Hello I'm completing the support for 3D LUT on R-Car DU peripheral and I have used this series as a base. I'm wondering, since quite some time has passed without any update if this series is still a thing and it makes any sense for me to try to bring it forward. I'm asking as I've noticed: "[PATCH 00/36] drm/amd/display: add AMD driver-specific properties for color mgmt" which seems to supersede this proposal with driver-specific properties. I asked Melissa privately but I wasn't able to get an hold of her, so if anyone has any clue feel free to reply :) Thanks j On Mon, Jan 09, 2023 at 01:38:28PM -0100, Melissa Wen wrote: > Hi, > > After collecting comments in different places, here is a second version > of the work on adding DRM CRTC 3D LUT support to the current DRM color > mgmt interface. In comparison to previous proposals [1][2][3], here we > add 3D LUT before gamma 1D LUT, but also a shaper 1D LUT before 3D LUT, > that means the following DRM CRTC color correction pipeline: > > Blend -> Degamma 1D LUT -> CTM -> Shaper 1D LUT -> 3D LUT -> Gamma 1D LUT > > and we also add a DRM CRTC LUT3D_MODE property, based on Alex Hung > proposal for pre-blending 3D LUT [4] (Thanks!), instead of just a > LUT3D_SIZE, that allows userspace to use different supported settings of > 3D LUT, fitting VA-API and new color API better. In this sense, I > adjusted the pre-blending proposal for post-blending usage. > > Patches 1-6 targets the addition of shaper LUT and 3D LUT properties to > the current DRM CRTC color mgmt pipeline. Patch 6 can be considered an > extra/optional patch to define a default value for LUT3D_MODE, inspired > by what we do for the plane blend mode property (pre-multiplied). > > Patches 7-18 targets AMD display code to enable shaper and 3D LUT usage > on DCN 301 (our HW case). Patches 7-9 performs code cleanups on current > AMD DM colors code, patch 10 updates AMD stream in case of user 3D LUT > changes, patch 11/12 rework AMD MPC 3D LUT resource handling by context > for DCN 301 (easily extendible to other DCN families). Finally, from > 13-18, we wire up SHAPER LUT, LUT3D and LUT3D MODE to AMD display > driver, exposing modes supported by HW and programming user shaper and > 3D LUT accordingly. > > Our target userspace is Gamescope/SteamOS. > > Basic IGT tests were based on [5][6] and are available here (in-progress): > https://gitlab.freedesktop.org/mwen/igt-gpu-tools/-/commits/crtc-lut3d-api > > [1] https://lore.kernel.org/all/20201221015730.28333-1-laurent.pinchart+renesas@xxxxxxxxxxxxxxxx/ > [2] https://github.com/vsyrjala/linux/commit/4d28e8ddf2a076f30f9e5bdc17cbb4656fe23e69 > [3] https://lore.kernel.org/amd-gfx/20220619223104.667413-1-mwen@xxxxxxxxxx/ > [4] https://lore.kernel.org/dri-devel/20221004211451.1475215-1-alex.hung@xxxxxxx/ > [5] https://patchwork.freedesktop.org/series/90165/ > [6] https://patchwork.freedesktop.org/series/109402/ > [VA_API] http://intel.github.io/libva/structVAProcFilterParameterBuffer3DLUT.html > [KMS_pipe_API] https://gitlab.freedesktop.org/pq/color-and-hdr/-/issues/11 > > Let me know your thoughts. > > Thanks, > > Melissa > > Alex Hung (2): > drm: Add 3D LUT mode and its attributes > drm/amd/display: Define 3D LUT struct for HDR planes > > Melissa Wen (16): > drm/drm_color_mgmt: add shaper LUT to color mgmt properties > drm/drm_color_mgmt: add 3D LUT props to DRM color mgmt > drm/drm_color_mgmt: add function to create 3D LUT modes supported > drm/drm_color_mgmt: add function to attach 3D LUT props > drm/drm_color_mgmt: set first lut3d mode as default > drm/amd/display: remove unused regamma condition > drm/amd/display: add comments to describe DM crtc color mgmt behavior > drm/amd/display: encapsulate atomic regamma operation > drm/amd/display: update lut3d and shaper lut to stream > drm/amd/display: handle MPC 3D LUT resources for a given context > drm/amd/display: acquire/release 3D LUT resources for ctx on DCN301 > drm/amd/display: expand array of supported 3D LUT modes > drm/amd/display: enable 3D-LUT DRM properties if supported > drm/amd/display: add user 3D LUT support to the amdgpu_dm color > pipeline > drm/amd/display: decouple steps to reuse in shaper LUT support > drm/amd/display: add user shaper LUT support to amdgpu_dm color > pipeline > > .../gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c | 6 + > .../gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.h | 3 + > .../amd/display/amdgpu_dm/amdgpu_dm_color.c | 370 ++++++++++++++++-- > .../amd/display/amdgpu_dm/amdgpu_dm_crtc.c | 2 + > drivers/gpu/drm/amd/display/dc/core/dc.c | 49 ++- > drivers/gpu/drm/amd/display/dc/dc.h | 8 + > .../amd/display/dc/dcn301/dcn301_resource.c | 47 ++- > .../amd/display/modules/color/color_gamma.h | 43 ++ > drivers/gpu/drm/drm_atomic_state_helper.c | 7 + > drivers/gpu/drm/drm_atomic_uapi.c | 24 ++ > drivers/gpu/drm/drm_color_mgmt.c | 127 ++++++ > drivers/gpu/drm/drm_fb_helper.c | 5 + > drivers/gpu/drm/drm_mode_config.c | 21 + > include/drm/drm_color_mgmt.h | 8 + > include/drm/drm_crtc.h | 32 +- > include/drm/drm_mode_config.h | 25 ++ > include/drm/drm_mode_object.h | 2 +- > include/uapi/drm/drm_mode.h | 17 + > 18 files changed, 757 insertions(+), 39 deletions(-) > > -- > 2.35.1 >