From: Rob Clark <robdclark@xxxxxxxxxxxx> Track the nearest deadline on a fence timeline and set a timer to expire shortly before to trigger boost if the fence has not yet been signaled. v2: rebase Signed-off-by: Rob Clark <robdclark@xxxxxxxxxxxx> --- drivers/gpu/drm/msm/msm_fence.c | 74 +++++++++++++++++++++++++++++++++ drivers/gpu/drm/msm/msm_fence.h | 20 +++++++++ 2 files changed, 94 insertions(+) diff --git a/drivers/gpu/drm/msm/msm_fence.c b/drivers/gpu/drm/msm/msm_fence.c index 56641408ea74..51b461f32103 100644 --- a/drivers/gpu/drm/msm/msm_fence.c +++ b/drivers/gpu/drm/msm/msm_fence.c @@ -8,6 +8,35 @@ #include "msm_drv.h" #include "msm_fence.h" +#include "msm_gpu.h" + +static struct msm_gpu *fctx2gpu(struct msm_fence_context *fctx) +{ + struct msm_drm_private *priv = fctx->dev->dev_private; + return priv->gpu; +} + +static enum hrtimer_restart deadline_timer(struct hrtimer *t) +{ + struct msm_fence_context *fctx = container_of(t, + struct msm_fence_context, deadline_timer); + + kthread_queue_work(fctx2gpu(fctx)->worker, &fctx->deadline_work); + + return HRTIMER_NORESTART; +} + +static void deadline_work(struct kthread_work *work) +{ + struct msm_fence_context *fctx = container_of(work, + struct msm_fence_context, deadline_work); + + /* If deadline fence has already passed, nothing to do: */ + if (msm_fence_completed(fctx, fctx->next_deadline_fence)) + return; + + msm_devfreq_boost(fctx2gpu(fctx), 2); +} struct msm_fence_context * @@ -36,6 +65,13 @@ msm_fence_context_alloc(struct drm_device *dev, volatile uint32_t *fenceptr, fctx->completed_fence = fctx->last_fence; *fctx->fenceptr = fctx->last_fence; + hrtimer_init(&fctx->deadline_timer, CLOCK_MONOTONIC, HRTIMER_MODE_ABS); + fctx->deadline_timer.function = deadline_timer; + + kthread_init_work(&fctx->deadline_work, deadline_work); + + fctx->next_deadline = ktime_get(); + return fctx; } @@ -62,6 +98,8 @@ void msm_update_fence(struct msm_fence_context *fctx, uint32_t fence) spin_lock_irqsave(&fctx->spinlock, flags); if (fence_after(fence, fctx->completed_fence)) fctx->completed_fence = fence; + if (msm_fence_completed(fctx, fctx->next_deadline_fence)) + hrtimer_cancel(&fctx->deadline_timer); spin_unlock_irqrestore(&fctx->spinlock, flags); } @@ -92,10 +130,46 @@ static bool msm_fence_signaled(struct dma_fence *fence) return msm_fence_completed(f->fctx, f->base.seqno); } +static void msm_fence_set_deadline(struct dma_fence *fence, ktime_t deadline) +{ + struct msm_fence *f = to_msm_fence(fence); + struct msm_fence_context *fctx = f->fctx; + unsigned long flags; + ktime_t now; + + spin_lock_irqsave(&fctx->spinlock, flags); + now = ktime_get(); + + if (ktime_after(now, fctx->next_deadline) || + ktime_before(deadline, fctx->next_deadline)) { + fctx->next_deadline = deadline; + fctx->next_deadline_fence = + max(fctx->next_deadline_fence, (uint32_t)fence->seqno); + + /* + * Set timer to trigger boost 3ms before deadline, or + * if we are already less than 3ms before the deadline + * schedule boost work immediately. + */ + deadline = ktime_sub(deadline, ms_to_ktime(3)); + + if (ktime_after(now, deadline)) { + kthread_queue_work(fctx2gpu(fctx)->worker, + &fctx->deadline_work); + } else { + hrtimer_start(&fctx->deadline_timer, deadline, + HRTIMER_MODE_ABS); + } + } + + spin_unlock_irqrestore(&fctx->spinlock, flags); +} + static const struct dma_fence_ops msm_fence_ops = { .get_driver_name = msm_fence_get_driver_name, .get_timeline_name = msm_fence_get_timeline_name, .signaled = msm_fence_signaled, + .set_deadline = msm_fence_set_deadline, }; struct dma_fence * diff --git a/drivers/gpu/drm/msm/msm_fence.h b/drivers/gpu/drm/msm/msm_fence.h index 7f1798c54cd1..cdaebfb94f5c 100644 --- a/drivers/gpu/drm/msm/msm_fence.h +++ b/drivers/gpu/drm/msm/msm_fence.h @@ -52,6 +52,26 @@ struct msm_fence_context { volatile uint32_t *fenceptr; spinlock_t spinlock; + + /* + * TODO this doesn't really deal with multiple deadlines, like + * if userspace got multiple frames ahead.. OTOH atomic updates + * don't queue, so maybe that is ok + */ + + /** next_deadline: Time of next deadline */ + ktime_t next_deadline; + + /** + * next_deadline_fence: + * + * Fence value for next pending deadline. The deadline timer is + * canceled when this fence is signaled. + */ + uint32_t next_deadline_fence; + + struct hrtimer deadline_timer; + struct kthread_work deadline_work; }; struct msm_fence_context * msm_fence_context_alloc(struct drm_device *dev, -- 2.39.1