Just a straightforward conversion without any optimization.
Only compile tested for now.
Signed-off-by: Christian König <christian.koenig@xxxxxxx>
Cc: Emma Anholt <emma@xxxxxxxxxx>
Cc: Melissa Wen <mwen@xxxxxxxxxx>
---
drivers/gpu/drm/v3d/v3d_gem.c | 44 ++++++++++++++++-------------------
1 file changed, 20 insertions(+), 24 deletions(-)
diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c
index 2e94ce788c71..190e2a9f64a4 100644
--- a/drivers/gpu/drm/v3d/v3d_gem.c
+++ b/drivers/gpu/drm/v3d/v3d_gem.c
@@ -10,6 +10,7 @@
#include <linux/sched/signal.h>
#include <linux/uaccess.h>
+#include <drm/drm_exec.h>
#include <drm/drm_managed.h>
#include <drm/drm_syncobj.h>
#include <uapi/drm/v3d_drm.h>
@@ -249,20 +250,17 @@ v3d_invalidate_caches(struct v3d_dev *v3d)
* to v3d, so we don't attach dma-buf fences to them.
*/
static int
-v3d_lock_bo_reservations(struct v3d_job *job,
- struct ww_acquire_ctx *acquire_ctx)
+v3d_lock_bo_reservations(struct v3d_job *job, struct drm_exec *exec)
{
int i, ret;
- ret = drm_gem_lock_reservations(job->bo, job->bo_count, acquire_ctx);
+ drm_exec_init(exec, DRM_EXEC_INTERRUPTIBLE_WAIT);
+ drm_exec_until_all_locked(exec)
+ ret = drm_exec_prepare_array(exec, job->bo, job->bo_count, 1);
if (ret)
- return ret;
+ goto fail;
for (i = 0; i < job->bo_count; i++) {
- ret = dma_resv_reserve_fences(job->bo[i]->resv, 1);
- if (ret)
- goto fail;
-
ret = drm_sched_job_add_implicit_dependencies(&job->base,
job->bo[i], true);
if (ret)
@@ -272,7 +270,7 @@ v3d_lock_bo_reservations(struct v3d_job *job,
return 0;
fail:
- drm_gem_unlock_reservations(job->bo, job->bo_count, acquire_ctx);
+ drm_exec_fini(exec);
return ret;
}
@@ -477,7 +475,7 @@ v3d_push_job(struct v3d_job *job)
static void
v3d_attach_fences_and_unlock_reservation(struct drm_file *file_priv,
struct v3d_job *job,
- struct ww_acquire_ctx *acquire_ctx,
+ struct drm_exec *exec,
u32 out_sync,
struct v3d_submit_ext *se,
struct dma_fence *done_fence)
@@ -492,7 +490,7 @@ v3d_attach_fences_and_unlock_reservation(struct drm_file *file_priv,
DMA_RESV_USAGE_WRITE);
}
- drm_gem_unlock_reservations(job->bo, job->bo_count, acquire_ctx);
+ drm_exec_fini(exec);
/* Update the return sync object for the job */
/* If it only supports a single signal semaphore*/
@@ -669,7 +667,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
struct v3d_render_job *render = NULL;
struct v3d_job *clean_job = NULL;
struct v3d_job *last_job;
- struct ww_acquire_ctx acquire_ctx;
+ struct drm_exec exec;
int ret = 0;
trace_v3d_submit_cl_ioctl(&v3d->drm, args->rcl_start, args->rcl_end);
@@ -731,7 +729,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
if (ret)
goto fail;
- ret = v3d_lock_bo_reservations(last_job, &acquire_ctx);
+ ret = v3d_lock_bo_reservations(last_job, &exec);
if (ret)
goto fail;
@@ -775,7 +773,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
v3d_attach_fences_and_unlock_reservation(file_priv,
last_job,
- &acquire_ctx,
+ &exec,
args->out_sync,
&se,
last_job->done_fence);
@@ -791,8 +789,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
fail_unreserve:
mutex_unlock(&v3d->sched_lock);
fail_perfmon:
- drm_gem_unlock_reservations(last_job->bo,
- last_job->bo_count, &acquire_ctx);
+ drm_exec_fini(&exec);
fail:
v3d_job_cleanup((void *)bin);
v3d_job_cleanup((void *)render);
@@ -819,7 +816,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data,
struct drm_v3d_submit_tfu *args = data;
struct v3d_submit_ext se = {0};
struct v3d_tfu_job *job = NULL;
- struct ww_acquire_ctx acquire_ctx;
+ struct drm_exec exec;
int ret = 0;
trace_v3d_submit_tfu_ioctl(&v3d->drm, args->iia);
@@ -870,7 +867,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data,
job->base.bo[job->base.bo_count] = bo;
}
- ret = v3d_lock_bo_reservations(&job->base, &acquire_ctx);
+ ret = v3d_lock_bo_reservations(&job->base, &exec);
if (ret)
goto fail;
@@ -879,7 +876,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data,
mutex_unlock(&v3d->sched_lock);
v3d_attach_fences_and_unlock_reservation(file_priv,
- &job->base, &acquire_ctx,
+ &job->base, &exec,
args->out_sync,
&se,
job->base.done_fence);
@@ -914,7 +911,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data,
struct v3d_submit_ext se = {0};
struct v3d_csd_job *job = NULL;
struct v3d_job *clean_job = NULL;
- struct ww_acquire_ctx acquire_ctx;
+ struct drm_exec exec;
int ret;
trace_v3d_submit_csd_ioctl(&v3d->drm, args->cfg[5], args->cfg[6]);
@@ -957,7 +954,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data,
if (ret)
goto fail;
- ret = v3d_lock_bo_reservations(clean_job, &acquire_ctx);
+ ret = v3d_lock_bo_reservations(clean_job, &exec);
if (ret)
goto fail;
@@ -983,7 +980,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data,
v3d_attach_fences_and_unlock_reservation(file_priv,
clean_job,
- &acquire_ctx,
+ &exec,
args->out_sync,
&se,
clean_job->done_fence);
@@ -996,8 +993,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data,
fail_unreserve:
mutex_unlock(&v3d->sched_lock);
fail_perfmon:
- drm_gem_unlock_reservations(clean_job->bo, clean_job->bo_count,
- &acquire_ctx);
+ drm_exec_fini(&exec);
fail:
v3d_job_cleanup((void *)job);
v3d_job_cleanup(clean_job);