On 4/12/23 20:36, Daniel Vetter wrote:
On Fri, Mar 24, 2023 at 09:21:31PM +0100, Helge Deller wrote:
Fix a kernel crash in the fbdev modedb code which can happen if you boot
a system without any graphic card driver, in which case the dummycon
driver takes the console. If you then load a fbdev graphics driver and
start a the X11-fbdev the kernel will crash with a backtrace:
IAOQ[0]: fb_videomode_to_var+0xc/0x88
Backtrace:
[<10582ff8>] display_to_var+0x28/0xe8
[<1058584c>] fbcon_switch+0x15c/0x55c
[<105a8a1c>] redraw_screen+0xdc/0x228
[<1059d6f8>] complete_change_console+0x50/0x140
[<1059eae0>] change_console+0x6c/0xdc
[<105ab4f4>] console_callback+0x1a0/0x1a8
[<101cb5e8>] process_one_work+0x1c4/0x3cc
[<101cb978>] worker_thread+0x188/0x4b4
[<101d5a94>] kthread+0xec/0xf4
[<1018801c>] ret_from_kernel_thread+0x1c/0x24
The problem is, that the dummycon driver may not have a valid monitor
mode defined (which is ok for that driver), so the mode field in
fbcon_display can be NULL.
Fix the crash by simply returning from fb_var_to_videomode()
if the video mode field is NULL.
Signed-off-by: Helge Deller <deller@xxxxxx>
Cc: stable <stable@xxxxxxxxxx>
Also here since the other thread is private: I don't think this makes
sense, and it shouldn't happen that disp->mode is bogus when we have an
fbdev bound for that vc.
I think the below might work, I spotted this while auditing code around
this (but it turned out to be a dead-end for the bug I was chasing):
diff --git a/drivers/video/fbdev/core/fbcon.c b/drivers/video/fbdev/core/fbcon.c
index eb565a10e5cd..1f2ab00ec6d4 100644
--- a/drivers/video/fbdev/core/fbcon.c
+++ b/drivers/video/fbdev/core/fbcon.c
@@ -2684,8 +2684,8 @@ static void fbcon_modechanged(struct fb_info *info)
p = &fb_display[vc->vc_num];
set_blitting_type(vc, info);
+ var_to_display(p, &info->var, info);
if (con_is_visible(vc)) {
- var_to_display(p, &info->var, info);
cols = FBCON_SWAP(ops->rotate, info->var.xres, info->var.yres);
rows = FBCON_SWAP(ops->rotate, info->var.yres, info->var.xres);
cols /= vc->vc_font.width;
If this works I can bake it into a real patch.
Daniel, thanks for your suggested patch!
Actually I currently can't reproduce my original problem any longer.
It happened with a specific fbdev driver which I'm currenlty working on, and
in which I probably missed to set a valid video mode, which then led to the patch
I originally sent.
So, for now just ignore my patch.
If it happens again I'll test your patch and report back.
Thanks!
Helge