You probably want to patch up mclk_wait
in nva3_pm.c as well for now (until this code is ported to HWSQ or
PDAEMON), even though it's not used by a lot of people.
Op 01-06-13 00:22, Arnd Bergmann schreef: ARM cannot handle udelay for more than 2 miliseconds, so we should use mdelay instead for those. Signed-off-by: Arnd Bergmann <arnd@xxxxxxxx> Cc: David Airlie <airlied@xxxxxxxx> Cc: Ben Skeggs <bskeggs@xxxxxxxxxx> Cc: dri-devel@xxxxxxxxxxxxxxxxxxxxx --- drivers/gpu/drm/nouveau/core/engine/disp/dacnv50.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/drivers/gpu/drm/nouveau/core/engine/disp/dacnv50.c b/drivers/gpu/drm/nouveau/core/engine/disp/dacnv50.c index d0817d9..ed7415e 100644 --- a/drivers/gpu/drm/nouveau/core/engine/disp/dacnv50.c +++ b/drivers/gpu/drm/nouveau/core/engine/disp/dacnv50.c @@ -51,7 +51,8 @@ nv50_dac_sense(struct nv50_disp_priv *priv, int or, u32 loadval) const u32 doff = (or * 0x800); int load = -EINVAL; nv_wr32(priv, 0x61a00c + doff, 0x00100000 | loadval); - udelay(9500); + mdelay(9); + udelay(500); nv_wr32(priv, 0x61a00c + doff, 0x80000000); load = (nv_rd32(priv, 0x61a00c + doff) & 0x38000000) >> 27; nv_wr32(priv, 0x61a00c + doff, 0x00000000); --
Roy Spliet BSc. MSc. Student Delft University of Technology http://www.pds.ewi.tudelft.nl/msc/mallocinopencl/ |
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