What tree has/is this landing via, not seeing it upstream yet. Dave. On Sat, 17 Jun 2023 at 20:25, Martin Krastev (VMware) <martinkrastev768@xxxxxxxxx> wrote: > > From: Martin Krastev <krastevm@xxxxxxxxxx> > > > Looks good! > > > Reviewed-by: Martin Krastev <krastevm@xxxxxxxxxx> > > > Regards, > > Martin > > > On 16.06.23 г. 22:09 ч., Zack Rusin wrote: > > From: Zack Rusin <zackr@xxxxxxxxxx> > > > > For multiple commands the driver was not correctly validating the shader > > stages resulting in possible kernel oopses. The validation code was only. > > if ever, checking the upper bound on the shader stages but never a lower > > bound (valid shader stages start at 1 not 0). > > > > Fixes kernel oopses ending up in vmw_binding_add, e.g.: > > Oops: 0000 [#1] PREEMPT SMP PTI > > CPU: 1 PID: 2443 Comm: testcase Not tainted 6.3.0-rc4-vmwgfx #1 > > Hardware name: VMware, Inc. VMware Virtual Platform/440BX Desktop Reference Platform, BIOS 6.00 11/12/2020 > > RIP: 0010:vmw_binding_add+0x4c/0x140 [vmwgfx] > > Code: 7e 30 49 83 ff 0e 0f 87 ea 00 00 00 4b 8d 04 7f 89 d2 89 cb 48 c1 e0 03 4c 8b b0 40 3d 93 c0 48 8b 80 48 3d 93 c0 49 0f af de <48> 03 1c d0 4c 01 e3 49 8> > > RSP: 0018:ffffb8014416b968 EFLAGS: 00010206 > > RAX: ffffffffc0933ec0 RBX: 0000000000000000 RCX: 0000000000000000 > > RDX: 00000000ffffffff RSI: ffffb8014416b9c0 RDI: ffffb8014316f000 > > RBP: ffffb8014416b998 R08: 0000000000000003 R09: 746f6c735f726564 > > R10: ffffffffaaf2bda0 R11: 732e676e69646e69 R12: ffffb8014316f000 > > R13: ffffb8014416b9c0 R14: 0000000000000040 R15: 0000000000000006 > > FS: 00007fba8c0af740(0000) GS:ffff8a1277c80000(0000) knlGS:0000000000000000 > > CS: 0010 DS: 0000 ES: 0000 CR0: 0000000080050033 > > CR2: 00000007c0933eb8 CR3: 0000000118244001 CR4: 00000000003706e0 > > Call Trace: > > <TASK> > > vmw_view_bindings_add+0xf5/0x1b0 [vmwgfx] > > ? ___drm_dbg+0x8a/0xb0 [drm] > > vmw_cmd_dx_set_shader_res+0x8f/0xc0 [vmwgfx] > > vmw_execbuf_process+0x590/0x1360 [vmwgfx] > > vmw_execbuf_ioctl+0x173/0x370 [vmwgfx] > > ? __drm_dev_dbg+0xb4/0xe0 [drm] > > ? __pfx_vmw_execbuf_ioctl+0x10/0x10 [vmwgfx] > > drm_ioctl_kernel+0xbc/0x160 [drm] > > drm_ioctl+0x2d2/0x580 [drm] > > ? __pfx_vmw_execbuf_ioctl+0x10/0x10 [vmwgfx] > > ? do_fault+0x1a6/0x420 > > vmw_generic_ioctl+0xbd/0x180 [vmwgfx] > > vmw_unlocked_ioctl+0x19/0x20 [vmwgfx] > > __x64_sys_ioctl+0x96/0xd0 > > do_syscall_64+0x5d/0x90 > > ? handle_mm_fault+0xe4/0x2f0 > > ? debug_smp_processor_id+0x1b/0x30 > > ? fpregs_assert_state_consistent+0x2e/0x50 > > ? exit_to_user_mode_prepare+0x40/0x180 > > ? irqentry_exit_to_user_mode+0xd/0x20 > > ? irqentry_exit+0x3f/0x50 > > ? exc_page_fault+0x8b/0x180 > > entry_SYSCALL_64_after_hwframe+0x72/0xdc > > > > Signed-off-by: Zack Rusin <zackr@xxxxxxxxxx> > > Cc: security@xxxxxxxxxxxxxx > > Reported-by: Ziming Zhang <ezrakiez@xxxxxxxxx> > > Testcase-found-by: Niels De Graef <ndegraef@xxxxxxxxxx> > > Fixes: d80efd5cb3de ("drm/vmwgfx: Initial DX support") > > Cc: <stable@xxxxxxxxxxxxxxx> # v4.3+ > > --- > > drivers/gpu/drm/vmwgfx/vmwgfx_drv.h | 12 ++++++++++ > > drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c | 29 ++++++++++--------------- > > 2 files changed, 23 insertions(+), 18 deletions(-) > > > > diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h b/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h > > index 3810a9984a7f..58bfdf203eca 100644 > > --- a/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h > > +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h > > @@ -1513,4 +1513,16 @@ static inline bool vmw_has_fences(struct vmw_private *vmw) > > return (vmw_fifo_caps(vmw) & SVGA_FIFO_CAP_FENCE) != 0; > > } > > > > +static inline bool vmw_shadertype_is_valid(enum vmw_sm_type shader_model, > > + u32 shader_type) > > +{ > > + SVGA3dShaderType max_allowed = SVGA3D_SHADERTYPE_PREDX_MAX; > > + > > + if (shader_model >= VMW_SM_5) > > + max_allowed = SVGA3D_SHADERTYPE_MAX; > > + else