On 3/23/23 00:25, Rob Clark wrote: ... >> +static int virtio_gpu_dma_fence_wait(struct virtio_gpu_submit *submit, >> + struct dma_fence *fence) >> +{ >> + struct dma_fence *itr; >> + int idx, err; >> + >> + dma_fence_array_for_each(itr, idx, fence) { > > I guess unwrapping is for the later step of host waits? > > At any rate, I think you should use dma_fence_unwrap_for_each() to > handle the fence-chain case as well? Yes, seems so. I actually missed the dma_fence_unwrap, thanks! ... >> +static int virtio_gpu_init_submit(struct virtio_gpu_submit *submit, >> + struct drm_virtgpu_execbuffer *exbuf, >> + struct drm_device *dev, >> + struct drm_file *file, >> + uint64_t fence_ctx, uint32_t ring_idx) >> +{ >> + struct virtio_gpu_fpriv *vfpriv = file->driver_priv; >> + struct virtio_gpu_device *vgdev = dev->dev_private; >> + struct virtio_gpu_fence *out_fence; >> + int err; >> + >> + memset(submit, 0, sizeof(*submit)); >> + >> + out_fence = virtio_gpu_fence_alloc(vgdev, fence_ctx, ring_idx); >> + if (!out_fence) >> + return -ENOMEM; >> + >> + err = virtio_gpu_fence_event_create(dev, file, out_fence, ring_idx); >> + if (err) { >> + dma_fence_put(&out_fence->f); >> + return err; >> + } > > If we fail at any point after here, where is the out_fence referenced dropped? Good catch, don't see either where it's dropped. Perhaps the drop got lost after moving the code around, will fix. ... >> +/* >> + * Usage of execbuffer: >> + * Relocations need to take into account the full VIRTIO_GPUDrawable size. >> + * However, the command as passed from user space must *not* contain the initial >> + * VIRTIO_GPUReleaseInfo struct (first XXX bytes) >> + */ > > I know this is just getting moved from the old location, but I'm not > even sure what this comment means ;-) > > At least it doesn't make any sense for non-virgl contexts.. I haven't > looked too closely at virgl protocol itself Had exactly the same thought :) Well, if nobody will clarify, then I'm happy with removing it in v3. -- Best regards, Dmitry