On 2023-10-26 12:39, Danilo Krummrich wrote: > On 10/23/23 05:22, Luben Tuikov wrote: >> The GPU scheduler has now a variable number of run-queues, which are set up at >> drm_sched_init() time. This way, each driver announces how many run-queues it >> requires (supports) per each GPU scheduler it creates. Note, that run-queues >> correspond to scheduler "priorities", thus if the number of run-queues is set >> to 1 at drm_sched_init(), then that scheduler supports a single run-queue, >> i.e. single "priority". If a driver further sets a single entity per >> run-queue, then this creates a 1-to-1 correspondence between a scheduler and >> a scheduled entity. > > Generally, I'm fine with this patch and how it replaces / generalizes the single > entity approach. Great! > However, I'm not quite sure how to properly use this. What is a driver supposed to > do, which previously took advantage of DRM_SCHED_POLICY_SINGLE_ENTITY? > > Is it supposed to call drm_sched_init() with num_rqs=1? If so, what's the correct way Yes, you call drm_sched_init() with num_rqs set to 1. > to initialize the drm_sched_entity then? Calling drm_sched_entity_init() with priority=0? Yes, with priority set to 0. One unfortunate fact I noticed when doing this patch is that the numerical values assigned to enum drm_sched_priority is that the names to values are upside down. Instead of min being 0, normal:1, high:2, kernel:3, it should've been kernel:0 (highest), high:1, normal:2, low:4, and so on. The reason for this is absolutely clear: if you had a single priority, it would be 0, the kernel, one, highest one. This is similar to how lanes in a highway are counted: you always have lane 1. Similarly to nice(1) and kernel priorities... > Any other priority consequently faults in drm_sched_job_arm(). drm_sched_job_arm() faults on !ENTITY, but the "priority" is just assigned to s_priority: job->s_priority = entity->priority; > While I might sound like a broken record (sorry for that), I really think everything > related to Matt's series needs documentation, as in: Yes, I agree. > - What is the typical application of the single entity / variable run queue design? > How do drivers make use of it? I believe most drivers in the future, would want to have a single sched_rq (i.e. single "priority", and then would tack a single entity to this, and then do prioritization internally in their firmware/hardware. > - How to tear down a scheduler instance properly? > - Motivation and implications of the workqueue topology (default workqueue, external > driver workqueue, free job work, run job work, etc.). > > But also the existing scheduler infrastructure requires more documentation. > > The scheduler barely has some documentation to describe its basic topology of > struct drm_gpu_scheduler, struct drm_sched_entity and struct drm_sched_job. > Plus a few hints regarding run queue priorities, which, with this patch, seem to be > (partially) out-dated or at least incomplete. > > I think Sima also mentioned that we really need to put some efforts here. [1] Yes, that's true. Regards, Luben > > - Danilo > > [1] https://lore.kernel.org/all/20231017150958.838613-1-matthew.brost@xxxxxxxxx/T/#m330335b44bdb7ae93ac6ebdedd65706df5a0f03d > >> >> Cc: Lucas Stach <l.stach@xxxxxxxxxxxxxx> >> Cc: Russell King <linux+etnaviv@xxxxxxxxxxxxxxx> >> Cc: Qiang Yu <yuq825@xxxxxxxxx> >> Cc: