Hi, On 1/18/22 20:00, Yaroslav Bolyukin wrote: Add a brief commit message, describing a user-visible effect of this patch. Tell that this change prevents exposing headset as a regular display to the system, while it will work with SteamVR. > Signed-off-by: Yaroslav Bolyukin <iam@xxxxxxx> > --- > drivers/gpu/drm/drm_edid.c | 3 ++- > 1 file changed, 2 insertions(+), 1 deletion(-) > > diff --git a/drivers/gpu/drm/drm_edid.c b/drivers/gpu/drm/drm_edid.c > index 12893e7be..fdb8f0a6f 100644 > --- a/drivers/gpu/drm/drm_edid.c > +++ b/drivers/gpu/drm/drm_edid.c > @@ -200,9 +200,10 @@ static const struct edid_quirk { > EDID_QUIRK('V', 'L', 'V', 0x91be, EDID_QUIRK_NON_DESKTOP), > EDID_QUIRK('V', 'L', 'V', 0x91bf, EDID_QUIRK_NON_DESKTOP), > > - /* HTC Vive and Vive Pro VR Headsets */ > + /* HTC Vive, Vive Pro and Vive Pro 2 VR Headsets */ Nit: I'd keep the original comment, or change it to a generic "HTC VR Headsets" to prevent further comment changes > EDID_QUIRK('H', 'V', 'R', 0xaa01, EDID_QUIRK_NON_DESKTOP), > EDID_QUIRK('H', 'V', 'R', 0xaa02, EDID_QUIRK_NON_DESKTOP), > + EDID_QUIRK('H', 'V', 'R', 0xaa04, EDID_QUIRK_NON_DESKTOP), > > /* Oculus Rift DK1, DK2, CV1 and Rift S VR Headsets */ > EDID_QUIRK('O', 'V', 'R', 0x0001, EDID_QUIRK_NON_DESKTOP), > > base-commit: 99613159ad749543621da8238acf1a122880144e Please send the v2 patch with the added EDID for Cosmos VR and the addressed comments. Thanks! -- Best regards, Dmitry