Re: [RFC PATCH 0/3] Support for Solid Fill Planes

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 





On 6/27/2023 12:58 AM, Pekka Paalanen wrote:
On Mon, 26 Jun 2023 16:02:50 -0700
Jessica Zhang <quic_jesszhan@xxxxxxxxxxx> wrote:

On 11/7/2022 11:37 AM, Ville Syrjälä wrote:
On Fri, Oct 28, 2022 at 03:59:49PM -0700, Jessica Zhang wrote:
Introduce and add support for COLOR_FILL and COLOR_FILL_FORMAT
properties. When the color fill value is set, and the framebuffer is set
to NULL, memory fetch will be disabled.

Thinking a bit more universally I wonder if there should be
some kind of enum property:

enum plane_pixel_source {
	FB,
	COLOR,
	LIVE_FOO,
	LIVE_BAR,
	...
}

Reviving this thread as this was the initial comment suggesting to
implement pixel_source as an enum.

I think the issue with having pixel_source as an enum is how to decide
what counts as a NULL commit.

Currently, setting the FB to NULL will disable the plane. So I'm
guessing we will extend that logic to "if there's no pixel_source set
for the plane, then it will be a NULL commit and disable the plane".

In that case, the question then becomes when to set the pixel_source to
NONE. Because if we do that when setting a NULL FB (or NULL solid_fill
blob), it then forces userspace to set one property before the other.

Right, that won't work.

There is no ordering between each property being set inside a single
atomic commit. They can all be applied to kernel-internal state
theoretically simultaneously, or any arbitrary random order, and the
end result must always be the same. Hence, setting one property cannot
change the state of another mutable property. I believe that doing
otherwise would make userspace fragile and hard to get right.

I guess there might be an exception to that rule when the same property
is set multiple times in a single atomic commit; the last setting in
the array prevails. That's universal and not a special-case between two
specific properties.

Because of that, I'm thinking of having pixel_source be represented by a
bitmask instead. That way, we will simply unset the corresponding
pixel_source bit when passing in a NULL FB/solid_fill blob. Then, in
order to detect whether a commit is NULL or has a valid pixel source, we
can just check if pixel_source == 0.

Sounds fine to me at first hand, but isn't there the enum property that
says if the kernel must look at solid_fill blob *or* FB_ID?

If enum prop says "use solid_fill prop", the why would changes to FB_ID
do anything? Is it for backwards-compatibility with KMS clients that do
not know about the enum prop?

It seems like that kind of backwards-compatiblity will cause problems
in trying to reason about the atomic state, as explained above, leading
to very delicate and fragile conditions where things work intuitively.
Hence, I'm not sure backwards-compatibility is wanted. This won't be
the first or the last KMS property where an unexpected value left over
will make old atomic KMS clients silently malfunction up to showing no
recognisable picture at all. *If* that problem needs solving, there
have been ideas floating around about resetting everything to nice
values so that userspace can ignore what it does not understand. So far
there has been no real interest in solving that problem in the kernel
though.

Legacy non-atomic UAPI wrappers can do whatever they want, and program
any (new) properties they want in order to implement the legacy
expectations, so that does not seem to be a problem.

Hi Pekka and Dmitry,

After reading through both of your comments, I think I have a better understanding of the pixel_source implementation now.

So to summarize, we want to expose another property called "pixel_source" to userspace that will default to FB (as to not break legacy userspace).

If userspace wants to use solid fill planes, it will set both the solid_fill *and* pixel_source properties to a valid blob and COLOR respectively. If it wants to use FB, it will set FB_ID and pixel_source to a valid FB and FB.

Here's a table illustrating what I've described above:

+-----------------+-------------------------+-------------------------+
| Use Case        | Legacy Userspace        | solid_fill-aware        |
|                 |                         | Userspace               |
+=================+=========================+=========================+
| Valid FB        | pixel_source = FB       | pixel_source = FB       |
|                 | FB_ID = valid FB        | FB_ID = valid FB        |
+-----------------+-------------------------+-------------------------+
| Valid           | pixel_source = COLOR    | N/A                     |
| solid_fill blob | solid_fill = valid blob |                         |
+-----------------+-------------------------+-------------------------+
| NULL commit     | pixel_source = FB       | pixel_source = FB       |
|                 | FB_ID = NULL            | FB_ID = NULL            |
+-----------------+-------------------------+-------------------------+

Is there anything I'm missing or needs to be clarified?

Thanks,

Jessica Zhang



Thanks,
pq



Would be interested in any feedback on this.

Thanks,

Jessica Zhang

In addition, loosen the NULL FB checks within the atomic commit callstack
to allow a NULL FB when color_fill is nonzero and add FB checks in
methods where the FB was previously assumed to be non-NULL.

Finally, have the DPU driver use drm_plane_state.color_fill and
drm_plane_state.color_fill_format instead of dpu_plane_state.color_fill,
and add extra checks in the DPU atomic commit callstack to account for a
NULL FB in cases where color_fill is set.

Some drivers support hardware that have optimizations for solid fill
planes. This series aims to expose these capabilities to userspace as
some compositors have a solid fill flag (ex. SOLID_COLOR in the Android
hardware composer HAL) that can be set by apps like the Android Gears
app.

Userspace can set the color_fill value by setting COLOR_FILL_FORMAT to a
DRM format, setting COLOR_FILL to a color fill value, and setting the
framebuffer to NULL.

Is there some real reason for the format property? Ie. why not
just do what was the plan for the crttc background color and
specify the color in full 16bpc format and just pick as many
msbs from that as the hw can use?

Jessica Zhang (3):
    drm: Introduce color fill properties for drm plane
    drm: Adjust atomic checks for solid fill color
    drm/msm/dpu: Use color_fill property for DPU planes

   drivers/gpu/drm/drm_atomic.c              | 68 ++++++++++++-----------
   drivers/gpu/drm/drm_atomic_helper.c       | 34 +++++++-----
   drivers/gpu/drm/drm_atomic_uapi.c         |  8 +++
   drivers/gpu/drm/drm_blend.c               | 38 +++++++++++++
   drivers/gpu/drm/drm_plane.c               |  8 +--
   drivers/gpu/drm/msm/disp/dpu1/dpu_crtc.c  |  7 ++-
   drivers/gpu/drm/msm/disp/dpu1/dpu_plane.c | 66 ++++++++++++++--------
   include/drm/drm_atomic_helper.h           |  5 +-
   include/drm/drm_blend.h                   |  2 +
   include/drm/drm_plane.h                   | 28 ++++++++++
   10 files changed, 188 insertions(+), 76 deletions(-)

--
2.38.0

--
Ville Syrjälä
Intel




[Index of Archives]     [Linux DRI Users]     [Linux Intel Graphics]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Yosemite News]     [Linux Kernel]     [Linux SCSI]     [XFree86]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Linux Kernel]     [Linux SCSI]     [XFree86]
  Powered by Linux