From: Rob Clark <robdclark@xxxxxxxxxxxx> Add a way for various userspace waits to signal urgency. Signed-off-by: Rob Clark <robdclark@xxxxxxxxxxxx> --- drivers/gpu/drm/msm/msm_drv.c | 12 ++++++++---- drivers/gpu/drm/msm/msm_gem.c | 5 +++++ include/uapi/drm/msm_drm.h | 14 ++++++++++++-- 3 files changed, 25 insertions(+), 6 deletions(-) diff --git a/drivers/gpu/drm/msm/msm_drv.c b/drivers/gpu/drm/msm/msm_drv.c index be2a68f8e78d..b5af81a536f7 100644 --- a/drivers/gpu/drm/msm/msm_drv.c +++ b/drivers/gpu/drm/msm/msm_drv.c @@ -46,6 +46,7 @@ * - 1.8.0 - Add MSM_BO_CACHED_COHERENT for supported GPUs (a6xx) * - 1.9.0 - Add MSM_SUBMIT_FENCE_SN_IN * - 1.10.0 - Add MSM_SUBMIT_BO_NO_IMPLICIT + * - 1.11.0 - Add wait boost (MSM_WAIT_FENCE_BOOST, MSM_PREP_BOOST) */ #define MSM_VERSION_MAJOR 1 #define MSM_VERSION_MINOR 10 @@ -899,7 +900,7 @@ static int msm_ioctl_gem_info(struct drm_device *dev, void *data, } static int wait_fence(struct msm_gpu_submitqueue *queue, uint32_t fence_id, - ktime_t timeout) + ktime_t timeout, uint32_t flags) { struct dma_fence *fence; int ret; @@ -929,6 +930,9 @@ static int wait_fence(struct msm_gpu_submitqueue *queue, uint32_t fence_id, if (!fence) return 0; + if (flags & MSM_WAIT_FENCE_BOOST) + dma_fence_set_deadline(fence, ktime_get()); + ret = dma_fence_wait_timeout(fence, true, timeout_to_jiffies(&timeout)); if (ret == 0) { ret = -ETIMEDOUT; @@ -949,8 +953,8 @@ static int msm_ioctl_wait_fence(struct drm_device *dev, void *data, struct msm_gpu_submitqueue *queue; int ret; - if (args->pad) { - DRM_ERROR("invalid pad: %08x\n", args->pad); + if (args->flags & ~MSM_WAIT_FENCE_FLAGS) { + DRM_ERROR("invalid flags: %08x\n", args->flags); return -EINVAL; } @@ -961,7 +965,7 @@ static int msm_ioctl_wait_fence(struct drm_device *dev, void *data, if (!queue) return -ENOENT; - ret = wait_fence(queue, args->fence, to_ktime(args->timeout)); + ret = wait_fence(queue, args->fence, to_ktime(args->timeout), args->flags); msm_submitqueue_put(queue); diff --git a/drivers/gpu/drm/msm/msm_gem.c b/drivers/gpu/drm/msm/msm_gem.c index 1dee0d18abbb..dd4a0d773f6e 100644 --- a/drivers/gpu/drm/msm/msm_gem.c +++ b/drivers/gpu/drm/msm/msm_gem.c @@ -846,6 +846,11 @@ int msm_gem_cpu_prep(struct drm_gem_object *obj, uint32_t op, ktime_t *timeout) op & MSM_PREP_NOSYNC ? 0 : timeout_to_jiffies(timeout); long ret; + if (op & MSM_PREP_BOOST) { + dma_resv_set_deadline(obj->resv, dma_resv_usage_rw(write), + ktime_get()); + } + ret = dma_resv_wait_timeout(obj->resv, dma_resv_usage_rw(write), true, remain); if (ret == 0) diff --git a/include/uapi/drm/msm_drm.h b/include/uapi/drm/msm_drm.h index 329100016e7c..dbf0d6f43fa9 100644 --- a/include/uapi/drm/msm_drm.h +++ b/include/uapi/drm/msm_drm.h @@ -151,8 +151,13 @@ struct drm_msm_gem_info { #define MSM_PREP_READ 0x01 #define MSM_PREP_WRITE 0x02 #define MSM_PREP_NOSYNC 0x04 +#define MSM_PREP_BOOST 0x08 -#define MSM_PREP_FLAGS (MSM_PREP_READ | MSM_PREP_WRITE | MSM_PREP_NOSYNC) +#define MSM_PREP_FLAGS (MSM_PREP_READ | \ + MSM_PREP_WRITE | \ + MSM_PREP_NOSYNC | \ + MSM_PREP_BOOST | \ + 0) struct drm_msm_gem_cpu_prep { __u32 handle; /* in */ @@ -286,6 +291,11 @@ struct drm_msm_gem_submit { }; +#define MSM_WAIT_FENCE_BOOST 0x00000001 +#define MSM_WAIT_FENCE_FLAGS ( \ + MSM_WAIT_FENCE_BOOST | \ + 0) + /* The normal way to synchronize with the GPU is just to CPU_PREP on * a buffer if you need to access it from the CPU (other cmdstream * submission from same or other contexts, PAGE_FLIP ioctl, etc, all @@ -295,7 +305,7 @@ struct drm_msm_gem_submit { */ struct drm_msm_wait_fence { __u32 fence; /* in */ - __u32 pad; + __u32 flags; /* in, bitmask of MSM_WAIT_FENCE_x */ struct drm_msm_timespec timeout; /* in */ __u32 queueid; /* in, submitqueue id */ }; -- 2.39.1