Rob Clark <robdclark@xxxxxxxxx> >> Cc: Abhinav Kumar <quic_abhinavk@xxxxxxxxxxx> >> Cc: Dmitry Baryshkov <dmitry.baryshkov@xxxxxxxxxx> >> Cc: Danilo Krummrich <dakr@xxxxxxxxxx> >> Cc: Matthew Brost <matthew.brost@xxxxxxxxx> >> Cc: Boris Brezillon <boris.brezillon@xxxxxxxxxxxxx> >> Cc: Alex Deucher <alexander.deucher@xxxxxxx> >> Cc: Christian König <christian.koenig@xxxxxxx> >> Cc: Emma Anholt <emma@xxxxxxxxxx> >> Cc: etnaviv@xxxxxxxxxxxxxxxxxxxxx >> Cc: lima@xxxxxxxxxxxxxxxxxxxxx >> Cc: linux-arm-msm@xxxxxxxxxxxxxxx >> Cc: freedreno@xxxxxxxxxxxxxxxxxxxxx >> Cc: nouveau@xxxxxxxxxxxxxxxxxxxxx >> Cc: dri-devel@xxxxxxxxxxxxxxxxxxxxx >> Signed-off-by: Luben Tuikov <luben.tuikov@xxxxxxx> >> --- >> drivers/gpu/drm/amd/amdgpu/amdgpu_device.c | 1 + >> drivers/gpu/drm/amd/amdgpu/amdgpu_job.c | 4 +- >> drivers/gpu/drm/etnaviv/etnaviv_sched.c | 1 + >> drivers/gpu/drm/lima/lima_sched.c | 4 +- >> drivers/gpu/drm/msm/msm_ringbuffer.c | 5 +- >> drivers/gpu/drm/nouveau/nouveau_sched.c | 1 + >> drivers/gpu/drm/panfrost/panfrost_job.c | 1 + >> drivers/gpu/drm/scheduler/sched_entity.c | 18 +++++- >> drivers/gpu/drm/scheduler/sched_main.c | 74 ++++++++++++++++++---- >> drivers/gpu/drm/v3d/v3d_sched.c | 5 ++ >> include/drm/gpu_scheduler.h | 9 ++- >> 11 files changed, 98 insertions(+), 25 deletions(-) >> >> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c >> index 2b8356699f235d..251995a90bbe69 100644 >> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c >> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c >> @@ -2280,6 +2280,7 @@ static int amdgpu_device_init_schedulers(struct amdgpu_device *adev) >> } >> >> r = drm_sched_init(&ring->sched, &amdgpu_sched_ops, >> + DRM_SCHED_PRIORITY_COUNT, >> ring->num_hw_submission, 0, >> timeout, adev->reset_domain->wq, >> ring->sched_score, ring->name, >> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_job.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_job.c >> index 78476bc75b4e1d..1f357198533f3e 100644 >> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_job.c >> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_job.c >> @@ -325,8 +325,8 @@ void amdgpu_job_stop_all_jobs_on_sched(struct drm_gpu_scheduler *sched) >> int i; >> >> /* Signal all jobs not yet scheduled */ >> - for (i = DRM_SCHED_PRIORITY_COUNT - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) { >> - struct drm_sched_rq *rq = &sched->sched_rq[i]; >> + for (i = sched->num_rqs - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) { >> + struct drm_sched_rq *rq = sched->sched_rq[i]; >> spin_lock(&rq->lock); >> list_for_each_entry(s_entity, &rq->entities, list) { >> while ((s_job = to_drm_sched_job(spsc_queue_pop(&s_entity->job_queue)))) { >> diff --git a/drivers/gpu/drm/etnaviv/etnaviv_sched.c b/drivers/gpu/drm/etnaviv/etnaviv_sched.c >> index 345fec6cb1a4c1..9b79f218e21afc 100644 >> --- a/drivers/gpu/drm/etnaviv/etnaviv_sched.c >> +++ b/drivers/gpu/drm/etnaviv/etnaviv_sched.c >> @@ -135,6 +135,7 @@ int etnaviv_sched_init(struct etnaviv_gpu *gpu) >> int ret; >> >> ret = drm_sched_init(&gpu->sched, &etnaviv_sched_ops, >> + DRM_SCHED_PRIORITY_COUNT, >> etnaviv_hw_jobs_limit, etnaviv_job_hang_limit, >> msecs_to_jiffies(500), NULL, NULL, >> dev_name(gpu->dev), gpu->dev); >> diff --git a/drivers/gpu/drm/lima/lima_sched.c b/drivers/gpu/drm/lima/lima_sched.c >> index ffd91a5ee29901..295f0353a02e58 