On Thu, Apr 13, 2023 at 09:20:23PM +0200, Thomas Zimmermann wrote: > Hi > > Am 13.04.23 um 20:56 schrieb Daniel Vetter: > [...] > > > > This should switch the existing code over to using drm_framebuffer instead > > of fbdev: > > > > > > diff --git a/drivers/gpu/drm/drm_fb_helper.c b/drivers/gpu/drm/drm_fb_helper.c > > index ef4eb8b12766..99ca69dd432f 100644 > > --- a/drivers/gpu/drm/drm_fb_helper.c > > +++ b/drivers/gpu/drm/drm_fb_helper.c > > @@ -647,22 +647,26 @@ static void drm_fb_helper_damage(struct drm_fb_helper *helper, u32 x, u32 y, > > static void drm_fb_helper_memory_range_to_clip(struct fb_info *info, off_t off, size_t len, > > struct drm_rect *clip) > > { > > + struct drm_fb_helper *helper = info->par; > > + > > off_t end = off + len; > > u32 x1 = 0; > > u32 y1 = off / info->fix.line_length; > > - u32 x2 = info->var.xres; > > - u32 y2 = DIV_ROUND_UP(end, info->fix.line_length); > > + u32 x2 = helper->fb->height; > > + unsigned stride = helper->fb->pitches[0]; > > + u32 y2 = DIV_ROUND_UP(end, stride); > > + int bpp = drm_format_info_bpp(helper->fb->format, 0); > > Please DONT do that. The code here is fbdev code and shouldn't bother about > DRM data structures. Actually, it shouldn't be here: a number of fbdev > drivers with deferred I/O contain similar code and the fbdev module should > provide us with a helper. (I think I even had some patches somewhere.) Well my thinking is that it's a drm driver, so if we have issue with limit checks blowing up it makes more sense to check them against drm limits. Plus a lot more people understand those than fbdev. They should all match anyway, or if they dont, we have a bug. The thing is, if you change this further to just pass the drm_framebuffer, then this 100% becomes a drm function, which could be used by anything in drm really. But also *shrug*. -Daniel -- Daniel Vetter Software Engineer, Intel Corporation http://blog.ffwll.ch