if (shader_model >= VMW_SM_4) > > + max_allowed = SVGA3D_SHADERTYPE_DX10_MAX; > > + return shader_type >= SVGA3D_SHADERTYPE_MIN && shader_type < max_allowed; > > +} > > + > > #endif > > diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c > > index 6b9aa2b4ef54..d30c0e3d3ab7 100644 > > --- a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c > > +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c > > @@ -1992,7 +1992,7 @@ static int vmw_cmd_set_shader(struct vmw_private *dev_priv, > > > > cmd = container_of(header, typeof(*cmd), header); > > > > - if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) { > > + if (!vmw_shadertype_is_valid(VMW_SM_LEGACY, cmd->body.type)) { > > VMW_DEBUG_USER("Illegal shader type %u.\n", > > (unsigned int) cmd->body.type); > > return -EINVAL; > > @@ -2115,8 +2115,6 @@ vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv, > > SVGA3dCmdHeader *header) > > { > > VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetSingleConstantBuffer); > > - SVGA3dShaderType max_shader_num = has_sm5_context(dev_priv) ? > > - SVGA3D_NUM_SHADERTYPE : SVGA3D_NUM_SHADERTYPE_DX10; > > > > struct vmw_resource *res = NULL; > > struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); > > @@ -2133,6 +2131,14 @@ vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv, > > if (unlikely(ret != 0)) > > return ret; > > > > + if (!vmw_shadertype_is_valid(dev_priv->sm_type, cmd->body.type) || > > + cmd->body.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) { > > + VMW_DEBUG_USER("Illegal const buffer shader %u slot %u.\n", > > + (unsigned int) cmd->body.type, > > + (unsigned int) cmd->body.slot); > > + return -EINVAL; > > + } > > + > > binding.bi.ctx = ctx_node->ctx; > > binding.bi.res = res; > > binding.bi.bt = vmw_ctx_binding_cb; > > @@ -2141,14 +2147,6 @@ vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv, > > binding.size = cmd->body.sizeInBytes; > > binding.slot = cmd->body.slot; > > > > - if (binding.shader_slot >= max_shader_num || > > - binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) { > > - VMW_DEBUG_USER("Illegal const buffer shader %u slot %u.\n", > > - (unsigned int) cmd->body.type, > > - (unsigned int) binding.slot); > > - return -EINVAL; > > - } > > - > > vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot, > > binding.slot); > > > > @@ -2207,15 +2205,13 @@ static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv, > > { > > VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShaderResources) = > > container_of(header, typeof(*cmd), header); > > - SVGA3dShaderType max_allowed = has_sm5_context(dev_priv) ? > > - SVGA3D_SHADERTYPE_MAX : SVGA3D_SHADERTYPE_DX10_MAX; > > > > u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) / > > sizeof(SVGA3dShaderResourceViewId); > > > > if ((u64) cmd->body.startView + (u64) num_sr_view > > > (u64) SVGA3D_DX_MAX_SRVIEWS || > > - cmd->body.type >= max_allowed) { > > + !vmw_shadertype_is_valid(dev_priv->sm_type, cmd->body.type)) { > > VMW_DEBUG_USER("Invalid shader binding.\n"); > > return -EINVAL; > > } > > @@ -2239,8 +2235,6 @@ static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv, > > SVGA3dCmdHeader *header) > > { > > VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShader); > > - SVGA3dShaderType max_allowed = has_sm5_context(dev_priv) ? > > - SVGA3D_SHADERTYPE_MAX : SVGA3D_SHADERTYPE_DX10_MAX; > > struct vmw_resource *res = NULL; > > struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); > > struct vmw_ctx_bindinfo_shader binding; > > @@ -2251,8 +2245,7 @@ static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv, > > > > cmd = container_of(header, typeof(*cmd), header); > > > > - if (cmd->body.type >= max_allowed || > > - cmd->body.type < SVGA3D_SHADERTYPE_MIN) { > > + if (!vmw_shadertype_is_valid(dev_priv->sm_type, cmd->body.type)) { > > VMW_DEBUG_USER("Illegal shader type %u.\n", > > (unsigned int) cmd->body.type); > > return -EINVAL;