100644 >> --- a/drivers/gpu/drm/lima/lima_sched.c >> +++ b/drivers/gpu/drm/lima/lima_sched.c >> @@ -488,7 +488,9 @@ int lima_sched_pipe_init(struct lima_sched_pipe *pipe, const char *name) >> >> INIT_WORK(&pipe->recover_work, lima_sched_recover_work); >> >> - return drm_sched_init(&pipe->base, &lima_sched_ops, 1, >> + return drm_sched_init(&pipe->base, &lima_sched_ops, >> + DRM_SCHED_PRIORITY_COUNT, >> + 1, >> lima_job_hang_limit, >> msecs_to_jiffies(timeout), NULL, >> NULL, name, pipe->ldev->dev); >> diff --git a/drivers/gpu/drm/msm/msm_ringbuffer.c b/drivers/gpu/drm/msm/msm_ringbuffer.c >> index 40c0bc35a44cee..95257ab0185dc4 100644 >> --- a/drivers/gpu/drm/msm/msm_ringbuffer.c >> +++ b/drivers/gpu/drm/msm/msm_ringbuffer.c >> @@ -95,8 +95,9 @@ struct msm_ringbuffer *msm_ringbuffer_new(struct msm_gpu *gpu, int id, >> sched_timeout = MAX_SCHEDULE_TIMEOUT; >> >> ret = drm_sched_init(&ring->sched, &msm_sched_ops, >> - num_hw_submissions, 0, sched_timeout, >> - NULL, NULL, to_msm_bo(ring->bo)->name, gpu->dev->dev); >> + DRM_SCHED_PRIORITY_COUNT, >> + num_hw_submissions, 0, sched_timeout, >> + NULL, NULL, to_msm_bo(ring->bo)->name, gpu->dev->dev); >> if (ret) { >> goto fail; >> } >> diff --git a/drivers/gpu/drm/nouveau/nouveau_sched.c b/drivers/gpu/drm/nouveau/nouveau_sched.c >> index 3b7ea522122605..7c376c4ccdcf9b 100644 >> --- a/drivers/gpu/drm/nouveau/nouveau_sched.c >> +++ b/drivers/gpu/drm/nouveau/nouveau_sched.c >> @@ -436,6 +436,7 @@ int nouveau_sched_init(struct nouveau_drm *drm) >> return -ENOMEM; >> >> return drm_sched_init(sched, &nouveau_sched_ops, >> + DRM_SCHED_PRIORITY_COUNT, >> NOUVEAU_SCHED_HW_SUBMISSIONS, 0, job_hang_limit, >> NULL, NULL, "nouveau_sched", drm->dev->dev); >> } >> diff --git a/drivers/gpu/drm/panfrost/panfrost_job.c b/drivers/gpu/drm/panfrost/panfrost_job.c >> index a8b4827dc42586..95510d481fab3a 100644 >> --- a/drivers/gpu/drm/panfrost/panfrost_job.c >> +++ b/drivers/gpu/drm/panfrost/panfrost_job.c >> @@ -832,6 +832,7 @@ int panfrost_job_init(struct panfrost_device *pfdev) >> >> ret = drm_sched_init(&js->queue[j].sched, >> &panfrost_sched_ops, >> + DRM_SCHED_PRIORITY_COUNT, >> nentries, 0, >> msecs_to_jiffies(JOB_TIMEOUT_MS), >> pfdev->reset.wq, >> diff --git a/drivers/gpu/drm/scheduler/sched_entity.c b/drivers/gpu/drm/scheduler/sched_entity.c >> index a42763e1429dc1..409e4256f6e7d6 100644 >> --- a/drivers/gpu/drm/scheduler/sched_entity.c >> +++ b/drivers/gpu/drm/scheduler/sched_entity.c >> @@ -75,8 +75,20 @@ int drm_sched_entity_init(struct drm_sched_entity *entity, >> RCU_INIT_POINTER(entity->last_scheduled, NULL); >> RB_CLEAR_NODE(&entity->rb_tree_node); >> >> - if(num_sched_list) >> - entity->rq = &sched_list[0]->sched_rq[entity->priority]; >> + if (!sched_list[0]->sched_rq) { >> + /* Warn drivers not to do this and to fix their DRM >> + * calling order. >> + */ >> + pr_warn("%s: called with uninitialized scheduler\n", __func__); >> + } else if (num_sched_list) { >> + /* The "priority" of an entity cannot exceed the number >> + * of run-queues of a scheduler. >> + */ >> + if (entity->priority >= sched_list[0]->num_rqs) >> + entity->priority = max_t(u32, sched_list[0]->num_rqs, >> + DRM_SCHED_PRIORITY_MIN); >> + entity->rq = sched_list[0]->sched_rq[entity->priority]; >> + } >> >> init_completion(&entity->entity_idle); >> >> @@ -533,7 +545,7 @@ void