>> diff --git a/drivers/gpu/drm/msm/dp/dp_aux.c >> b/drivers/gpu/drm/msm/dp/dp_aux.c >[..] >> +static int dp_runtime_resume(struct device *dev) { >> + struct platform_device *pdev = to_platform_device(dev); >> + struct msm_dp *dp_display = platform_get_drvdata(pdev); >> + struct dp_display_private *dp; >> + >> + dp = container_of(dp_display, struct dp_display_private, dp_display); >> + dp_display_host_init(dp); >> + >> + if (dp->dp_display.is_edp) { >> + dp_display_host_phy_init(dp); >> + } else { >> + dp_catalog_hpd_config_intr(dp->catalog, >> + DP_DP_HPD_PLUG_INT_MASK | >> + DP_DP_HPD_UNPLUG_INT_MASK, >> + true); > >I believe this is backwards. > >Only in the event that there's no "downstream" HPD handler should we use >the internal HPD. This is signalled by the DRM framework by a call to >dp_bridge_hpd_enable(). So we should use that to enable/disable the >internal HPD handler. > >When this happens, we have a reason for keeping power on; i.e. call >pm_runtime_get(). Once we have power/clocking, we'd call >dp_catalog_hpd_config_intr(), from dp_bridge_hpd_enable(). > > >In the case that the internal HPD handling is not use, >dp_bridge_hpd_enable() will not be called, instead once the downstream hpd >handler switches state dp_bridge_hpd_notify() will be invoked. > >In this case, we need the DP controller to be powered/clocked between >connector_status_connected and connector_status_disconnected. > > >I believe this should allow the DP controller(s) to stay powered down in the >case where we have external HPD handling (e.g. USB Type-C or gpio-based >dp-connector). > >Regards, >Bjorn I agree with the approach. I am moving my dev to msm-next. Will make the changes according to the HPD handling and repost Thank you, Sankeerth