->sched, &amdgpu_sched_ops, NULL, DRM_SCHED_PRIORITY_COUNT, ring->num_hw_submission, 0, timeout, adev->reset_domain->wq, diff --git a/drivers/gpu/drm/etnaviv/etnaviv_sched.c b/drivers/gpu/drm/etnaviv/etnaviv_sched.c index 9b79f218e21a..c4b04b0dee16 100644 --- a/drivers/gpu/drm/etnaviv/etnaviv_sched.c +++ b/drivers/gpu/drm/etnaviv/etnaviv_sched.c @@ -134,7 +134,7 @@ int etnaviv_sched_init(struct etnaviv_gpu *gpu) { int ret; - ret = drm_sched_init(&gpu->sched, &etnaviv_sched_ops, + ret = drm_sched_init(&gpu->sched, &etnaviv_sched_ops, NULL, DRM_SCHED_PRIORITY_COUNT, etnaviv_hw_jobs_limit, etnaviv_job_hang_limit, msecs_to_jiffies(500), NULL, NULL, diff --git a/drivers/gpu/drm/lima/lima_sched.c b/drivers/gpu/drm/lima/lima_sched.c index 295f0353a02e..aa030e1f7cda 100644 --- a/drivers/gpu/drm/lima/lima_sched.c +++ b/drivers/gpu/drm/lima/lima_sched.c @@ -488,7 +488,7 @@ int lima_sched_pipe_init(struct lima_sched_pipe *pipe, const char *name) INIT_WORK(&pipe->recover_work, lima_sched_recover_work); - return drm_sched_init(&pipe->base, &lima_sched_ops, + return drm_sched_init(&pipe->base, &lima_sched_ops, NULL, DRM_SCHED_PRIORITY_COUNT, 1, lima_job_hang_limit, diff --git a/drivers/gpu/drm/msm/msm_ringbuffer.c b/drivers/gpu/drm/msm/msm_ringbuffer.c index 95257ab0185d..4968568e3b54 100644 --- a/drivers/gpu/drm/msm/msm_ringbuffer.c +++ b/drivers/gpu/drm/msm/msm_ringbuffer.c @@ -94,7 +94,7 @@ struct msm_ringbuffer *msm_ringbuffer_new(struct msm_gpu *gpu, int id, /* currently managing hangcheck ourselves: */ sched_timeout = MAX_SCHEDULE_TIMEOUT; - ret = drm_sched_init(&ring->sched, &msm_sched_ops, + ret = drm_sched_init(&ring->sched, &msm_sched_ops, NULL, DRM_SCHED_PRIORITY_COUNT, num_hw_submissions, 0, sched_timeout, NULL, NULL, to_msm_bo(ring->bo)->name, gpu->dev->dev); diff --git a/drivers/gpu/drm/nouveau/nouveau_sched.c b/drivers/gpu/drm/nouveau/nouveau_sched.c index 7c376c4ccdcf..c4ba56b1a6dd 100644 --- a/drivers/gpu/drm/nouveau/nouveau_sched.c +++ b/drivers/gpu/drm/nouveau/nouveau_sched.c @@ -435,7 +435,7 @@ int nouveau_sched_init(struct nouveau_drm *drm) if (!drm->sched_wq) return -ENOMEM; - return drm_sched_init(sched, &nouveau_sched_ops, + return drm_sched_init(sched, &nouveau_sched_ops, NULL, DRM_SCHED_PRIORITY_COUNT, NOUVEAU_SCHED_HW_SUBMISSIONS, 0, job_hang_limit, NULL, NULL, "nouveau_sched", drm->dev->dev); diff --git a/drivers/gpu/drm/panfrost/panfrost_job.c b/drivers/gpu/drm/panfrost/panfrost_job.c index ecd2e035147f..6d89e24322db 100644 --- a/drivers/gpu/drm/panfrost/panfrost_job.c +++ b/drivers/gpu/drm/panfrost/panfrost_job.c @@ -852,7 +852,7 @@ int panfrost_job_init(struct panfrost_device *pfdev) js->queue[j].fence_context = dma_fence_context_alloc(1); ret = drm_sched_init(&js->queue[j].sched, - &panfrost_sched_ops, + &panfrost_sched_ops, NULL, DRM_SCHED_PRIORITY_COUNT, nentries, 0, msecs_to_jiffies(JOB_TIMEOUT_MS), diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c index 54c1c5fe01ba..d1ae05bded15 100644 --- a/drivers/gpu/drm/scheduler/sched_main.c +++ b/drivers/gpu/drm/scheduler/sched_main.c @@ -48,7 +48,6 @@ * through the jobs entity pointer. */ -#include <linux/kthread.h> #include <linux/wait.h> #include <linux/sched.h> #include <linux/completion.h> @@ -256,6 +255,16 @@ drm_sched_rq_select_entity_fifo(struct drm_sched_rq *rq) return rb ? rb_entry(rb, struct drm_sched_entity, rb_tree_node) : NULL; } +/** + * drm_sched_run_job_queue - enqueue run-job work + * @sched: scheduler instance + */ +static void drm_sched_run_job_queue(struct drm_gpu_scheduler *sched) +{ + if (!READ_ONCE(sched->pause_submit)) + queue_work(sched->submit_wq, &sched->work_run_job); +} + /** * drm_sched_job_done - complete a job * @s_job: pointer to the job which is done @@ -275,7 +284,7 @@ static void drm_sched_job_done(struct drm_sched_job *s_job, int result) dma_fence_get(&s_fence->finished); drm_sched_fence_finished(s_fence, result); dma_fence_put(&s_fence->finished); - wake_up_interruptible(&sched->wake_up_worker); + drm_sched_run_job_queue(sched); } /** @@ -874,7 +883,7 @@ static bool drm_sched_can_queue(struct drm_gpu_scheduler *sched) void drm_sched_wakeup_if_can_queue(struct drm_gpu_scheduler *sched) { if (drm_sched_can_queue(sched)) - wake_up_interruptible(&sched->wake_up_worker); + drm_sched_run_job_queue(sched); } /** @@ -985,60 +994,41 @@ drm_sched_pick_best(struct drm_gpu_scheduler **sched_list, EXPORT_SYMBOL(drm_sched_pick_best); /** - * drm_sched_blocked - check if the scheduler is blocked + * drm_sched_run_job_work - main scheduler thread * - * @sched: scheduler instance - * - * Returns true if blocked, otherwise false. + * @w: run job work */ -static bool drm_sched_blocked(struct drm_gpu_scheduler *sched) +static void drm_sched_run_job_work(struct work_struct *w) { - if (kthread_should_park()) { - kthread_parkme(); - return true; - } - - return false; -} - -/** - * drm_sched_main - main scheduler thread - * - * @param: scheduler instance - * - * Returns 0. - */ -static int drm_sched_main(void *param) -{ - struct drm_gpu_scheduler *sched = (struct drm_gpu_scheduler *)param; + struct drm_gpu_scheduler *sched = + container_of(w, struct drm_gpu_scheduler, work_run_job); + struct drm_sched_entity *entity; + struct drm_sched_job *cleanup_job; int r; - sched_set_fifo_low(current); + if (READ_ONCE(sched->pause_submit)) + return; - while (!kthread_should_stop()) { - struct drm_sched_entity *entity = NULL; - struct drm_sched_fence *s_fence; - struct drm_sched_job *sched_job; - struct dma_fence *fence; - struct drm_sched_job *cleanup_job = NULL; + cleanup_job = drm_sched_get_cleanup_job(sched); + entity = drm_sched_select_entity(sched); - wait_event_interruptible(sched->wake_up_worker, - (cleanup_job = drm_sched_get_cleanup_job(sched)) || - (!drm_sched_blocked(sched) && - (entity = drm_sched_select_entity(sched))) || - kthread_should_stop()); + if (!entity && !cleanup_job) + return; /* No more work */ - if (cleanup_job) - sched->ops->free_job(cleanup_job); + if (cleanup_job) + sched->ops->free_job(cleanup_job); - if (!entity) - continue; + if (entity) { + struct dma_fence *fence; + struct drm_sched_fence *s_fence; + struct drm_sched_job *sched_job; sched_job = drm_sched_entity_pop_job(entity); - if (!sched_job) { complete_all(&entity->entity_idle); - continue; + if (!cleanup_job) + return; /* No more work */ + goto again; } s_fence = sched_job->s_fence; @@ -1069,7 +1059,9 @@ static int drm_sched_main(void *param) wake_up(&sched->job_scheduled); } - return 0; + +again: + drm_sched_run_job_queue(sched); } /** @@ -1077,6 +1069,8 @@ static int drm_sched_main(void *param) * * @sched: scheduler instance * @ops: backend operations for this scheduler + * @submit_wq: workqueue to use for submission. If NULL, an ordered wq is + * allocated and used * @num_rqs: number of runqueues, one for each priority, up to DRM_SCHED_PRIORITY_COUNT * @hw_submission: number of hw submissions that can be in flight * @hang_limit: number of times to allow a job to hang before dropping it @@ -1091,6 +1085,7 @@ static int drm_sched_main(void *param) */ int drm_sched_init(struct drm_gpu_scheduler *sched, const struct drm_sched_backend_ops *ops, + struct workqueue_struct *submit_wq, u32 num_rqs, uint32_t hw_submission, unsigned int hang_limit, long timeout, struct workqueue_struct *timeout_wq, atomic_t *score, const char *name, struct device *dev) @@ -1121,14 +1116,22 @@ int drm_sched_init(struct drm_gpu_scheduler *sched, return 0; } + if (submit_wq) { + sched->submit_wq = submit_wq; + sched->own_submit_wq = false; + } else { + sched->submit_wq = alloc_ordered_workqueue(name, 0); + if (!sched->submit_wq) + return -ENOMEM; + + sched->own_submit_wq = true; + } + ret = -ENOMEM; sched->sched_rq = kmalloc_array(num_rqs, sizeof(*sched->sched_rq), GFP_KERNEL | __GFP_ZERO); - if (!sched->sched_rq) { - drm_err(sched, "%s: out of memory for sched_rq\n", __func__); - return -ENOMEM; - } + if (!sched->sched_rq) + goto Out_free; sched->num_rqs = num_rqs; - ret = -ENOMEM; for (i = DRM_SCHED_PRIORITY_MIN; i < sched->num_rqs; i++) { sched->sched_rq[i] = kzalloc(sizeof(*sched->sched_rq[i]), GFP_KERNEL); if (!sched->sched_rq[i]) @@ -1136,31 +1139,26 @@ int drm_sched_init(struct drm_gpu_scheduler *sched, drm_sched_rq_init(sched, sched->sched_rq[i]); } - init_waitqueue_head(&sched->wake_up_worker); init_waitqueue_head(&sched->job_scheduled); INIT_LIST_HEAD(&sched->pending_list); spin_lock_init(&sched->job_list_lock); atomic_set(&sched->hw_rq_count, 0); INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout); + INIT_WORK(&sched->work_run_job, drm_sched_run_job_work); atomic_set(&sched->_score, 0); atomic64_set(&sched->job_id_count, 0); - - /* Each scheduler will run on a seperate kernel thread */ - sched->thread = kthread_run(drm_sched_main, sched, sched->name); - if (IS_ERR(sched->thread)) { - ret = PTR_ERR(sched->thread); - sched->thread = NULL; - DRM_DEV_ERROR(sched->dev, "Failed to create scheduler for %s.