Hello Gurchetan, On 4/18/23 02:17, Gurchetan Singh wrote: > On Sun, Apr 16, 2023 at 4:53 AM Dmitry Osipenko < > dmitry.osipenko@xxxxxxxxxxxxx> wrote: > >> We have multiple Vulkan context types that are awaiting for the addition >> of the sync object DRM UAPI support to the VirtIO-GPU kernel driver: >> >> 1. Venus context >> 2. Native contexts (virtio-freedreno, virtio-intel, virtio-amdgpu) >> >> Mesa core supports DRM sync object UAPI, providing Vulkan drivers with a >> generic fencing implementation that we want to utilize. >> >> This patch adds initial sync objects support. It creates fundament for a >> further fencing improvements. Later on we will want to extend the >> VirtIO-GPU >> fencing API with passing fence IDs to host for waiting, it will be a new >> additional VirtIO-GPU IOCTL and more. Today we have several VirtIO-GPU >> context >> drivers in works that require VirtIO-GPU to support sync objects UAPI. >> >> The patch is heavily inspired by the sync object UAPI implementation of the >> MSM driver. >> > > The changes seem good, but I would recommend getting a full end-to-end > solution (i.e, you've proxied the host fence with these changes and shared > with the host compositor) working first. You'll never know what you'll > find after completing this exercise. Or is that the plan already? > > Typically, you want to land the uAPI and virtio spec changes last. > Mesa/gfxstream/virglrenderer/crosvm all have the ability to test out > unstable uAPIs ... The proxied host fence isn't directly related to sync objects, though I prepared code such that it could be extended with a proxied fence later on, based on a prototype that was made some time ago. The proxied host fence shouldn't require UAPI changes, but only virtio-gpu proto extension. Normally, all in-fences belong to a job's context, and thus, waits are skipped by the guest kernel. Hence, fence proxying is a separate feature from sync objects, it can be added without sync objects. Sync objects primarily wanted by native context drivers because Mesa relies on the sync object UAPI presence. It's one of direct blockers for Intel and AMDGPU drivers, both of which has been using this sync object UAPI for a few months and now wanting it to land upstream. -- Best regards, Dmitry