Hi Kees,
On 9/22/23 14:32, Kees Cook wrote:
Prepare for the coming implementation by GCC and Clang of the __counted_by
attribute. Flexible array members annotated with __counted_by can have
their accesses bounds-checked at run-time checking via CONFIG_UBSAN_BOUNDS
(for array indexing) and CONFIG_FORTIFY_SOURCE (for strcpy/memcpy-family
functions).
As found with Coccinelle[1], add __counted_by for struct v3d_perfmon.
[1] https://github.com/kees/kernel-tools/blob/trunk/coccinelle/examples/counted_by.cocci
Cc: Emma Anholt <emma@xxxxxxxxxx>
Cc: Melissa Wen <mwen@xxxxxxxxxx>
Cc: David Airlie <airlied@xxxxxxxxx>
Cc: Daniel Vetter <daniel@xxxxxxxx>
Cc: dri-devel@xxxxxxxxxxxxxxxxxxxxx
Signed-off-by: Kees Cook <keescook@xxxxxxxxxxxx>
Reviewed-by: Maíra Canal <mcanal@xxxxxxxxxx>
Best Regards,
- Maíra
---
drivers/gpu/drm/v3d/v3d_drv.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/drivers/gpu/drm/v3d/v3d_drv.h b/drivers/gpu/drm/v3d/v3d_drv.h
index 7f664a4b2a75..106454f28956 100644
--- a/drivers/gpu/drm/v3d/v3d_drv.h
+++ b/drivers/gpu/drm/v3d/v3d_drv.h
@@ -59,7 +59,7 @@ struct v3d_perfmon {
* values can't be reset, but you can fake a reset by
* destroying the perfmon and creating a new one.
*/
- u64 values[];
+ u64 values[] __counted_by(ncounters);
};
struct v3d_dev {