drm_sched_entity_select_rq(struct drm_sched_entity *entity) >> >> spin_lock(&entity->rq_lock); >> sched = drm_sched_pick_best(entity->sched_list, entity->num_sched_list); >> - rq = sched ? &sched->sched_rq[entity->priority] : NULL; >> + rq = sched ? sched->sched_rq[entity->priority] : NULL; >> if (rq != entity->rq) { >> drm_sched_rq_remove_entity(entity->rq, entity); >> entity->rq = rq; >> diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c >> index 5a3a622fc672f3..99797a8c836ac7 100644 >> --- a/drivers/gpu/drm/scheduler/sched_main.c >> +++ b/drivers/gpu/drm/scheduler/sched_main.c >> @@ -632,8 +632,14 @@ int drm_sched_job_init(struct drm_sched_job *job, >> struct drm_sched_entity *entity, >> void *owner) >> { >> - if (!entity->rq) >> + if (!entity->rq) { >> + /* This will most likely be followed by missing frames >> + * or worse--a blank screen--leave a trail in the >> + * logs, so this can be debugged easier. >> + */ >> + drm_err(job->sched, "%s: entity has no rq!\n", __func__); >> return -ENOENT; >> + } >> >> job->entity = entity; >> job->s_fence = drm_sched_fence_alloc(entity, owner); >> @@ -671,7 +677,7 @@ void drm_sched_job_arm(struct drm_sched_job *job) >> sched = entity->rq->sched; >> >> job->sched = sched; >> - job->s_priority = entity->rq - sched->sched_rq; >> + job->s_priority = entity->priority; >> job->id = atomic64_inc_return(&sched->job_id_count); >> >> drm_sched_fence_init(job->s_fence, job->entity); >> @@ -888,10 +894,10 @@ drm_sched_select_entity(struct drm_gpu_scheduler *sched) >> return NULL; >> >> /* Kernel run queue has higher priority than normal run queue*/ >> - for (i = DRM_SCHED_PRIORITY_COUNT - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) { >> + for (i = sched->num_rqs - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) { >> entity = drm_sched_policy == DRM_SCHED_POLICY_FIFO ? >> - drm_sched_rq_select_entity_fifo(&sched->sched_rq[i]) : >> - drm_sched_rq_select_entity_rr(&sched->sched_rq[i]); >> + drm_sched_rq_select_entity_fifo(sched->sched_rq[i]) : >> + drm_sched_rq_select_entity_rr(sched->sched_rq[i]); >> if (entity) >> break; >> } >> @@ -1071,6 +1077,7 @@ static int drm_sched_main(void *param) >> * >> * @sched: scheduler instance >> * @ops: backend operations for this scheduler >> + * @num_rqs: number of runqueues, one for each priority, up to DRM_SCHED_PRIORITY_COUNT >> * @hw_submission: number of hw submissions that can be in flight >> * @hang_limit: number of times to allow a job to hang before dropping it >> * @timeout: timeout value in jiffies for the scheduler >> @@ -1084,11 +1091,12 @@ static int drm_sched_main(void *param) >> */ >> int drm_sched_init(struct drm_gpu_scheduler *sched, >> const struct drm_sched_backend_ops *ops, >> - unsigned hw_submission, unsigned hang_limit, >> + u32 num_rqs, uint32_t hw_submission, unsigned int hang_limit, >> long timeout, struct workqueue_struct *timeout_wq, >> atomic_t *score, const char *name, struct device *dev) >> { >> int i, ret; >> + >> sched->ops = ops; >> sched->hw_submission_limit = hw_submission; >> sched->name = name; >> @@ -1097,8 +1105,36 @@ int drm_sched_init(struct drm_gpu_scheduler *sched, >> sched->hang_limit = hang_limit; >> sched->score = score ? score : &sched->_score; >> sched->dev = dev; >> - for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_COUNT; i++) >> - drm_sched_rq_init(sched, &sched->sched_rq[i]); >> + >> + if (num_rqs > DRM_SCHED_PRIORITY_COUNT) { >> + /* This is a gross violation--tell drivers what the problem is. >> + */ >> + drm_err(sched, "%s: num_rqs cannot be greater than DRM_SCHED_PRIORITY_COUNT\n", >> + __func__); >> + return -EINVAL; >> + } else if (sched->sched_rq) { >> + /* Not an error, but warn anyway so drivers can >> + * fine-tune their DRM calling order, and return all >> + * is good. >> + */ >> + drm_warn(sched, "%s: scheduler already initialized!