Re: [PATCH v2 06/27] drm/msm/dpu: move pipe_hw to dpu_plane_state

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On 30/01/2023 23:51, Abhinav Kumar wrote:


On 12/29/2022 11:18 AM, Dmitry Baryshkov wrote:
In preparation to adding fully virtualized planes, move struct
dpu_hw_sspp instance from struct dpu_plane to struct dpu_plane_state, as
it will become a part of state (allocated during atomic check) rather
than part of a plane (allocated during boot).


I was thinking about a couple of things about this patch:

1) Since we are moving away from using "pipe" and using "sspp", perhaps we can rename pipe_hw to hw_sspp in the below struct

--- a/drivers/gpu/drm/msm/disp/dpu1/dpu_plane.h
+++ b/drivers/gpu/drm/msm/disp/dpu1/dpu_plane.h
@@ -35,6 +35,8 @@  struct dpu_plane_state {
      uint32_t multirect_mode;
      bool pending;

+    struct dpu_hw_pipe *hw_sspp;
+

Ack

      u64 plane_fetch_bw;
      u64 plane_clk;
  };

2) I still dont see any comment as promised in v1 about why we are doing this in dpu_plane_reset().

https://patchwork.freedesktop.org/patch/473155/?series=99909&rev=1#comment_875365

I think what we need to mention is that the dpu_plane_reset() is the one which allocates the plane state today and hence pipe_hw can only be assigned there.

Ack


Rest LGTM.


--
With best wishes
Dmitry




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