\n", name); - goto Out_unroll; - } + sched->pause_submit = false; sched->ready = true; return 0; Out_unroll: for (--i ; i >= DRM_SCHED_PRIORITY_MIN; i--) kfree(sched->sched_rq[i]); +Out_free: kfree(sched->sched_rq); sched->sched_rq = NULL; + if (sched->own_submit_wq) + destroy_workqueue(sched->submit_wq); drm_err(sched, "%s: Failed to setup GPU scheduler--out of memory\n", __func__); return ret; } @@ -1178,8 +1176,7 @@ void drm_sched_fini(struct drm_gpu_scheduler *sched) struct drm_sched_entity *s_entity; int i; - if (sched->thread) - kthread_stop(sched->thread); + drm_sched_wqueue_stop(sched); for (i = sched->num_rqs - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) { struct drm_sched_rq *rq = sched->sched_rq[i]; @@ -1202,6 +1199,8 @@ void drm_sched_fini(struct drm_gpu_scheduler *sched) /* Confirm no work left behind accessing device structures */ cancel_delayed_work_sync(&sched->work_tdr); + if (sched->own_submit_wq) + destroy_workqueue(sched->submit_wq); sched->ready = false; kfree(sched->sched_rq); sched->sched_rq = NULL; @@ -1262,7 +1261,7 @@ EXPORT_SYMBOL(drm_sched_increase_karma); */ bool drm_sched_wqueue_ready(struct drm_gpu_scheduler *sched) { - return !!sched->thread; + return sched->ready; } EXPORT_SYMBOL(drm_sched_wqueue_ready); @@ -1273,7 +1272,8 @@ EXPORT_SYMBOL(drm_sched_wqueue_ready); */ void drm_sched_wqueue_stop(struct drm_gpu_scheduler *sched) { - kthread_park(sched->thread); + WRITE_ONCE(sched->pause_submit, true); + cancel_work_sync(&sched->work_run_job); } EXPORT_SYMBOL(drm_sched_wqueue_stop); @@ -1284,6 +1284,7 @@ EXPORT_SYMBOL(drm_sched_wqueue_stop); */ void drm_sched_wqueue_start(struct drm_gpu_scheduler *sched) { - kthread_unpark(sched->thread); + WRITE_ONCE(sched->pause_submit, false); + queue_work(sched->submit_wq, &sched->work_run_job); } EXPORT_SYMBOL(drm_sched_wqueue_start); diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c index 038e1ae589c7..0b6696b0d882 100644 --- a/drivers/gpu/drm/v3d/v3d_sched.c +++ b/drivers/gpu/drm/v3d/v3d_sched.c @@ -388,7 +388,7 @@ v3d_sched_init(struct v3d_dev *v3d) int ret; ret = drm_sched_init(&v3d->queue[V3D_BIN].sched, - &v3d_bin_sched_ops, + &v3d_bin_sched_ops, NULL, DRM_SCHED_PRIORITY_COUNT, hw_jobs_limit, job_hang_limit, msecs_to_jiffies(hang_limit_ms), NULL, @@ -397,7 +397,7 @@ v3d_sched_init(struct v3d_dev *v3d) return ret; ret = drm_sched_init(&v3d->queue[V3D_RENDER].sched, - &v3d_render_sched_ops, + &v3d_render_sched_ops, NULL, DRM_SCHED_PRIORITY_COUNT, hw_jobs_limit, job_hang_limit, msecs_to_jiffies(hang_limit_ms), NULL, @@ -406,7 +406,7 @@ v3d_sched_init(struct v3d_dev *v3d) goto fail; ret = drm_sched_init(&v3d->queue[V3D_TFU].sched, - &v3d_tfu_sched_ops, + &v3d_tfu_sched_ops, NULL, DRM_SCHED_PRIORITY_COUNT, hw_jobs_limit, job_hang_limit, msecs_to_jiffies(hang_limit_ms), NULL, @@ -416,7 +416,7 @@ v3d_sched_init(struct v3d_dev *v3d) if (v3d_has_csd(v3d)) { ret = drm_sched_init(&v3d->queue[V3D_CSD].sched, - &v3d_csd_sched_ops, + &v3d_csd_sched_ops, NULL, DRM_SCHED_PRIORITY_COUNT, hw_jobs_limit, job_hang_limit, msecs_to_jiffies(hang_limit_ms), NULL, @@ -425,7 +425,7 @@ v3d_sched_init(struct v3d_dev *v3d) goto fail; ret = drm_sched_init(&v3d->queue[V3D_CACHE_CLEAN].sched, - &v3d_cache_clean_sched_ops, + &v3d_cache_clean_sched_ops, NULL, DRM_SCHED_PRIORITY_COUNT, hw_jobs_limit, job_hang_limit, msecs_to_jiffies(hang_limit_ms), NULL, diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h index 1d5a20af4a06..e0e7c4eb57d9 100644 --- a/include/drm/gpu_scheduler.h +++ b/include/drm/gpu_scheduler.h @@ -474,17 +474,16 @@ struct drm_sched_backend_ops { * @num_rqs: Number of run-queues. This is at most DRM_SCHED_PRIORITY_COUNT, * as there's usually one run-queue per priority, but could be less. * @sched_rq: An allocated array of run-queues of size @num_rqs; - * @wake_up_worker: the wait queue on which the scheduler sleeps until a job - * is ready to be scheduled. * @job_scheduled: once @drm_sched_entity_do_release is called the scheduler * waits on this wait queue until all the scheduled jobs are * finished. * @hw_rq_count: the number of jobs currently in the hardware queue. * @job_id_count: used to assign unique id to the each job. + * @submit_wq: workqueue used to queue @work_run_job * @timeout_wq: workqueue used to queue @work_tdr + * @work_run_job: work which calls run_job op of each scheduler. * @work_tdr: schedules a delayed call to @drm_sched_job_timedout after the * timeout interval is over. - * @thread: the kthread on which the scheduler which run. * @pending_list: the list of jobs which are currently in the job queue. * @job_list_lock: lock to protect the pending_list. * @hang_limit: once the hangs by a job crosses this limit then it is marked @@ -493,6 +492,8 @@ struct drm_sched_backend_ops { * @_score: score used when the driver doesn't provide one * @ready: marks if the underlying HW is ready to work * @free_guilty: A hit to time out handler to free the guilty job. + * @pause_submit: pause queuing of @work_run_job on @submit_wq + * @own_submit_wq: scheduler owns allocation of @submit_wq * @dev: system &struct device * * One scheduler is implemented for each hardware ring. @@ -504,13 +505,13 @@ struct drm_gpu_scheduler { const char *name; u32 num_rqs; struct drm_sched_rq **sched_rq; - wait_queue_head_t wake_up_worker; wait_queue_head_t job_scheduled; atomic_t hw_rq_count; atomic64_t job_id_count; + struct workqueue_struct *submit_wq; struct workqueue_struct *timeout_wq; + struct work_struct work_run_job; struct delayed_work work_tdr; - struct task_struct *thread; struct list_head pending_list; spinlock_t job_list_lock; int hang_limit; @@ -518,11 +519,14 @@ struct drm_gpu_scheduler { atomic_t _score; bool ready; bool free_guilty; + bool pause_submit; + bool own_submit_wq; struct device *dev; }; int drm_sched_init(struct drm_gpu_scheduler *sched, const struct drm_sched_backend_ops *ops, + struct workqueue_struct *submit_wq, u32 num_rqs, uint32_t hw_submission, unsigned int hang_limit, long timeout, struct workqueue_struct *timeout_wq, atomic_t *score, const char *name, struct device *dev); -- 2.34.1