On Tue, Sep 05, 2023 at 01:10:38PM +0200, Danilo Krummrich wrote: > On 8/29/23 19:37, Danilo Krummrich wrote: > > On 8/11/23 04:31, Matthew Brost wrote: > > > DRM_SCHED_POLICY_SINGLE_ENTITY creates a 1 to 1 relationship between > > > scheduler and entity. No priorities or run queue used in this mode. > > > Intended for devices with firmware schedulers. > > > > > > v2: > > > - Drop sched / rq union (Luben) > > > > > > Signed-off-by: Matthew Brost <matthew.brost@xxxxxxxxx> > > > --- > > > drivers/gpu/drm/scheduler/sched_entity.c | 69 ++++++++++++++++++------ > > > drivers/gpu/drm/scheduler/sched_fence.c | 2 +- > > > drivers/gpu/drm/scheduler/sched_main.c | 63 +++++++++++++++++++--- > > > include/drm/gpu_scheduler.h | 8 +++ > > > 4 files changed, 119 insertions(+), 23 deletions(-) > > > > > > diff --git a/drivers/gpu/drm/scheduler/sched_entity.c b/drivers/gpu/drm/scheduler/sched_entity.c > > > index 65a972b52eda..1dec97caaba3 100644 > > > --- a/drivers/gpu/drm/scheduler/sched_entity.c > > > +++ b/drivers/gpu/drm/scheduler/sched_entity.c > > > @@ -83,6 +83,7 @@ int drm_sched_entity_init(struct drm_sched_entity *entity, > > > memset(entity, 0, sizeof(struct drm_sched_entity)); > > > INIT_LIST_HEAD(&entity->list); > > > entity->rq = NULL; > > > + entity->single_sched = NULL; > > > entity->guilty = guilty; > > > entity->num_sched_list = num_sched_list; > > > entity->priority = priority; > > > @@ -90,8 +91,17 @@ int drm_sched_entity_init(struct drm_sched_entity *entity, > > > RCU_INIT_POINTER(entity->last_scheduled, NULL); > > > RB_CLEAR_NODE(&entity->rb_tree_node); > > > - if(num_sched_list) > > > - entity->rq = &sched_list[0]->sched_rq[entity->priority]; > > > + if (num_sched_list) { > > > + if (sched_list[0]->sched_policy != > > > + DRM_SCHED_POLICY_SINGLE_ENTITY) { > > > + entity->rq = &sched_list[0]->sched_rq[entity->priority]; > > > + } else { > > > + if (num_sched_list != 1 || sched_list[0]->single_entity) > > > + return -EINVAL; > > > + sched_list[0]->single_entity = entity; > > > + entity->single_sched = sched_list[0]; > > > + } > > > + } > > > init_completion(&entity->entity_idle); > > > @@ -124,7 +134,8 @@ void drm_sched_entity_modify_sched(struct drm_sched_entity *entity, > > > struct drm_gpu_scheduler **sched_list, > > > unsigned int num_sched_list) > > > { > > > - WARN_ON(!num_sched_list || !sched_list); > > > + WARN_ON(!num_sched_list || !sched_list || > > > + !!entity->single_sched); > > > entity->sched_list = sched_list; > > > entity->num_sched_list = num_sched_list; > > > @@ -231,13 +242,15 @@ static void drm_sched_entity_kill(struct drm_sched_entity *entity) > > > { > > > struct drm_sched_job *job; > > > struct dma_fence *prev; > > > + bool single_entity = !!entity->single_sched; > > > - if (!entity->rq) > > > + if (!entity->rq && !single_entity) > > > return; > > > spin_lock(&entity->rq_lock); > > > entity->stopped = true; > > > - drm_sched_rq_remove_entity(entity->rq, entity); > > > + if (!single_entity) > > > + drm_sched_rq_remove_entity(entity->rq, entity); > > > > Looks like nothing prevents drm_sched_run_job_work() to fetch more jobs from the entity, > > hence if this is called for an entity still having queued up jobs and a still running > > scheduler, drm_sched_entity_kill() and drm_sched_run_job_work() would race for jobs, right? > > I worked around this with: > > diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c > index 9a5e9b7032da..0687da57757d 100644 > --- a/drivers/gpu/drm/scheduler/sched_main.c > +++ b/drivers/gpu/drm/scheduler/sched_main.c > @@ -1025,7 +1025,8 @@ drm_sched_select_entity(struct drm_gpu_scheduler *sched, bool dequeue) > return NULL; > if (sched->single_entity) { > - if (drm_sched_entity_is_ready(sched->single_entity)) > + if (drm_sched_entity_is_ready(sched->single_entity) && > + !READ_ONCE(sched->single_entity->stopped)) This looks like the proper fix. Will include in next rev. > return sched->single_entity; > return NULL; > > > > > Not sure if this is by intention because we don't expect the driver to drm_sched_entity_fini() > > as long as there are still queued up jobs. At least this is inconsistant to what > > drm_sched_entity_kill() does without DRM_SCHED_POLICY_SINGLE_ENTITY and should either be fixed > > or documented if we agree nothing else makes sense. > > > > I think it also touches my question on how to tear down the scheduler once a ring is removed > > or deinitialized. > > > > I know XE is going its own way in this respect, but I also feel like we're leaving drivers > > potentially being interested in DRM_SCHED_POLICY_SINGLE_ENTITY a bit alone on that. I think > > we should probably give drivers a bit more guidance on how to do that. > > > > Currently, I see two approaches. > > > > (1) Do what XE does, which means letting the scheduler run dry, which includes both the > > entity's job queue and the schedulers pending_list. While jobs from the entity's queue > > aren't pushing any more work to the ring on tear down, but just "flow through" to get > > freed up eventually. (Hopefully I got that right.) > > > > (2) Kill the entity to cleanup jobs from the entity's queue, stop the scheduler and either > > just wait for pending jobs or signal them right away and finally free them up. > > > > Actually there'd also be (3), which could be a mix of both, discard the entity's queued jobs, > > but let the pending_list run dry. > > > > I'm not saying we should provide a whole bunch of infrastructure for drivers, e.g. for (1) > > as you've mentioned already as well, there is probably not much to generalize anyway. However, > > I think we should document the options drivers have to tear things down and do enough to > > enable drivers using any option (as long as we agree it is reasonable). > > Agree we should document this. Agree both ways seem reasonable. Let me include a patch that documents this in my next rev. Matt > > For Nouveau specifically, I'd probably like to go with (3). > > > > - Danilo > > > > > spin_unlock(&entity->rq_lock); > > > /* Make sure this entity is not used by the scheduler at the moment */ > > > @@ -259,6 +272,20 @@ static void drm_sched_entity_kill(struct drm_sched_entity *entity) > > > dma_fence_put(prev); > > > } > > > +/** > > > + * drm_sched_entity_to_scheduler - Schedule entity to GPU scheduler > > > + * @entity: scheduler entity > > > + * > > > + * Returns GPU scheduler for the entity > > > + */ > > > +struct drm_gpu_scheduler * > > > +drm_sched_entity_to_scheduler(struct drm_sched_entity *entity) > > > +{ > > > + bool single_entity = !!entity->single_sched; > > > + > > > + return single_entity ? entity->single_sched : entity->rq->sched; > > > +} > > > + > > > /** > > > * drm_sched_entity_flush - Flush a