Sorry for the delay, other topics delayed my response on this one.
On 5/18/2023 6:50 PM, Dmitry Baryshkov wrote:
On 19/05/2023 02:46, Abhinav Kumar wrote:
On 3/20/2023 6:18 PM, Dmitry Baryshkov wrote:
Up to now the driver has been using encoder to allocate hardware
resources. Switch it to use CRTC id in preparation for the next step.
This decision to use encoder id instead of CRTC has been there
downstream for quite sometime. So most of the delay in reviewing this
series was trying to understand why we had this in the first place and
who knew that story.
You are right that from the perspective of clone mode mapping
resources to CRTC is correct but using encoder id is what has been
working so far without too much difficulty with a little more
management But another use-case can get simplified with this.
Thank you for the historical perspective and for the feedback.
I think that keeping resource allocation in dpu_encoder was required
when INTF/WB themselves were allocated through the RM. However as
INTF/WB blocks are now allocated in a static way, it doesn't make so
much sense anymore.
No, whether intf/wb block themselves are allocated through RM or not did
not really go into this. It was just about considering where all
hardware blocks make sense to be mapped : crtc or encoder. At the end,
considering the dsc, cwb and some more blocks encoder id was used.
There is another angle to this. There are hardware blocks which can do
writeback and the physical display concurrently. We call it concurrent
writeback or CWB. This is present even on some of the chipsets already
supported upstream.
Now, lets say we start a concurrent writeback session , in todays code
we will allocate the resources with the encoder id of the writeback's
encoder and the other physical display's encoder.
When the session stops, we can just deallocate the resources of the
writeback encoder without touching the other encoder. So it will
become easier to just free up the resources mapped to the encoder.
I have not looked into CWB programming. However from your description it
would be as easy to do a full reallocation of the pipeline as just
dropping the CWB/extra encoder. In fact this is what the driver was
doing: in case of a modeset, drop all old resources and allocate full
set of resources.
Correct and the reason it was able to seamlessly drop all the old
resources was because of the encoder_id mapping, for the cwb use-case
using crtc id will not be so seamless to release the resources.
With clone mode implemented with CRTC id to map resources, we will
have to probably do some extra book-keeping to handle concurrent
writeback.
Probably not much. We'd have to describe the topology/requirements and
then pass that to RM. I have been waiting for this patchset (and up to
some point the DSC/ctl) to be reviewed before finalizing/submitting the
patches that rework the CTL interface to use this kind of data structure.
There is some effort there from what I can see in the cwb case. I am
unable to visualize how your rework will help that case. If you want to
move this mapping to crtc id to that series to convince us how, then it
is a better fit for that series.
Thats the use-case which gets impacted with this but for others, there
shouldnt be a major impact from what we see.
That being said, what benefit are you seeing from making that change
now for this series? Why is it specifically needed for virtual planes?
I see in the commit text that you have mentioned this is in
preparation for next step and next step talks about clone mode. But
clone mode is not there yet. So why this change now?
There were several items that triggered this review.
First thing first. Current design allocates resources from
dpu_encoder_virt_atomic_check(), then in
dpu_encoder_virt_atomic_mode_set() the driver has to poke manually in
the cstate and fill CTL and LM. This kept on bugging me for some time.
The encoder should not be poking into the CRTC state.
Interesting point, but the DRM documentation seems to allow that and I
think now thats one of the positives to have things in encoder's atomic
check.
803 * This callback is used to validate encoder state for atomic drivers.
804 * Since the encoder is the object connecting the CRTC and connector it
805 * gets passed both states, to be able to validate interactions and
806 * update the CRTC to match what the encoder needs for the requested
807 * connector.
808 *
Encoder is the place where we have both the crtc and the connector state
being passed down to. the crtc's atomic check doesnt have the states of
encoder. So it just seems the encoder's atomic check is more centralized
for the entire pipeline.
Then came the virtual planes. I think you'd agree that for the virtual
planes we assign SSPPs to the CRTCs. My initial design kept enc_id for
all the resources except the SSPP blocks (which were allocated per
crtc_id). This was not perfect from the symmetry point of view.
Yes for SSPPs, since they are connected to LMs and LM is mapped to CRTC
yes its right that it will be better of to map to CRTC , only if we
think about these two blocks in isolation. But if I would think that if
we want to validate the pipeline encoder is more central.
Above all, filling the cstate in mode_set was too late for atomic_check
to look into allocated LM to see if it supports MIXER_SOURCESPLIT or
not. See dpu_plane_atomic_check().
I started by moving the cstate filling from the
dpu_encoder_virt_atomic_mode_set() to dpu_encoder_virt_atomic_check().
And then it just became natural to turn it to be CRTC-centric code. The
encoder doesn't have to peek into CRTC state. CRTC/plane do not have to
delay the checks becasuse the necessary data is provided by the other
party at a later point.
I agree that moving from mode_set() to atomic_check() for the cstate had
to be done. But like I wrote encoder being passed a crtc state is
exactly for this purpose as its central to crtc and connector.
Resource allocation is centered around LMs for the blocks we have seen
so far like LM, SSPP but ....
And LM is a CRTC.
DSC is already an exception because in earlier chipsets we saw that PP
and DSC go together and cannot be muxed but later on that changed.
Now, I have explained this case but I am not getting why we need to
make the change for this series. Is it absolutely necessary?
Strictly, we don't. I can work around all the deficiencies of the
current code. But it is more natural to do it now rather than later.
Overall, like I wrote in my last response, I am not against the idea but
from your reasoning so far and from the responses i have given above, I
do not think that this series demands this change necessarily. I think
without this change, the virtual plane series itself is pretty small to
review and will be an easier task to land that first. We should deal
with it on a need basis rather than just deciding to use virtual planes
to make this design change.
Signed-off-by: Dmitry Baryshkov <dmitry.baryshkov@xxxxxxxxxx>
---
drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c | 16 +--
drivers/gpu/drm/msm/disp/dpu1/dpu_kms.h | 10 +-
drivers/gpu/drm/msm/disp/dpu1/dpu_rm.c | 119 ++++++++++----------
drivers/gpu/drm/msm/disp/dpu1/dpu_rm.h | 15 ++-
4 files changed, 77 insertions(+), 83 deletions(-)
[trimmed the patch contents, it is not relevant to this discussion]