Comment # 4
on bug 64776
from Alex Deucher
(In reply to comment #3) > I have no idea where to start. > I know how to compile code and debug program, but i have no clue on the > mesa's code structure, and how it works. > I don't know what CB6 is, i'm not sure about page meaning (is it similar to > "classic" RAM page?) etc.. > can you tell me at least witch bunch of file/operation i have to debug, and > how? CB6 is the 6th color buffer and the GPU has a VM page table just like the CPU. That info is not really important for you, I mentioned it for other developers. If you could bisect mesa using git, that would be great. There are a lot of howtos for using git to bisect. E.g., https://wiki.ubuntu.com/X/BisectingMesa In your case, it would be something like: git bisect start git bisect bad mesa-9.1.2 git bisect good mesa-9.1.1
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