Hi Thomas, On Tue, Sep 12, 2023 at 10:38 AM Thomas Zimmermann <tzimmermann@xxxxxxx> wrote: > Am 12.09.23 um 10:18 schrieb Geert Uytterhoeven: > > On Tue, Sep 12, 2023 at 10:11 AM Thomas Zimmermann <tzimmermann@xxxxxxx> wrote: > >> Am 12.09.23 um 09:14 schrieb Geert Uytterhoeven: > >> [...] > >>>> --- a/drivers/gpu/drm/Kconfig > >>>> +++ b/drivers/gpu/drm/Kconfig > >>>> @@ -135,7 +135,7 @@ config DRM_FBDEV_EMULATION > >>>> bool "Enable legacy fbdev support for your modesetting driver" > >>>> depends on DRM > >>>> select FRAMEBUFFER_CONSOLE_DETECT_PRIMARY if FRAMEBUFFER_CONSOLE > >>>> - default y > >>>> + default FB > >>> > >>> While this is true for existing configs, it is no longer true in general, > >>> as DRM_FBDEV_EMULATION is no longer related to FB. > >> > >> Would it make sense to make FRAMEBUFFER_CONSOLE an independent option > >> and have FBDEV_EMULATION depend on it? Something like this: > >> > >> FRAMEBUFFER_CONSOLE > >> depends on DRM || FB > >> select FB_CORE > >> > >> FBDEV_EMULATION > >> depends on DRM > >> depends on FRAMEBUFFER_CONSOLE > >> default y > > > > Oops, now you can no longer have FBDEV_EMULATION without > > FRAMEBUFFER_CONSOLE, which is useful to be able to enable > > FB_DEVICE... > > And if it depends on FB_CORE instead of FRAMEBUFFER_CONSOLE? I'm aware > that this would require more Kconfig changes than outlined here. > > > > > > And what's the point (if DRM is enabled) of having FB_CORE with > > FBDEV_EMULATION disabled? > > > >> So if any graphics subsystems are enabled, FRAMEBUFFER_CONSOLE is > >> select-able. But for DRM, FBDEV_EMULATION disables the console. That > > > > Huh? > > > > /me looks at his morning coffee, and confirms the cup is empty... > > Decaf maybe? > > But there's really no need to get snarky. My though is that Sorry, I was surprised by "FBDEV_EMULATION disables the console", which is not what the Kconfig snippet you suggested does? > FRAMEBUFFER_CONSOLE configures an end-user feature. The user sits there > an thinks "I want a console". FBDEV_EMULATION controls a driver > functionality. It's not useful by itself, but enables the enduser > feature. The features would be FRAMEBUFFER_CONSOLE and FRAMEBUFFER_DEVICE. The latter is currently called FB_DEVICE. If you want to have this controlled by user-visible features, then either FRAMEBUFFER_CONSOLE and FRAMEBUFFER_DEVICE should "select FBDEV_EMULATION if DRM", right? Gr{oetje,eeting}s, Geert -- Geert Uytterhoeven -- There's lots of Linux beyond ia32 -- geert@xxxxxxxxxxxxxx In personal conversations with technical people, I call myself a hacker. But when I'm talking to journalists I just say "programmer" or something like that. -- Linus Torvalds