\n", __func__); >> + return 0; >> + } >> + >> + sched->sched_rq = kmalloc_array(num_rqs, sizeof(*sched->sched_rq), >> + GFP_KERNEL | __GFP_ZERO); >> + if (!sched->sched_rq) { >> + drm_err(sched, "%s: out of memory for sched_rq\n", __func__); >> + return -ENOMEM; >> + } >> + sched->num_rqs = num_rqs; >> + ret = -ENOMEM; >> + for (i = DRM_SCHED_PRIORITY_MIN; i < sched->num_rqs; i++) { >> + sched->sched_rq[i] = kzalloc(sizeof(*sched->sched_rq[i]), GFP_KERNEL); >> + if (!sched->sched_rq[i]) >> + goto Out_unroll; >> + drm_sched_rq_init(sched, sched->sched_rq[i]); >> + } >> >> init_waitqueue_head(&sched->wake_up_worker); >> init_waitqueue_head(&sched->job_scheduled); >> @@ -1115,11 +1151,18 @@ int drm_sched_init(struct drm_gpu_scheduler *sched, >> ret = PTR_ERR(sched->thread); >> sched->thread = NULL; >> DRM_DEV_ERROR(sched->dev, "Failed to create scheduler for %s.\n", name); >> - return ret; >> + goto Out_unroll; >> } >> >> sched->ready = true; >> return 0; >> +Out_unroll: >> + for (--i ; i >= DRM_SCHED_PRIORITY_MIN; i--) >> + kfree(sched->sched_rq[i]); >> + kfree(sched->sched_rq); >> + sched->sched_rq = NULL; >> + drm_err(sched, "%s: Failed to setup GPU scheduler--out of memory\n", __func__); >> + return ret; >> } >> EXPORT_SYMBOL(drm_sched_init); >> >> @@ -1138,8 +1181,8 @@ void drm_sched_fini(struct drm_gpu_scheduler *sched) >> if (sched->thread) >> kthread_stop(sched->thread); >> >> - for (i = DRM_SCHED_PRIORITY_COUNT - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) { >> - struct drm_sched_rq *rq = &sched->sched_rq[i]; >> + for (i = sched->num_rqs - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) { >> + struct drm_sched_rq *rq = sched->sched_rq[i]; >> >> spin_lock(&rq->lock); >> list_for_each_entry(s_entity, &rq->entities, list) >> @@ -1150,7 +1193,7 @@ void drm_sched_fini(struct drm_gpu_scheduler *sched) >> */ >> s_entity->stopped = true; >> spin_unlock(&rq->lock); >> - >> + kfree(sched->sched_rq[i]); >> } >> >> /* Wakeup everyone stuck in drm_sched_entity_flush for this scheduler */ >> @@ -1160,6 +1203,8 @@ void drm_sched_fini(struct drm_gpu_scheduler *sched) >> cancel_delayed_work_sync(&sched->work_tdr); >> >> sched->ready = false; >> + kfree(sched->sched_rq); >> + sched->sched_rq = NULL; >> } >> EXPORT_SYMBOL(drm_sched_fini); >> >> @@ -1186,9 +1231,10 @@ void drm_sched_increase_karma(struct drm_sched_job *bad) >> if (bad->s_priority != DRM_SCHED_PRIORITY_KERNEL) { >> atomic_inc(&bad->karma); >> >> - for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_KERNEL; >> + for (i = DRM_SCHED_PRIORITY_MIN; >> + i < min_t(typeof(sched->num_rqs), sched->num_rqs, DRM_SCHED_PRIORITY_KERNEL); >> i++) { >> - struct drm_sched_rq *rq = &sched->sched_rq[i]; >> + struct drm_sched_rq *rq = sched->sched_rq[i]; >> >> spin_lock(&rq->lock); >> list_for_each_entry_safe(entity, tmp, &rq->entities, list) { >> diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c >> index 06238e6d7f5cda..038e1ae589c718 100644 >> --- a/drivers/gpu/drm/v3d/v3d_sched.c >> +++ b/drivers/gpu/drm/v3d/v3d_sched.c >> @@ -389,6 +389,7 @@ v3d_sched_init(struct v3d_dev *v3d) >> >> ret = drm_sched_init(&v3d->queue[V3D_BIN].sched, >> &v3d_bin_sched_ops, >> + DRM_SCHED_PRIORITY_COUNT, >> hw_jobs_limit, job_hang_limit, >> msecs_to_jiffies(hang_limit_ms), NULL, >> NULL, "v3d_bin", v3d->drm.dev); >> @@ -397,6 +398,7 @@ v3d_sched_init(struct v3d_dev *v3d) >> >> ret = drm_sched_init(&v3d->queue[V3D_RENDER].sched, >> &v3d_render_sched_ops, >> + DRM_SCHED_PRIORITY_COUNT, >> hw_jobs_limit, job_hang_limit, >> msecs_to_jiffies(hang_limit_ms), NULL, >> NULL, "v3d_render", v3d->drm.dev); >> @@ -405,6 +407,7 @@ v3d_sched_init(struct v3d_dev *v3d) >> >> ret = drm_sched_init(&v3d->queue[V3D_TFU].sched, >> &v3d_tfu_sched_ops, >> + DRM_SCHED_PRIORITY_COUNT, >> hw_jobs_limit, job_hang_limit, >> msecs_to_jiffies(hang_limit_ms), NULL, >> NULL, "v3d_tfu", v3d->drm.dev); >> @@ -414,6 +417,7 @@ v3d_sched_init(struct v3d_dev *v3d) >> if (v3d_has_csd(v3d)) { >> ret = drm_sched_init(&v3d->queue[V3D_CSD].sched, >> &v3d_csd_sched_ops, >> + DRM_SCHED_PRIORITY_COUNT, >> hw_jobs_limit, job_hang_limit, >> msecs_to_jiffies(hang_limit_ms), NULL, >> NULL, "v3d_csd", v3d->drm.dev); >> @@ -422,6 +426,7 @@ v3d_sched_init(struct v3d_dev *v3d) >> >> ret = drm_sched_init(&v3d->queue[V3D_CACHE_CLEAN].sched, >> &v3d_cache_clean_sched_ops, >> + DRM_SCHED_PRIORITY_COUNT, >> hw_jobs_limit, job_hang_limit, >> msecs_to_jiffies(hang_limit_ms), NULL, >> NULL, "v3d_cache_clean", v3d->drm.dev); >> diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h >> index ac65f0626cfc91..d2fb81e34174dc 100644 >> --- a/include/drm/gpu_scheduler.h >> +++ b/include/drm/gpu_scheduler.h >> @@ -471,7 +471,9 @@ struct drm_sched_backend_ops { >> * @hw_submission_limit: the max size of the hardware queue. >> * @timeout: the time after which a job is removed from the scheduler. >> * @name: name of the ring for which this scheduler is being used. >> - * @sched_rq: priority wise array of run queues. >> + * @num_rqs: Number of run-queues. This is at most DRM_SCHED_PRIORITY_COUNT, >> + * as there's usually one run-queue per priority, but could be less. >> + * @sched_rq: An allocated array of run-queues of size @num_rqs; >> * @wake_up_worker: the wait queue on which the scheduler sleeps until a job >> * is ready to be scheduled. >> * @job_scheduled: once @drm_sched_entity_do_release is called the scheduler >> @@ -500,7 +502,8 @@ struct drm_gpu_scheduler { >> uint32_t hw_submission_limit; >> long timeout; >> const char *name; >> - struct drm_sched_rq sched_rq[DRM_SCHED_PRIORITY_COUNT]; >> + u32 num_rqs; >> + struct drm_sched_rq **sched_rq; >> wait_queue_head_t wake_up_worker; >> wait_queue_head_t job_scheduled; >> atomic_t hw_rq_count; >> @@ -520,7 +523,7 @@ struct drm_gpu_scheduler { >> >> int drm_sched_init(struct drm_gpu_scheduler *sched, >> const struct drm_sched_backend_ops *ops, >> - uint32_t hw_submission, unsigned hang_limit, >> + u32 num_rqs, uint32_t hw_submission, unsigned int hang_limit, >> long timeout, struct workqueue_struct *timeout_wq, >> atomic_t *score, const char *name, struct device *dev); >> >> >> base-commit: 05d3ef8bba77c1b5f98d941d8b2d4aeab8118ef1 >
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