context entity > > > * > > > @@ -276,11 +303,12 @@ long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout) > > > struct drm_gpu_scheduler *sched; > > > struct task_struct *last_user; > > > long ret = timeout; > > > + bool single_entity = !!entity->single_sched; > > > - if (!entity->rq) > > > + if (!entity->rq && !single_entity) > > > return 0; > > > - sched = entity->rq->sched; > > > + sched = drm_sched_entity_to_scheduler(entity); > > > /** > > > * The client will not queue more IBs during this fini, consume existing > > > * queued IBs or discard them on SIGKILL > > > @@ -373,7 +401,7 @@ static void drm_sched_entity_wakeup(struct dma_fence *f, > > > container_of(cb, struct drm_sched_entity, cb); > > > drm_sched_entity_clear_dep(f, cb); > > > - drm_sched_wakeup_if_can_queue(entity->rq->sched); > > > + drm_sched_wakeup_if_can_queue(drm_sched_entity_to_scheduler(entity)); > > > } > > > /** > > > @@ -387,6 +415,8 @@ static void drm_sched_entity_wakeup(struct dma_fence *f, > > > void drm_sched_entity_set_priority(struct drm_sched_entity *entity, > > > enum drm_sched_priority priority) > > > { > > > + WARN_ON(!!entity->single_sched); > > > + > > > spin_lock(&entity->rq_lock); > > > entity->priority = priority; > > > spin_unlock(&entity->rq_lock); > > > @@ -399,7 +429,7 @@ EXPORT_SYMBOL(drm_sched_entity_set_priority); > > > */ > > > static bool drm_sched_entity_add_dependency_cb(struct drm_sched_entity *entity) > > > { > > > - struct drm_gpu_scheduler *sched = entity->rq->sched; > > > + struct drm_gpu_scheduler *sched = drm_sched_entity_to_scheduler(entity); > > > struct dma_fence *fence = entity->dependency; > > > struct drm_sched_fence *s_fence; > > > @@ -501,7 +531,8 @@ struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity *entity) > > > * Update the entity's location in the min heap according to > > > * the timestamp of the next job, if any. > > > */ > > > - if (entity->rq->sched->sched_policy == DRM_SCHED_POLICY_FIFO) { > > > + if (drm_sched_entity_to_scheduler(entity)->sched_policy == > > > + DRM_SCHED_POLICY_FIFO) { > > > struct drm_sched_job *next; > > > next = to_drm_sched_job(spsc_queue_peek(&entity->job_queue)); > > > @@ -524,6 +555,8 @@ void drm_sched_entity_select_rq(struct drm_sched_entity *entity) > > > struct drm_gpu_scheduler *sched; > > > struct drm_sched_rq *rq; > > > + WARN_ON(!!entity->single_sched); > > > + > > > /* single possible engine and already selected */ > > > if (!entity->sched_list) > > > return; > > > @@ -573,12 +606,13 @@ void drm_sched_entity_select_rq(struct drm_sched_entity *entity) > > > void drm_sched_entity_push_job(struct drm_sched_job *sched_job) > > > { > > > struct drm_sched_entity *entity = sched_job->entity; > > > - bool first, fifo = entity->rq->sched->sched_policy == > > > - DRM_SCHED_POLICY_FIFO; > > > + bool single_entity = !!entity->single_sched; > > > + bool first; > > > ktime_t submit_ts; > > > trace_drm_sched_job(sched_job, entity); > > > - atomic_inc(entity->rq->sched->score); > > > + if (!single_entity) > > > + atomic_inc(entity->rq->sched->score); > > > WRITE_ONCE(entity->last_user, current->group_leader); > > > /* > > > @@ -591,6 +625,10 @@ void drm_sched_entity_push_job(struct drm_sched_job *sched_job) > > > /* first job wakes up scheduler */ > > > if (first) { > > > + struct drm_gpu_scheduler *sched = > > > + drm_sched_entity_to_scheduler(entity); > > > + bool