On 23/02/2023 13:06, Konrad Dybcio wrote: > GMU wrapper is essentially a register space within the GPU, which > Linux sees as a dumbed-down regular GMU: there's no clocks, > interrupts, multiple regs, iommus and OPP. Document it. > > Signed-off-by: Konrad Dybcio <konrad.dybcio@xxxxxxxxxx> > --- > .../devicetree/bindings/display/msm/gmu.yaml | 49 ++++++++++++++++------ > 1 file changed, 37 insertions(+), 12 deletions(-) > > diff --git a/Documentation/devicetree/bindings/display/msm/gmu.yaml b/Documentation/devicetree/bindings/display/msm/gmu.yaml > index ab14e81cb050..021373e686e1 100644 > --- a/Documentation/devicetree/bindings/display/msm/gmu.yaml > +++ b/Documentation/devicetree/bindings/display/msm/gmu.yaml > @@ -19,16 +19,18 @@ description: | > > properties: > compatible: > - items: > - - pattern: '^qcom,adreno-gmu-6[0-9][0-9]\.[0-9]$' > - - const: qcom,adreno-gmu > + oneOf: > + - items: > + - pattern: '^qcom,adreno-gmu-6[0-9][0-9]\.[0-9]$' > + - const: qcom,adreno-gmu > + - const: qcom,adreno-gmu-wrapper Why wrapper is part of this binding then? Usually wrapper means there is wrapper node with a GMU child (at least this is what we call for all wrappers of custom IP blocks like USB DWC). Where is the child? Best regards, Krzysztof