Use the regular fbdev helpers for framebuffer I/O instead of DRM's helpers. Fbdev-dma does not use damage handling, so DRM's fbdev helpers are mere wrappers around the fbdev code. By using fbdev helpers directly within each DRM fbdev emulation, we can eventually remove DRM's wrapper functions entirely. v4: * use initializer macros for struct fb_ops v2: * use FB_SYS_HELPERS option Signed-off-by: Thomas Zimmermann <tzimmermann@xxxxxxx> --- drivers/gpu/drm/Kconfig | 1 + drivers/gpu/drm/drm_fbdev_dma.c | 11 +++++------ 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/drivers/gpu/drm/Kconfig b/drivers/gpu/drm/Kconfig index ba3fb04bb691..77fb10ddd8a2 100644 --- a/drivers/gpu/drm/Kconfig +++ b/drivers/gpu/drm/Kconfig @@ -223,6 +223,7 @@ config DRM_TTM_HELPER config DRM_GEM_DMA_HELPER tristate depends on DRM + select FB_SYS_HELPERS if DRM_FBDEV_EMULATION help Choose this if you need the GEM DMA helper functions diff --git a/drivers/gpu/drm/drm_fbdev_dma.c b/drivers/gpu/drm/drm_fbdev_dma.c index 728deffcc0d9..d86773fa8ab0 100644 --- a/drivers/gpu/drm/drm_fbdev_dma.c +++ b/drivers/gpu/drm/drm_fbdev_dma.c @@ -1,5 +1,7 @@ // SPDX-License-Identifier: MIT +#include <linux/fb.h> + #include <drm/drm_crtc_helper.h> #include <drm/drm_drv.h> #include <drm/drm_fb_helper.h> @@ -64,14 +66,11 @@ static const struct fb_ops drm_fbdev_dma_fb_ops = { .owner = THIS_MODULE, .fb_open = drm_fbdev_dma_fb_open, .fb_release = drm_fbdev_dma_fb_release, - .fb_read = drm_fb_helper_sys_read, - .fb_write = drm_fb_helper_sys_write, + __FB_DEFAULT_SYS_OPS_RDWR, DRM_FB_HELPER_DEFAULT_OPS, - .fb_fillrect = drm_fb_helper_sys_fillrect, - .fb_copyarea = drm_fb_helper_sys_copyarea, - .fb_imageblit = drm_fb_helper_sys_imageblit, - .fb_destroy = drm_fbdev_dma_fb_destroy, + __FB_DEFAULT_SYS_OPS_DRAW, .fb_mmap = drm_fbdev_dma_fb_mmap, + .fb_destroy = drm_fbdev_dma_fb_destroy, }; /* -- 2.40.1