On 10/16/23 21:41, Gurchetan Singh wrote: > There are two problems with the current method of determining the > virtio-gpu debug name. > > 1) TASK_COMM_LEN is defined to be 16 bytes only, and this is a > Linux kernel idiom (see PR_SET_NAME + PR_GET_NAME). Though, > Android/FreeBSD get around this via setprogname(..)/getprogname(..) > in libc. > > On Android, names longer than 16 bytes are common. For example, > one often encounters a program like "com.android.systemui". > > The virtio-gpu spec allows the debug name to be up to 64 bytes, so > ideally userspace should be able to set debug names up to 64 bytes. > > 2) The current implementation determines the debug name using whatever > task initiated virtgpu. This is could be a "RenderThread" of a > larger program, when we actually want to propagate the debug name > of the program. > > To fix these issues, add a new CONTEXT_INIT param that allows userspace > to set the debug name when creating a context. > > It takes a null-terminated C-string as the param value. > > Link to open-source userspace: > https://android-review.googlesource.com/c/platform/hardware/google/gfxstream/+/2787176 > > Signed-off-by: Gurchetan Singh <gurchetansingh@xxxxxxxxxxxx> > --- > include/uapi/drm/virtgpu_drm.h | 2 ++ > 1 file changed, 2 insertions(+) > > diff --git a/include/uapi/drm/virtgpu_drm.h b/include/uapi/drm/virtgpu_drm.h > index b1d0e56565bc..c2ce71987e9b 100644 > --- a/include/uapi/drm/virtgpu_drm.h > +++ b/include/uapi/drm/virtgpu_drm.h > @@ -97,6 +97,7 @@ struct drm_virtgpu_execbuffer { > #define VIRTGPU_PARAM_CROSS_DEVICE 5 /* Cross virtio-device resource sharing */ > #define VIRTGPU_PARAM_CONTEXT_INIT 6 /* DRM_VIRTGPU_CONTEXT_INIT */ > #define VIRTGPU_PARAM_SUPPORTED_CAPSET_IDs 7 /* Bitmask of supported capability set ids */ > +#define VIRTGPU_PARAM_EXPLICIT_DEBUG_NAME 8 /* Ability to set debug name from userspace */ > > struct drm_virtgpu_getparam { > __u64 param; > @@ -198,6 +199,7 @@ struct drm_virtgpu_resource_create_blob { > #define VIRTGPU_CONTEXT_PARAM_CAPSET_ID 0x0001 > #define VIRTGPU_CONTEXT_PARAM_NUM_RINGS 0x0002 > #define VIRTGPU_CONTEXT_PARAM_POLL_RINGS_MASK 0x0003 > +#define VIRTGPU_CONTEXT_PARAM_DEBUG_NAME 0x0004 > struct drm_virtgpu_context_set_param { > __u64 param; > __u64 value; Please squash it into the next patch. UAPI changes shouldn't be separated from the code that uses this UAPI. -- Best regards, Dmitry