Re: [PATCH v5 3/3] drm/virtio: Support sync objects

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Hi Dmitry,

On Sun, 9 Apr 2023 at 13:40, Dmitry Osipenko
<dmitry.osipenko@xxxxxxxxxxxxx> wrote:

> +static void virtio_gpu_free_syncobjs(struct drm_syncobj **syncobjs,
> +                                    uint32_t nr_syncobjs)
> +{
> +       uint32_t i = nr_syncobjs;
> +
> +       while (i--) {
> +               if (syncobjs[i])
> +                       drm_syncobj_put(syncobjs[i]);
> +       }
> +
> +       kvfree(syncobjs);
> +}
> +

> +static void virtio_gpu_reset_syncobjs(struct drm_syncobj **syncobjs,
> +                                     uint32_t nr_syncobjs)
> +{
> +       uint32_t i;
> +
> +       for (i = 0; i < nr_syncobjs; i++) {
> +               if (syncobjs[i])
> +                       drm_syncobj_replace_fence(syncobjs[i], NULL);
> +       }
> +}
> +

Can I bribe you (with cookies) about dropping the NULL checks above?
They're dead code and rather misleading IMHO.


> +static void
> +virtio_gpu_free_post_deps(struct virtio_gpu_submit_post_dep *post_deps,
> +                         uint32_t nr_syncobjs)
> +{
> +       uint32_t i = nr_syncobjs;
> +
> +       while (i--) {
> +               kfree(post_deps[i].chain);
> +               drm_syncobj_put(post_deps[i].syncobj);
> +       }
> +
> +       kvfree(post_deps);
> +}
> +
> +static int virtio_gpu_parse_post_deps(struct virtio_gpu_submit *submit)
> +{
> +       struct drm_virtgpu_execbuffer *exbuf = submit->exbuf;
> +       struct drm_virtgpu_execbuffer_syncobj syncobj_desc;
> +       struct virtio_gpu_submit_post_dep *post_deps;
> +       u32 num_out_syncobjs = exbuf->num_out_syncobjs;
> +       size_t syncobj_stride = exbuf->syncobj_stride;
> +       int ret = 0, i;
> +
> +       if (!num_out_syncobjs)
> +               return 0;
> +
> +       post_deps = kvcalloc(num_out_syncobjs, sizeof(*post_deps), GFP_KERNEL);
> +       if (!post_deps)
> +               return -ENOMEM;
> +
> +       for (i = 0; i < num_out_syncobjs; i++) {
> +               uint64_t address = exbuf->out_syncobjs + i * syncobj_stride;
> +

For my own education: what's the specifics/requirements behind the
stride? is there a use-case for the stride to vary across in/out
syncobj?

Off the top of my head: userspace could have an array of larger
structs, each embedding an syncobj. Thus passing the stride, the
kernel will fetch/update them in-place w/o caring about the other
data.
Or perhaps there is another trick that userspace utilises the stride for?


> +               if (copy_from_user(&syncobj_desc,
> +                                  u64_to_user_ptr(address),
> +                                  min(syncobj_stride, sizeof(syncobj_desc)))) {
> +                       ret = -EFAULT;
> +                       break;
> +               }
> +

We seem to be parsing garbage(?) stack data in the syncobj_stride <
sizeof(syncobj_desc) case.

Zeroing/reseting the syncobj_desc on each iteration is one approach -
be that fully or in part. Alternatively we could error out on
syncobj_stride < sizeof(syncobj_desc).


> +               post_deps[i].point = syncobj_desc.point;
> +
> +               if (syncobj_desc.flags) {
> +                       ret = -EINVAL;
> +                       break;
> +               }
> +
> +               if (syncobj_desc.point) {
> +                       post_deps[i].chain = dma_fence_chain_alloc();
> +                       if (!post_deps[i].chain) {
> +                               ret = -ENOMEM;
> +                               break;
> +                       }
> +               }
> +
> +               post_deps[i].syncobj = drm_syncobj_find(submit->file,
> +                                                       syncobj_desc.handle);
> +               if (!post_deps[i].syncobj) {
> +                       ret = -EINVAL;

I think we want a kfree(chain) here. Otherwise we'll leak it, right?


> +                       break;
> +               }
> +       }
> +
> +       if (ret) {
> +               virtio_gpu_free_post_deps(post_deps, i);
> +               return ret;
> +       }
> +
> +       submit->num_out_syncobjs = num_out_syncobjs;
> +       submit->post_deps = post_deps;
> +
> +       return 0;
> +}
> +


With the two issues in virtio_gpu_parse_post_deps() addressed, the series is:
Reviewed-by; Emil Velikov <emil.velikov@xxxxxxxxxxxxx>


HTH
Emil



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