Am 11.07.23 um 23:34 schrieb André Almeida:
If a DRM fence is set to -ENODATA, that means that this context was a
cause of a soft reset, but is never marked as guilty. Flag it as guilty
and log to user that this context won't accept more submissions.
Signed-off-by: André Almeida <andrealmeid@xxxxxxxxxx>
---
drivers/gpu/drm/amd/amdgpu/amdgpu_ctx.c | 6 ++++++
1 file changed, 6 insertions(+)
diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_ctx.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_ctx.c
index 0dc9c655c4fb..fe8e47d063da 100644
--- a/drivers/gpu/drm/amd/amdgpu/amdgpu_ctx.c
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_ctx.c
@@ -459,6 +459,12 @@ int amdgpu_ctx_get_entity(struct amdgpu_ctx *ctx, u32 hw_ip, u32 instance,
ctx_entity = &ctx->entities[hw_ip][ring]->entity;
r = drm_sched_entity_error(ctx_entity);
if (r) {
+ if (r == -ENODATA) {
+ DRM_ERROR("%s (%d) context caused a reset,"
+ "marking it guilty and refusing new submissions.\n",
+ current->comm, current->pid);
+ atomic_set(&ctx->guilty, 1);
+ }
I'm going back and forth with that as well.
Michel has a very good point that it often is sufficient to cancel just
one rough shader to keep going.
But Marek has a very good point as well that when that happens multiple
times we probably want to block the application from making further
submissions.
Christian.
DRM_DEBUG("error entity %p\n", ctx_entity);
return r;
}