Hi Am 13.10.23 um 16:57 schrieb Javier Martinez Canillas:
Thomas Zimmermann <tzimmermann@xxxxxxx> writes: Hello Thomas, Thanks a lot for your feedback.Hi Javier, thanks for this patch. Am 12.10.23 um 23:38 schrieb Javier Martinez Canillas: [...]+static int ssd132x_fb_blit_rect(struct drm_framebuffer *fb,+ const struct iosys_map *vmap, + struct drm_rect *rect, u8 *buf, + u8 *data_array) +{ + struct ssd130x_device *ssd130x = drm_to_ssd130x(fb->dev); + unsigned int dst_pitch = drm_rect_width(rect); + struct iosys_map dst; + int ret = 0; + + /* Align x to display segment boundaries */ + rect->x1 = round_down(rect->x1, SSD132X_SEGMENT_WIDTH); + rect->x2 = min_t(unsigned int, round_up(rect->x2, SSD132X_SEGMENT_WIDTH), + ssd130x->width); + + ret = drm_gem_fb_begin_cpu_access(fb, DMA_FROM_DEVICE); + if (ret) + return ret; + + iosys_map_set_vaddr(&dst, buf); + drm_fb_xrgb8888_to_gray8(&dst, &dst_pitch, vmap, fb, rect);Here's an idea for a follow-up patchset. You could attempt to integrate the gray8 and mono conversions into drm_fb_blit(). With some the right parameters, both, ssd130x and ssd132x could use the same blitting code from BO to buffer.Yeah, I considered that but as mentioned in the commit message want to see what are the needs of the SSD133x controller family (I bought a SSD1331 display but haven't had time to play with it yet) before trying to factor out the common bits in helper functions. [...]+ + ssd130x_state->buffer = kcalloc(pitch, ssd130x->height, GFP_KERNEL); + if (!ssd130x_state->buffer) + return -ENOMEM;It's unrelated to these patches and I know it's been discussed endlessly, but I have a questions about buffer allocation. That memory acts as another shadow buffer for the device's memory, such that format conversion becomes easier.Correct.But then, why is ->buffer part of the plane_state? Shouldn't it be part of the plane and never be re-allocated? The real size of that buffer is <width> times <height> (not <pitch>). That size is static over the lifetime of the device. That would represent the semantics much better. This would allow for additional changes: blit_rect and update_rect would be much easier to separate: no more segment adjustments for the blit code; only for updates. If the update code has high latency (IDK), you could push it into a worker thread to run besides the DRM logic. The gud and repaper drivers do something to this effect.The idea of making it part of the plane state is that this buffer could be optional, for example in the case of user-space using the native display format instead of the emulated XRGB8888. In that case, an intermediate buffer won't be used because the shadow-plane format will already be the native one (e.g: R1) and there won't be a need to do any format conversion (only the conversion to the data format as is expected by the controller). Take a look to Geert's patch adding R1 support to ssd130x for an example: https://lore.kernel.org/all/72746f6d9c47f09fc057ad7a4bbb3b7f423af803.1689252746.git.geert@xxxxxxxxxxxxxx/ That's why it was decided that making it part of the plane state follows better the KMS model, because when using R1 this buffer won't even be allocated in the primary plane .atomic_check handler. [...]+ drm_atomic_helper_damage_iter_init(&iter, old_plane_state, plane_state); + drm_atomic_for_each_plane_damage(&iter, &damage) { + dst_clip = plane_state->dst; + + if (!drm_rect_intersect(&dst_clip, &damage)) + continue; + + ssd132x_fb_blit_rect(fb, &shadow_plane_state->data[0], &dst_clip, + ssd130x_plane_state->buffer, + ssd130x_crtc_state->data_array); + }Here's another idea for a another follow-up patchset: You are allocating state->buffer to cover the whole display, right? It's <pitch> times <height> IIRC. Maybe it would make sense to split the damage loop into two loops and inline the driver's blit_rect() function. Something like that begin_cpu_access() for_each(damage) { drm_fb_blit( "from GEM BO to buffer" ) } end_cpu_access() for_each(damge) { update_rect( "from buffer to device" ) } With the changes from the other comments, the first loop could become entirely device-neutral AFAICT.Regardless, splitting the blit and update rect might make sense and is an intersesting idea. I need to explore this, thanks for the suggestion. As you mention that these could be follow-up changes, I assume that you agree with the current approach. Should I expect your review / ack for this patch-set?
Please take my ack for this patchset Acked-by: Thomas Zimmermann <tzimmermann@xxxxxxx> Best regards Thomas
Best regards Thomas
-- Thomas Zimmermann Graphics Driver Developer SUSE Software Solutions Germany GmbH Frankenstrasse 146, 90461 Nuernberg, Germany GF: Ivo Totev, Andrew Myers, Andrew McDonald, Boudien Moerman HRB 36809 (AG Nuernberg)
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