Hi, Thomas
On 2023/6/22 18:18, Sui Jingfeng wrote:
else is not generally useful after return
Signed-off-by: Sui Jingfeng <suijingfeng@xxxxxxxxxxx>
Reviewed-by: Thomas Zimmermann <tzimmermann@xxxxxxx>
---
drivers/gpu/drm/drm_gem.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/drivers/gpu/drm/drm_gem.c b/drivers/gpu/drm/drm_gem.c
index 1a5a2cd0d4ec..c18686f434d4 100644
--- a/drivers/gpu/drm/drm_gem.c
+++ b/drivers/gpu/drm/drm_gem.c
@@ -1150,8 +1150,8 @@ int drm_gem_pin(struct drm_gem_object *obj)
{
if (obj->funcs->pin)
return obj->funcs->pin(obj);
- else
- return 0;
+
+ return 0;
}
void drm_gem_unpin(struct drm_gem_object *obj)
I have merge this patch with the dim tool, by using the following command,
./dim push-branch drm-misc-next
Is this looks fine?
I'm so worry about the dim tool now.
I want to make sure if I do the things correctly.