fifo = sched->sched_policy == DRM_SCHED_POLICY_FIFO; > > > + > > > /* Add the entity to the run queue */ > > > spin_lock(&entity->rq_lock); > > > if (entity->stopped) { > > > @@ -600,13 +638,14 @@ void drm_sched_entity_push_job(struct drm_sched_job *sched_job) > > > return; > > > } > > > - drm_sched_rq_add_entity(entity->rq, entity); > > > + if (!single_entity) > > > + drm_sched_rq_add_entity(entity->rq, entity); > > > spin_unlock(&entity->rq_lock); > > > if (fifo) > > > drm_sched_rq_update_fifo(entity, submit_ts); > > > - drm_sched_wakeup_if_can_queue(entity->rq->sched); > > > + drm_sched_wakeup_if_can_queue(sched); > > > } > > > } > > > EXPORT_SYMBOL(drm_sched_entity_push_job); > > > diff --git a/drivers/gpu/drm/scheduler/sched_fence.c b/drivers/gpu/drm/scheduler/sched_fence.c > > > index 06cedfe4b486..f6b926f5e188 100644 > > > --- a/drivers/gpu/drm/scheduler/sched_fence.c > > > +++ b/drivers/gpu/drm/scheduler/sched_fence.c > > > @@ -225,7 +225,7 @@ void drm_sched_fence_init(struct drm_sched_fence *fence, > > > { > > > unsigned seq; > > > - fence->sched = entity->rq->sched; > > > + fence->sched = drm_sched_entity_to_scheduler(entity); > > > seq = atomic_inc_return(&entity->fence_seq); > > > dma_fence_init(&fence->scheduled, &drm_sched_fence_ops_scheduled, > > > &fence->lock, entity->fence_context, seq); > > > diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c > > > index 545d5298c086..cede47afc800 100644 > > > --- a/drivers/gpu/drm/scheduler/sched_main.c > > > +++ b/drivers/gpu/drm/scheduler/sched_main.c > > > @@ -32,7 +32,8 @@ > > > * backend operations to the scheduler like submitting a job to hardware run queue, > > > * returning the dependencies of a job etc. > > > * > > > - * The organisation of the scheduler is the following: > > > + * The organisation of the scheduler is the following for scheduling policies > > > + * DRM_SCHED_POLICY_RR and DRM_SCHED_POLICY_FIFO: > > > * > > > * 1. Each hw run queue has one scheduler > > > * 2. Each scheduler has multiple run queues with different priorities > > > @@ -43,6 +44,23 @@ > > > * > > > * The jobs in a entity are always scheduled in the order that they were pushed. > > > * > > > + * The organisation of the scheduler is the following for scheduling policy > > > + * DRM_SCHED_POLICY_SINGLE_ENTITY: > > > + * > > > + * 1. One to one relationship between scheduler and entity > > > + * 2. No priorities implemented per scheduler (single job queue) > > > + * 3. No run queues in scheduler rather jobs are directly dequeued from entity > > > + * 4. The entity maintains a queue of jobs that will be scheduled on the > > > + * hardware > > > + * > > > + * The jobs in a entity are always scheduled in the order that they were pushed > > > + * regardless of scheduling policy. > > > + * > > > + * A policy of DRM_SCHED_POLICY_RR or DRM_SCHED_POLICY_FIFO is expected to used > > > + * when the KMD is scheduling directly on the hardware while a scheduling policy > > > + * of DRM_SCHED_POLICY_SINGLE_ENTITY is expected to be used when there is a > > > + * firmware scheduler. > > > + * > > > * Note that once a job was taken from the entities queue and pushed to the > > > * hardware, i.e. the pending queue, the entity must not be referenced anymore > > > * through the jobs entity pointer. > > > @@ -96,6 +114,8 @@ static inline void