Comment # 5
on bug 64776
from mombelli.mauro@gmail.com
ok, never heard of this git's feature, really nice and useful! I'll try to bisect when i'll have some spare time. 2013/5/20 <bugzilla-daemon@freedesktop.org> > *Comment # 4 <https://bugs.freedesktop.org/show_bug.cgi?id=64776#c4> on bug > 64776 <https://bugs.freedesktop.org/show_bug.cgi?id=64776> from Alex > Deucher <agd5f@yahoo.com> * > > (In reply to comment #3 <https://bugs.freedesktop.org/show_bug.cgi?id=64776#c3>) > > I have no idea where to start. > > I know how to compile code and debug program, but i have no clue on the > > mesa's code structure, and how it works. > > I don't know what CB6 is, i'm not sure about page meaning (is it similar to > > "classic" RAM page?) etc.. > > can you tell me at least witch bunch of file/operation i have to debug, and > > how? > > > CB6 is the 6th color buffer and the GPU has a VM page table just like the CPU. > That info is not really important for you, I mentioned it for other developers. > If you could bisect mesa using git, that would be great. There are a lot of > howtos for using git to bisect. E.g.,https://wiki.ubuntu.com/X/BisectingMesa > > In your case, it would be something like: > git bisect start > git bisect bad mesa-9.1.2 > git bisect good mesa-9.1.1 > > ------------------------------ > You are receiving this mail because: > > - You reported the bug. > >
You are receiving this mail because:
- You are the assignee for the bug.
_______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel