Re: [RFC PATCH v2 3/5] drm/amd/display: create DCN3-specific log for MPC state

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On 2023-09-13 12:43, Melissa Wen wrote:
> Logging DCN3 MPC state was following DCN1 implementation that doesn't
> consider new DCN3 MPC color blocks. Create new elements according to
> DCN3 MPC color caps and a new DCN3-specific function for reading MPC
> data.
> 
> Signed-off-by: Melissa Wen <mwen@xxxxxxxxxx>
> ---
>  .../gpu/drm/amd/display/dc/dcn30/dcn30_mpc.c  | 55 ++++++++++++++++++-
>  drivers/gpu/drm/amd/display/dc/inc/hw/mpc.h   | 13 +++++
>  2 files changed, 67 insertions(+), 1 deletion(-)
> 
> diff --git a/drivers/gpu/drm/amd/display/dc/dcn30/dcn30_mpc.c b/drivers/gpu/drm/amd/display/dc/dcn30/dcn30_mpc.c
> index d1500b223858..d164fbf89212 100644
> --- a/drivers/gpu/drm/amd/display/dc/dcn30/dcn30_mpc.c
> +++ b/drivers/gpu/drm/amd/display/dc/dcn30/dcn30_mpc.c
> @@ -1382,8 +1382,61 @@ static void mpc3_set_mpc_mem_lp_mode(struct mpc *mpc)
>  	}
>  }
>  
> +static void mpc3_read_mpcc_state(
> +		struct mpc *mpc,
> +		int mpcc_inst,
> +		struct mpcc_state *s)
> +{
> +	struct dcn30_mpc *mpc30 = TO_DCN30_MPC(mpc);
> +	uint32_t rmu_status = 0xf;
> +
> +	REG_GET(MPCC_OPP_ID[mpcc_inst], MPCC_OPP_ID, &s->opp_id);
> +	REG_GET(MPCC_TOP_SEL[mpcc_inst], MPCC_TOP_SEL, &s->dpp_id);
> +	REG_GET(MPCC_BOT_SEL[mpcc_inst], MPCC_BOT_SEL, &s->bot_mpcc_id);
> +	REG_GET_4(MPCC_CONTROL[mpcc_inst], MPCC_MODE, &s->mode,
> +			MPCC_ALPHA_BLND_MODE, &s->alpha_mode,
> +			MPCC_ALPHA_MULTIPLIED_MODE, &s->pre_multiplied_alpha,
> +			MPCC_BLND_ACTIVE_OVERLAP_ONLY, &s->overlap_only);
> +	REG_GET_2(MPCC_STATUS[mpcc_inst], MPCC_IDLE, &s->idle,
> +			MPCC_BUSY, &s->busy);
> +
> +	/* Color blocks state */
> +	REG_GET(MPC_RMU_CONTROL, MPC_RMU0_MUX_STATUS, &rmu_status);
> +	if (rmu_status == mpcc_inst) {
> +		REG_GET(SHAPER_CONTROL[0],
> +			MPC_RMU_SHAPER_LUT_MODE_CURRENT, &s->shaper_lut_mode);
> +		REG_GET(RMU_3DLUT_MODE[0],
> +			MPC_RMU_3DLUT_MODE_CURRENT,  &s->lut3d_mode);
> +		REG_GET(RMU_3DLUT_READ_WRITE_CONTROL[0],
> +			MPC_RMU_3DLUT_30BIT_EN, &s->lut3d_bit_depth);
> +		REG_GET(RMU_3DLUT_MODE[0],
> +			MPC_RMU_3DLUT_SIZE, &s->lut3d_size);
> +	} else {
> +		REG_GET(SHAPER_CONTROL[1],
> +			MPC_RMU_SHAPER_LUT_MODE_CURRENT, &s->shaper_lut_mode);
> +		REG_GET(RMU_3DLUT_MODE[1],
> +			MPC_RMU_3DLUT_MODE_CURRENT,  &s->lut3d_mode);
> +		REG_GET(RMU_3DLUT_READ_WRITE_CONTROL[1],
> +			MPC_RMU_3DLUT_30BIT_EN, &s->lut3d_bit_depth);
> +		REG_GET(RMU_3DLUT_MODE[1],
> +			MPC_RMU_3DLUT_SIZE, &s->lut3d_size);
> +	}
> +         REG_GET_2(MPCC_OGAM_CONTROL[mpcc_inst],
> +		   MPCC_OGAM_MODE_CURRENT, &s->rgam_mode,
> +		   MPCC_OGAM_SELECT_CURRENT, &s->rgam_lut);
> +	REG_GET(MPCC_GAMUT_REMAP_MODE[mpcc_inst],
> +		MPCC_GAMUT_REMAP_MODE_CURRENT, &s->gamut_remap_mode);
> +	if (s->gamut_remap_mode == 1) {
> +		s->gamut_remap_c11_c12 = REG_READ(MPC_GAMUT_REMAP_C11_C12_A[mpcc_inst]);
> +		s->gamut_remap_c33_c34 = REG_READ(MPC_GAMUT_REMAP_C33_C34_A[mpcc_inst]);
> +	} else if (s->gamut_remap_mode == 2) {
> +		s->gamut_remap_c11_c12 = REG_READ(MPC_GAMUT_REMAP_C11_C12_B[mpcc_inst]);
> +		s->gamut_remap_c33_c34 = REG_READ(MPC_GAMUT_REMAP_C33_C34_B[mpcc_inst]);

Any reason we're getting (and printing) only the first and last
coefficients? Is it to avoid printing lines that are too wide?

Harry

> +	}
> +}
> +
>  static const struct mpc_funcs dcn30_mpc_funcs = {
> -	.read_mpcc_state = mpc1_read_mpcc_state,
> +	.read_mpcc_state = mpc3_read_mpcc_state,
>  	.insert_plane = mpc1_insert_plane,
>  	.remove_mpcc = mpc1_remove_mpcc,
>  	.mpc_init = mpc1_mpc_init,
> diff --git a/drivers/gpu/drm/amd/display/dc/inc/hw/mpc.h b/drivers/gpu/drm/amd/display/dc/inc/hw/mpc.h
> index 8d86159d9de0..e60b3503605b 100644
> --- a/drivers/gpu/drm/amd/display/dc/inc/hw/mpc.h
> +++ b/drivers/gpu/drm/amd/display/dc/inc/hw/mpc.h
> @@ -193,6 +193,19 @@ struct mpcc_state {
>  	uint32_t overlap_only;
>  	uint32_t idle;
>  	uint32_t busy;
> +	uint32_t shaper_lut_mode;
> +	uint32_t lut3d_mode;
> +	uint32_t lut3d_bit_depth;
> +	uint32_t lut3d_size;
> +	uint32_t rgam_mode;
> +	uint32_t rgam_lut;
> +	uint32_t gamut_remap_mode;
> +	uint32_t gamut_remap_c11_c12;
> +	uint32_t gamut_remap_c13_c14;
> +	uint32_t gamut_remap_c21_c22;
> +	uint32_t gamut_remap_c23_c24;
> +	uint32_t gamut_remap_c31_c32;
> +	uint32_t gamut_remap_c33_c34;
>  };
>  
>  /**




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