drm_sched_rq_remove_fifo_locked(struct drm_sched_entity *enti > > > void drm_sched_rq_update_fifo(struct drm_sched_entity *entity, ktime_t ts) > > > { > > > + WARN_ON(!!entity->single_sched); > > > + > > > /* > > > * Both locks need to be grabbed, one to protect from entity->rq change > > > * for entity from within concurrent drm_sched_entity_select_rq and the > > > @@ -126,6 +146,8 @@ void drm_sched_rq_update_fifo(struct drm_sched_entity *entity, ktime_t ts) > > > static void drm_sched_rq_init(struct drm_gpu_scheduler *sched, > > > struct drm_sched_rq *rq) > > > { > > > + WARN_ON(sched->sched_policy == DRM_SCHED_POLICY_SINGLE_ENTITY); > > > + > > > spin_lock_init(&rq->lock); > > > INIT_LIST_HEAD(&rq->entities); > > > rq->rb_tree_root = RB_ROOT_CACHED; > > > @@ -144,6 +166,8 @@ static void drm_sched_rq_init(struct drm_gpu_scheduler *sched, > > > void drm_sched_rq_add_entity(struct drm_sched_rq *rq, > > > struct drm_sched_entity *entity) > > > { > > > + WARN_ON(!!entity->single_sched); > > > + > > > if (!list_empty(&entity->list)) > > > return; > > > @@ -166,6 +190,8 @@ void drm_sched_rq_add_entity(struct drm_sched_rq *rq, > > > void drm_sched_rq_remove_entity(struct drm_sched_rq *rq, > > > struct drm_sched_entity *entity) > > > { > > > + WARN_ON(!!entity->single_sched); > > > + > > > if (list_empty(&entity->list)) > > > return; > > > @@ -641,7 +667,7 @@ int drm_sched_job_init(struct drm_sched_job *job, > > > struct drm_sched_entity *entity, > > > void *owner) > > > { > > > - if (!entity->rq) > > > + if (!entity->rq && !entity->single_sched) > > > return -ENOENT; > > > job->entity = entity; > > > @@ -674,13 +700,16 @@ void drm_sched_job_arm(struct drm_sched_job *job) > > > { > > > struct drm_gpu_scheduler *sched; > > > struct drm_sched_entity *entity = job->entity; > > > + bool single_entity = !!entity->single_sched; > > > BUG_ON(!entity); > > > - drm_sched_entity_select_rq(entity); > > > - sched = entity->rq->sched; > > > + if (!single_entity) > > > + drm_sched_entity_select_rq(entity); > > > + sched = drm_sched_entity_to_scheduler(entity); > > > job->sched = sched; > > > - job->s_priority = entity->rq - sched->sched_rq; > > > + if (!single_entity) > > > + job->s_priority = entity->rq - sched->sched_rq; > > > job->id = atomic64_inc_return(&sched->job_id_count); > > > drm_sched_fence_init(job->s_fence, job->entity); > > > @@ -896,6 +925,13 @@ drm_sched_select_entity(struct drm_gpu_scheduler *sched) > > > if (!drm_sched_can_queue(sched)) > > > return NULL; > > > + if (sched->single_entity) { > > > + if (drm_sched_entity_is_ready(sched->single_entity)) > > > + return sched->single_entity; > > > + > > > + return NULL; > > > + } > > > + > > > /* Kernel run queue has higher priority than normal run queue*/ > > > for (i = DRM_SCHED_PRIORITY_COUNT - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) { > > > entity = sched->sched_policy == DRM_SCHED_POLICY_FIFO ? > > > @@ -1091,6 +1127,7 @@ int drm_sched_init(struct drm_gpu_scheduler *sched, > > > return -EINVAL; > > > sched->ops = ops; > > > + sched->single_entity = NULL; > > > sched->hw_submission_limit = hw_submission; > > > sched->name = name; > > > sched->submit_wq = submit_wq ? : system_wq; > > > @@ -1103,7 +1140,9 @@ int drm_sched_init(struct drm_gpu_scheduler *sched, > > > sched->sched_policy = default_drm_sched_policy; > > > else > > > sched->sched_policy = sched_policy; > > > - for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_COUNT; i++) > > > + for (i = DRM_SCHED_PRIORITY_MIN; sched_policy != > > > + DRM_SCHED_POLICY_SINGLE_ENTITY && i < DRM_SCHED_PRIORITY_COUNT; > > > + i++) > > > drm_sched_rq_init(sched, &sched->sched_rq[i]); > > > init_waitqueue_head(&sched->job_scheduled); > > > @@ -1135,7 +1174,15 @@ void drm_sched_fini(struct drm_gpu_scheduler *sched) > > > drm_sched_submit_stop(sched); > > > - for (i = DRM_SCHED_PRIORITY_COUNT - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) { > > > + if (sched->single_entity) { > > > + spin_lock(&sched->single_entity->rq_lock); > > > + sched->single_entity->stopped = true; > > > + spin_unlock(&sched->single_entity->rq_lock); > > > + } > > > + > > > + for (i = DRM_SCHED_PRIORITY_COUNT - 1; sched->sched_policy != > > > + DRM_SCHED_POLICY_SINGLE_ENTITY && i >= DRM_SCHED_PRIORITY_MIN; > > > + i--) { > > > struct drm_sched_rq *rq = &sched->sched_rq[i]; > > > spin_lock(&rq->lock); > > > @@ -1176,6 +1223,8 @@ void drm_sched_increase_karma(struct drm_sched_job *bad) > > > struct drm_sched_entity *entity; > > > struct drm_gpu_scheduler *sched = bad->sched; > > > + WARN_ON(sched->sched_policy == DRM_SCHED_POLICY_SINGLE_ENTITY); > > > + > > > /* don't change @bad's karma if it's from KERNEL RQ, > > > * because sometimes GPU hang would cause kernel jobs (like VM updating jobs) > > > * corrupt but keep in mind that kernel jobs always considered good. > > > diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h > > > index 897d52a4ff4f..04eec2d7635f 100644 > > > --- a/include/drm/gpu_scheduler.h > > > +++ b/include/drm/gpu_scheduler.h > > > @@ -79,6 +79,7 @@ enum drm_sched_policy { > > > DRM_SCHED_POLICY_DEFAULT, > > > DRM_SCHED_POLICY_RR, > > > DRM_SCHED_POLICY_FIFO, > > > + DRM_SCHED_POLICY_SINGLE_ENTITY, > > > DRM_SCHED_POLICY_COUNT, > > > }; > > > @@ -112,6 +113,9 @@ struct drm_sched_entity { > > > */ > > > struct drm_sched_rq *rq; > > > + /** @single_sched: Single scheduler */ > > > + struct drm_gpu_scheduler *single_sched; > > > + > > > /** > > > * @sched_list: > > > * > > > @@ -473,6 +477,7 @@ struct drm_sched_backend_ops { > > > * struct drm_gpu_scheduler - scheduler instance-specific data > > > * > > > * @ops: backend operations provided by the driver. > > > + * @single_entity: Single entity for the scheduler > > > * @hw_submission_limit: the max size of the hardware queue. > > > * @timeout: the time after which a job is removed from the scheduler. > > > * @name: name of the ring for which this scheduler is being used. > > > @@ -503,6 +508,7 @@ struct drm_sched_backend_ops { > > > */ > > > struct drm_gpu_scheduler { > > > const struct drm_sched_backend_ops *ops; > > > + struct drm_sched_entity *single_entity; > > > uint32_t hw_submission_limit; > > > long timeout; > > > const char *name; > > > @@ -585,6 +591,8 @@ int drm_sched_entity_init(struct drm_sched_entity *entity, > > > struct drm_gpu_scheduler **sched_list, > > > unsigned int num_sched_list, > > > atomic_t *guilty); > > > +struct drm_gpu_scheduler * > > > +drm_sched_entity_to_scheduler(struct drm_sched_entity *entity); > > > long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout); > > > void drm_sched_entity_fini(struct drm_sched_entity *entity); > > > void drm_sched_entity_destroy(struct drm_sched_entity *entity); >