Re: [PATCH v2 01/23] drm/msm: Pre-allocate hw_fence

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On Mon, Mar 20, 2023 at 9:52 AM Christian König
<christian.koenig@xxxxxxx> wrote:
>
>
>
> Am 20.03.23 um 15:43 schrieb Rob Clark:
> > From: Rob Clark <robdclark@xxxxxxxxxxxx>
> >
> > Avoid allocating memory in job_run() by pre-allocating the hw_fence.
> >
> > Signed-off-by: Rob Clark <robdclark@xxxxxxxxxxxx>
> > ---
> >   drivers/gpu/drm/msm/msm_fence.c      | 12 +++++++++---
> >   drivers/gpu/drm/msm/msm_fence.h      |  3 ++-
> >   drivers/gpu/drm/msm/msm_gem_submit.c |  7 +++++++
> >   drivers/gpu/drm/msm/msm_ringbuffer.c |  2 +-
> >   4 files changed, 19 insertions(+), 5 deletions(-)
> >
> > diff --git a/drivers/gpu/drm/msm/msm_fence.c b/drivers/gpu/drm/msm/msm_fence.c
> > index 56641408ea74..bab3d84f1686 100644
> > --- a/drivers/gpu/drm/msm/msm_fence.c
> > +++ b/drivers/gpu/drm/msm/msm_fence.c
> > @@ -99,7 +99,7 @@ static const struct dma_fence_ops msm_fence_ops = {
> >   };
> >
> >   struct dma_fence *
> > -msm_fence_alloc(struct msm_fence_context *fctx)
> > +msm_fence_alloc(void)
> >   {
> >       struct msm_fence *f;
> >
> > @@ -107,10 +107,16 @@ msm_fence_alloc(struct msm_fence_context *fctx)
> >       if (!f)
> >               return ERR_PTR(-ENOMEM);
> >
> > +     return &f->base;
> > +}
> > +
> > +void
> > +msm_fence_init(struct dma_fence *fence, struct msm_fence_context *fctx)
> > +{
> > +     struct msm_fence *f = to_msm_fence(fence);
> > +
> >       f->fctx = fctx;
> >
> >       dma_fence_init(&f->base, &msm_fence_ops, &fctx->spinlock,
> >                      fctx->context, ++fctx->last_fence);
> > -
> > -     return &f->base;
> >   }
> > diff --git a/drivers/gpu/drm/msm/msm_fence.h b/drivers/gpu/drm/msm/msm_fence.h
> > index 7f1798c54cd1..f913fa22d8fe 100644
> > --- a/drivers/gpu/drm/msm/msm_fence.h
> > +++ b/drivers/gpu/drm/msm/msm_fence.h
> > @@ -61,7 +61,8 @@ void msm_fence_context_free(struct msm_fence_context *fctx);
> >   bool msm_fence_completed(struct msm_fence_context *fctx, uint32_t fence);
> >   void msm_update_fence(struct msm_fence_context *fctx, uint32_t fence);
> >
> > -struct dma_fence * msm_fence_alloc(struct msm_fence_context *fctx);
> > +struct dma_fence * msm_fence_alloc(void);
> > +void msm_fence_init(struct dma_fence *fence, struct msm_fence_context *fctx);
> >
> >   static inline bool
> >   fence_before(uint32_t a, uint32_t b)
> > diff --git a/drivers/gpu/drm/msm/msm_gem_submit.c b/drivers/gpu/drm/msm/msm_gem_submit.c
> > index be4bf77103cd..2570c018b0cb 100644
> > --- a/drivers/gpu/drm/msm/msm_gem_submit.c
> > +++ b/drivers/gpu/drm/msm/msm_gem_submit.c
> > @@ -41,6 +41,13 @@ static struct msm_gem_submit *submit_create(struct drm_device *dev,
> >       if (!submit)
> >               return ERR_PTR(-ENOMEM);
> >
> > +     submit->hw_fence = msm_fence_alloc();
> > +     if (IS_ERR(submit->hw_fence)) {
> > +             ret = PTR_ERR(submit->hw_fence);
> > +             kfree(submit);
> > +             return ERR_PTR(ret);
> > +     }
> > +
> >       ret = drm_sched_job_init(&submit->base, queue->entity, queue);
> >       if (ret) {
> >               kfree(submit);
>
> You probably need some error handling here or otherwise leak
> submit->hw_fence.

ah, right.. thx

BR,
-R

> Apart from that looks good to me.
>
> Christian.
>
> > diff --git a/drivers/gpu/drm/msm/msm_ringbuffer.c b/drivers/gpu/drm/msm/msm_ringbuffer.c
> > index 57a8e9564540..a62b45e5a8c3 100644
> > --- a/drivers/gpu/drm/msm/msm_ringbuffer.c
> > +++ b/drivers/gpu/drm/msm/msm_ringbuffer.c
> > @@ -18,7 +18,7 @@ static struct dma_fence *msm_job_run(struct drm_sched_job *job)
> >       struct msm_gpu *gpu = submit->gpu;
> >       int i;
> >
> > -     submit->hw_fence = msm_fence_alloc(fctx);
> > +     msm_fence_init(submit->hw_fence, fctx);
> >
> >       for (i = 0; i < submit->nr_bos; i++) {
> >               struct drm_gem_object *obj = &submit->bos[i].obj->base;
>




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