The current implementation will try to pick the highest available size display unit as soon as the BO size exceeds that of the previous multiplier. By selecting a higher threshold, we could show more accurate size numbers. Signed-off-by: Adrián Larumbe <adrian.larumbe@xxxxxxxxxxxxx> --- drivers/gpu/drm/drm_file.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/drivers/gpu/drm/drm_file.c b/drivers/gpu/drm/drm_file.c index 762965e3d503..0b5fbd493e05 100644 --- a/drivers/gpu/drm/drm_file.c +++ b/drivers/gpu/drm/drm_file.c @@ -879,7 +879,7 @@ static void print_size(struct drm_printer *p, const char *stat, unsigned u; for (u = 0; u < ARRAY_SIZE(units) - 1; u++) { - if (sz < SZ_1K) + if (sz < (SZ_1K * 10000)) break; sz = div_u64(sz, SZ_1K); } -- 2.42.0